We've launched our first app! :)

Mu online season 21 - grand opening

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tinmymouthpl0x
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game is completely unresponsive on my phone, the black ball just moves on its own and doesnt respond to touch. uninstalled after 5 minutes of smashing my screen trying to get it to do something.

using samsung s5
 

1024

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It took me like 15sec to realize the black ball moves the way you move your phone/whatever.It's also quite hard to move around when you have a 14" tablet, so you might want to add arrows or drag to move or something but all in all pretty good for a first app
 
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Dany97

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game is completely unresponsive on my phone, the black ball just moves on its own and doesnt respond to touch. uninstalled after 5 minutes of smashing my screen trying to get it to do something.

using samsung s5

Keep the phone straight for it to be in the 0 position and then tilt the screen to control the ball.
 

Far

tinmymouthpl0x
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oohhhh, you move your phone. explains why touching the screen did nothing lol
 

Pete107

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Hello?

06312-d85f3f32-9532-4337-b709-909fb9732dde.png
 

Piff1

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game is completely unresponsive on my phone, the black ball just moves on its own and doesnt respond to touch. uninstalled after 5 minutes of smashing my screen trying to get it to do something.

using samsung s5

:O Can write good code but can't work a simple game on a phone :P gg only messin
 

Breezer

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What software did you compile with? I'm doing Android development myself, might have a project that may interest you guys (using Unity Pro)
 

Andreas

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What software did you compile with? I'm doing Android development myself, might have a project that may interest you guys (using Unity Pro)

Code was done in Visual Studio 2015 , C# . and the rest of the job Unity did for us :)

Btw , updated game with google leaderboards so you can share your score online (Y)
 

Breezer

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Code was done in Visual Studio 2015 , C# . and the rest of the job Unity did for us :)

Btw , updated game with google leaderboards so you can share your score online (Y)

Yeah, Unity uses VS for C#.

Have you guys looked at the High Level API for networking that Unity provides? been trying to integrate the lobby / server system, its a right pain but think I've nearly got it !
 

Andreas

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Yeah, Unity uses VS for C#.

Have you guys looked at the High Level API for networking that Unity provides? been trying to integrate the lobby / server system, its a right pain but think I've nearly got it !

yes its fairly simple :) and if u want it for some quickmatches with less data to manipulate you can use photon network which is an asset for unity
 

Breezer

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Yeh already got / used all the possible solutions (even own the Atavism license), actually mid process of making my own, whether or not i'll put it on the store is another thing...