Warr's!!!

mattimean

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Jun 7, 2012
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OK so first of all war's are alrdy having a massive advantage from been able to turn slaying off and still receive the acc from it wen lvl'd so able to spam TDB....... secondly they need a speed cap as just seen a war with same kit wise as me hitting @ +6 speed and 70+ dc to my 23 74 dc with a 43 weap!!!! yea I have +2 more speed but they also have close to double the HP!!
 

Darkans

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Mar 10, 2011
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bollocks, if they have 70+ DC and speed 6 they ****ing earned it
 

reecew

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there is nothing wrong with that GMs just need to fix double slash speed out as they said there was a bug.. if you have that speed +dc like dark said they earned it.
 

mattimean

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well if thts how ppl feel wot about the whole slaying been able to be turned off and still receive the acc?? cud say make haste a passive skill so we don't need to waste a cast of a spell wen it cud be 2-3 more double slashes
 

Darkans

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I'm fine with it, on every server I've played since euro warrs would level without slaying so they could spam TDB anyway, honestly if they increase the animation speed of assassins it will even out a bit. Have you tried fighting a sin with extra agility like the braces or neck? you barely hit them on a warrior.
 

mattimean

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yea lvl without slaying meaning they lost the acc gained from it which balanced it out with the spamming of tdb, now the get both acc and spam of tdb.
 

Koriban

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losing 3 accuracy isn't really gamebreaking, to be honest (what with acc gems now in-game) But feel free to remove it if you think it'll make a difference.

Warrs/wizz/tao atm seem fine to me, sins just need a small tweak. Unsure about archers atm.
 

Darkans

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Mar 10, 2011
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well no, on all the other servers I played warrs would gem acc on to their helm & belt so it made no difference at all.
 

Bhavesh

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remember the last time a sin attempted to get tdb nerfed? they also got HS nerfed... be happy with what u have...
 

Mystickiller

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HS was nerfed 2 days after gm's realized lv3 was OP. Was half of Shhh running wizzys down spamming HS lol.

TDB no slaying is a bit op and 3 acc wud make miles of a difference especially for sins getting a +6 agil buff. Have to sacrafice some dc to hit us as it should be same with taos with agil kit. Speed+5 is about equivalent to sins current +8
 

HarryH

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Slaying toggle is a little unnecessary, it's a basic skill and shouldn't be undone in my opinion. Warriors with 70+ dc and high aspeed have obviously put a lot of effort or cash into their kit, sins can do the same.
 

joking

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OK so first of all war's are alrdy having a massive advantage from been able to turn slaying off and still receive the acc from it wen lvl'd so able to spam TDB....... secondly they need a speed cap as just seen a war with same kit wise as me hitting @ +6 speed and 70+ dc to my 23 74 dc with a 43 weap!!!! yea I have +2 more speed but they also have close to double the HP!!

who?... lol
 

Swampduck

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Apr 13, 2014
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well if thts how ppl feel wot about the whole slaying been able to be turned off and still receive the acc?? cud say make haste a passive skill so we don't need to waste a cast of a spell wen it cud be 2-3 more double slashes
Yeh but first you have to be able to land A doubleslash let alone 2 or 3.