So I'm not actually sure if some of these ideas are possible to add in game but here goes..
Weapon Abilities:
I was wondering if it's possible to make certain weapons have special abilities when wielding them such as:
Berserk - Mainly for warriors, Sacrifice HP for a very hard hit. (Similar to Flaming Sword but hits harder due to HP sacrifice) This would need an activation like an F key to hit with the weapon ability.
Limitless - This could be used for both Tao's and Wizz's, reduce the amount of mana needed to cast skills (or maybe even increase casting times between skills providing it doesn't make the class OP) This would work just by wielding the special weapon.
Since these are both pretty nice advantages to having these powerful weapons.. How about making the player wielding it slowly drain hp over time (like when running your health depletes).
I was also thinking of something like 'unsealing' weapons. This would work by getting x amount of kills with the 1 weapon, then unsealing it after x amount of kills will upgrade the weapon. You can only unseal a weapon one time.
Just some ideas, let me know what you guys think
Weapon Abilities:
I was wondering if it's possible to make certain weapons have special abilities when wielding them such as:
Berserk - Mainly for warriors, Sacrifice HP for a very hard hit. (Similar to Flaming Sword but hits harder due to HP sacrifice) This would need an activation like an F key to hit with the weapon ability.
Limitless - This could be used for both Tao's and Wizz's, reduce the amount of mana needed to cast skills (or maybe even increase casting times between skills providing it doesn't make the class OP) This would work just by wielding the special weapon.
Since these are both pretty nice advantages to having these powerful weapons.. How about making the player wielding it slowly drain hp over time (like when running your health depletes).
I was also thinking of something like 'unsealing' weapons. This would work by getting x amount of kills with the 1 weapon, then unsealing it after x amount of kills will upgrade the weapon. You can only unseal a weapon one time.
Just some ideas, let me know what you guys think
