stupid post because each class in their own way is OP at some point, voting for one class will not get fa rectified
Constructive input there Rich lol. If all chars are OP then is that not balanced? [emoji102]
I would say from my limited playing time that wizards dominate PvP and group hunting. But they are probably lacking solo.
Taos can play the entire game solo due to no bag weight at a slow pace, and slot nicely into groups.
Warrs are actually tanks here which is good, not sure about SlashingBurst. 0.01% (Jamie said, might of been 0.1%) chance to obliterate what you hit. Can see cries about this when people start losing kit. Maybe shouldn't work on players and adjust the chance to proc on mobs to 0.2-0.5 or something.
Sins have high mobility and can actually assassinate a target if played skilfully. But get mashed if focused. True glass cannons.
Still think melee should have a step removed from the hit~run delay. So it's 2 steps then running after a flinch instead of 3, to counter the 1/1 hit mechanic on ranged spells on these files.
Apart from when wizards get hold of an arsenal of +30% FF damage charms etc I can't see a massive problem. End of the day numbers will win on these files within reason. Or comms vs no comms.
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