I'm interested in what people would think about the ability to battle over any wall (and properly)? Granted, higher profile walls would be a bit annoying to have going into war everyday, thus a limit of a couple wars a week would be acceptable. This could give use to some walls that simply have no use today.
I have already laid out an outline of the proposed implementation of this; it can be found here.
I am also interested in insightful comments. A simple question: What are subtle additions that you thought should have occurred in MIR2?
Not horses.
Not housing.
Not boats.
Subtle. Elements that seemed like "Why would they do that, it would have been better this way" type stuff. Improvements that do not alter the true nature of how the game was supposed to be presented, just fix questionable material.
I have already laid out an outline of the proposed implementation of this; it can be found here.
I am also interested in insightful comments. A simple question: What are subtle additions that you thought should have occurred in MIR2?
Not horses.
Not housing.
Not boats.
Subtle. Elements that seemed like "Why would they do that, it would have been better this way" type stuff. Improvements that do not alter the true nature of how the game was supposed to be presented, just fix questionable material.
Last edited:
