Refining similar to mir3 plus new items on the crafting npc would be good as atm shoes are the only item worth making on there.
I think theres plenty of caves atm and if more were introduced already players would be split up even more equalling less pvp. Id rather see improvements to the caves that are ingame like sub bosses, quests and drops definitely need to be mixed up a bit so different caves are good for different loot.
Im going to predict lots of people will get bored at 44+ as its the same speed as euro, no bounties or quests and still wearing level 20 items, so there is no real sense of progression..Just grinding for weeks/months to repulse a new mob.
I'd like to see something like hermit npc introduced that allows u to upgrade 1 mc/dc/sc or 2 ac/amc each level past 45, at least your efforts are rewarded then because currently levels means absolutely jack. More higher level items available to buy/craft even if they are just slightly better than basic shop kit or as good as kit like dragon/ruby rings etc, just gives players an incentive to level.