PLANNED (Work in progress)
The only punishment that was implemented on this server is an ever increasing drop chance with the more PK points, (This was the reason behind no guild wars). The a problem is that anyone who was red had no choice but to get deeper and deeper into red when defending him self, or that had to completely run away. Solution:Remove Red status... PKer's will now have a chance to defend themselves freely if attacked... [Red and Brown Attack Mode] has been changed to just [Brown Attack Mode]. Remember that the Drop rate on players is based on their PK points and not their name colour.
- Waste Lands added
- Red Cave added
- Due to a new cave added old caves have been resized as to not make the caves too empty.
- Zuma Temple 3rd Removed,
- PSC 3rd (E) and PSC 3rd (W) removed.
- PT 2nd PT 3rd removed.
- New Skills added.
- Counter Attack. (Warrior)
- Blizzard. (Wizard)
- Plague. (Taoist)
- Dance of Swallows. (Assassin)
- PK System has been adjusted, Players can now no longer go red, reasoning below..
The only punishment that was implemented on this server is an ever increasing drop chance with the more PK points, (This was the reason behind no guild wars). The a problem is that anyone who was red had no choice but to get deeper and deeper into red when defending him self, or that had to completely run away. Solution:Remove Red status... PKer's will now have a chance to defend themselves freely if attacked... [Red and Brown Attack Mode] has been changed to just [Brown Attack Mode]. Remember that the Drop rate on players is based on their PK points and not their name colour.
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