Warriors/Assassin.

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Skepta

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Right as my last thread was just flamed etc by wizz's, tao etc.

CAN THE GMS PLEASE NOT JUST IGNORE THIS AS USAL AND GIVE US AN ANSWER.

Right can all warriors / assassins please write here and tells the GM's how bad warrior / assassin pvp is on here, as ive explain 1000's of times even on aceM2 WARRIORS and ASSASSIN should never have to let go of there mouse to stop to hold shift to hit somebody, they should be able to hit from every angle that is possible if theyre stood next to the person in question

Its far beyond a joke you can only run pvp and hit 2 sides of them not all 4 sides, You have taken the essence and point of warrior and assassins theyre close combat / fast pvp which you can do neither you have to just hold shift and hope not to get **** on.

Even koriban has agreed with me on this and hes been playing years just like me.

Please all warriors / assassin make a stand or later game they will be a pointless class for pvp / pk and wizz will take over like on Acem2.

Please sam or one of the team get hold of me if your going to fix this because i think i have an idea how.

For ANYBODY who played 2.3 / 1.4 / 1.9 they will know what i'm on about its ridiculous.

Thanks.
 

Raider

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Maybe it is broken and needs fixing but lets be real, melee > everyone else on this server at the moment. No sympathy for you.
 

Mystickiller

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Idk I don't have any issues. Was pk in mw yesterday and floored 4 folks without a war touching me. Tao barely managed to poison me and pets definitely weren't gonna hit me. We have a huge advantage atm no one has strong mass attacks.
 

Skepta

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Sir you are stupid, i hunt with captainkirk.. hes an archer which can hit 140+ damage in one arrow on people, 200+ damage on mobs... Now shut up,... only want warriors and assassin's to answer.
 

rayray

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May 26, 2011
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Right as my last thread was just flamed etc by wizz's, tao etc.

CAN THE GMS PLEASE NOT JUST IGNORE THIS AS USAL AND GIVE US AN ANSWER.

Right can all warriors / assassins please write here and tells the GM's how bad warrior / assassin pvp is on here, as ive explain 1000's of times even on aceM2 WARRIORS and ASSASSIN should never have to let go of there mouse to stop to hold shift to hit somebody, they should be able to hit from every angle that is possible if theyre stood next to the person in question

Its far beyond a joke you can only run pvp and hit 2 sides of them not all 4 sides, You have taken the essence and point of warrior and assassins theyre close combat / fast pvp which you can do neither you have to just hold shift and hope not to get **** on.

Even koriban has agreed with me on this and hes been playing years just like me.

Please all warriors / assassin make a stand or later game they will be a pointless class for pvp / pk and wizz will take over like on Acem2.

Please sam or one of the team get hold of me if your going to fix this because i think i have an idea how.

For ANYBODY who played 2.3 / 1.4 / 1.9 they will know what i'm on about its ridiculous.

Thanks.


As far as i know war / sin where never ment to auto run after doin hit's it has been a bug on alot of server tho .

just the same as wizzys dont run instantly after casting - which is also a bug on alot of server's

Sorry to tell u buddy but this server actually takes a lil bit of skill and a fair amount of good timing to be a good pker.

but whats wrong with that? if u can time ur hits get in ur enemy's path and blocked them ect (like a good pker does) then ull have no problems pkin.

tbh i prefer it...can't just hold shift and run after ppl now. also instead of holding shift down and lettin go of right click have u tried holdin right click down and just pressin shift when u want to swing ? < top tip x
 

Koriban

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It's really, really weird atm. And I'd appreciate it if Samuel could look into the problem. Not going to moan about it, just simply stating something is wrong currently.

Best way I can explain it is; When you tap shift whilst running and the guy runs next to you, you should swing. Instead, you'll just stop still and do nothing. Not only does it look embarrassing, but that's a hit that could of won you the fight.

Keep it constructive Skepta and they'll look into it.
 

xXxX

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agreed this is weird, you do tend to randomly stop swinging from certain angles when the hit should of landed. Its really hard to explain but hopefully it will be looked into.
 

Muh

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Probs counters cast speed, slowwwwww wiz/Tao.
 

Phade

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agreed this is weird, you do tend to randomly stop swinging from certain angles when the hit should of landed. Its really hard to explain but hopefully it will be looked into.

I agree this has been an issue i have been aware of. But i have not found it game breaking myself. As an assassin as long as my double blades is already switched on it's just a matter of precise timing, which i think adds to the strategy of pking myself.
 

Azura

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I think I had this on my tao at lower level when all I could do was melee, instead of hitting with shift I just stood there as if my shift had unassigned from the player I was attacking. had to click the mouse to actually hit.

This the point you're making?
 

Koriban

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I think I had this on my tao at lower level when all I could do was melee, instead of hitting with shift I just stood there as if my shift had unassigned from the player I was attacking. had to click the mouse to actually hit.

This the point you're making?

Yeah, something like that.
 

Azura

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Yeah, something like that.

Like on every other mir I've played including mir2 and mir3 official, if you held shift (even if you wasn't moving) and the guy ran past you close enough you would auto hit. On here it sort of goes to hit but cancels itself.
 

Blizzard

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I've had no problem with PVP on a Sin.. if you already clicked on them and they stay within a certain range you will walk towards them and hit them and follow them regardless of angle etc etc.
 

Azura

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works fine dude

It does seem to work and also sometimes doesn't, Could be down to a number of things though.

My main guess would be your playing in 1024 res ect and they've ran off too far but you think they haven't because you can see further in 1024 ect. (Just a guess)
 

Shak

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works just like every mir2 server i playd, except for the noobie ones where u ran when pressing shift, wich is really boring and easy
 

YOSHIMOTO

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Totally agree that warrior feels awkward, often find that I end up stopping next to my target and pausing for a second before I hit too, think its to do with the angle I've approached the target. At this point the range are able to easily take the edge and own you, through no fault of your own. Warrior pvp in euro was the dogs bollocks, miss that style of play.
 

Samuel

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Instant running whilst hitting an opponent was a bug that never got fixed on euro, and I certainly won't be introducing a bug just to make it consistent.

Warriors and Sins have the highest pk counts and from observations in game they seem to be doing just fine.

Sam
 

Jicaa

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From what Sam says, it just looks like you need to adapt to the new style of melee PvP
 

Skepta

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Was never a bug on euro, stop making things up sam.

Just to make things clear i played euro from start to finish and also knew a GM Irl how i got into mir. This was never a bug and i can confirm this... Euro was patched through 8 different stages, your trying to tell me they wouldnt think to fix this MASSIVE bug ? come on bro you just dont wanna put the work in.