Update Discussion Thread.

Adv

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You understand that would make the spell awful to use in PvP right? Or indeed any hairy situation?


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phoenixdancer

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You understand that would make the spell awful to use in PvP right? Or indeed any hairy situation?


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Why?

DoS is so you can jump into a fight or jump out.

If you want to pvp a group and use it then expect to be bummed.

Same if a warrior were to do it... they have no escape teleport so simply die
 

Adv

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The risk:reward is heavily stacked against using it as you are 100% bound to the map your on until you return.

I'm imagining this from a bad DoS from which one would normally hit the eject button. How you have it would be

*DoS*

*realise you made a mistake*

*wait to die*

Which is wrong. Making the mistake and being forced to tt (providing it works) should be punishment enough.


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Reverance

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Why?

DoS is so you can jump into a fight or jump out.

If you want to pvp a group and use it then expect to be bummed.

Same if a warrior were to do it... they have no escape teleport so simply die

If we "Jump out" the fight and Teleport is disabled then we are going to die when the skill forcefully recalls us.

Nothing worse than recalling back into 2 wizards.
 

xXxX

Golden Oldie
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The risk:reward is heavily stacked against using it as you are 100% bound to the map your on until you return.

I'm imagining this from a bad DoS from which one would normally hit the eject button. How you have it would be

*DoS*

*realise you made a mistake*

*wait to die*

Which is wrong. Making the mistake and being forced to tt (providing it works) should be punishment enough.


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So why when a sin makes a mistake he has the right to have more of a chance to escape than other classes?

If a sin gets ganked he has the chance to swallow out of the situation and have atleast 3 casts to tt safely, any other class has one chance or its death if it should fail.
 

DarkSacred

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May 13, 2014
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Solo exp thing seems good thus far, way quicker than Bug Cave / Stone Temple solo :)
Regaining HP/MP out of combat also seems really helpful! Are potions not suppose to be on a global HP/Second tick now instead of having their own?

Can't comment on anything else yet ^_^


P.S. Guards in Forbidden Province attack pets :eek:
 

Koriban

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Just had 3 people instantly TT from me without even attempting to fight, Evadd Included.

Sun delay has just made people terrified to fight. :grey: