Whats the teams vision with the assassin skill Trap?

Mu online season 21 - grand opening

KylerStern

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Sep 4, 2014
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Hi,
I'm curious if the Team have/had a vision with the assassin skill Trap.
I know that you changed other skills from "official" to fit more inline with how you wanted the assassin to play.
I'm curious where this skill fits into the mix?

am I missing a trick or "should" this be tweaked to work on higher level mobs instead of being level dependent as it can only trap the one at a time, with a cool down on cast.

similar to taos and hallucination, i think this could potentially work on higher mobs of it had a cool down as well.

thoughts?