Update on progress towards the shanda convertion

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Sanjian

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as some of you know im moving over to shands animations and files because for me they offer more for me to do. its not proving easy especially the missin assassin anima

a little video showing the progress on the archer, assassin, monk and warriors weapon rarety effects i wanted to add.

basically what this means is that if your weapon is one of the 6 rareties (2 new rareties coming) then certain skills will change visually depending on what you have, this effect is only linked to basic spells like doubleslash,slaying,thrusting,halfmoon,crosshalfmoon,archers auto attacks and the monks shaolinbostaff ability

 

Sanjian

Just a Mir2 Fan
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thanks, yeah ive put years of work into the files i now have, i have an amazing tripletriad card game in a mir server.... something ive never seen ever and ive always wanted, theres no way the files will rot, but it needs more, and ive got some great ideas coming ^^

but i need to be able to do more, and i just dont like the "dirty" look of the wemade files, the lack of for me, interesting content in the wemade files, so for now, the shanda files are what im going with, the assassin was a bastard and took all last week to go through them all and find the right blanks in the right places, but they are now done, onto the armours lol
 
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LightBringer

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That's a really cool little extra thing for rarer items to have without having to make them more and more OP.
It's a built in cosmetic!
 
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