Why is a private server slower than the real thing?

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Toddwhite

More like Retodd
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Jul 28, 2006
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Completely wrong tbh. Only thing I could agree with is GG shop is a bit weak.
 

Repo

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May 1, 2009
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Out of the 15 people I know who said they wanted to play this server from the start only around 3-4 actually play and at a significantly reduced rate.

The server count is dropping not rising from what I see when I logon. The safe zones are filling up and people are not hunting as much probably for the same reasons as my title suggests, this server is too slow.

I don't understand the logic of making sub 40 gear as rare as it is. We all used to refine with this junk back on the REAL game. On the real servers we must of all made multiple 40 characters with nice kit and yet here we are forced back to wearing shop gear and not full skills because they don't drop often.

Rocklee my friend said he cant wait to play but if he has to run around with a great axe and corals he wont be here long....guess what he ran around without a great axe and corals and is no longer here.

The exp needed to reach 40 should of taken people no more than 40-50hours and then another 50 hours or so to hit 45. Mir2 became a treasure hunting game with pvp fights over contested areas (Which is what people enjoyed). This server however is a shop kit server with people without the needed skills lvling at a rate that makes people stay in safe zone.

Now lets also consider the in game shop. Seriously does anyone use this? On Mir3 the recent one they went nuts and made so many exp drugs it was just a ridiculous cash grab. One item they had however was a 1 month exp boost (think it was 50%) and it also gave some bonuses like luck +1/dc/mc/sc. How about adding a 50-100% exp boost 1 month buff available at around 10-15$ which is basically a sub to your server. You get paid, we get to experience the server at a pretty decent exp rate which is needed.

Last point, Myth of Soma which many Mir2 players will have come across might also know that they also shut everything down and now there is basically only 1 private server left. Eventually people tired of that server because nostalgia is not enough to keep people. Killing low lvl crap is only fun for so long before you realise you have to spend 20 hours to get 1 level which you achieved years ago. Adapt or die you chose.

TLDR - You have the Mir2 community's attention but continue at current rates without some changes and you will continue to see a decline in server numbers and an increase in bored people sitting in safe zones.

/advenger

Whats wrong.. Don't you and you guild members have 2-3 people lvling each char in your guild anymore? :/ Or maybe you have not found any exploits to abuse yet. Shame.
 
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blink

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Has there been an explanation as to why the shops don't store the items sold to it?
Far as I know, npcs in mir are the most exploited and exploitable part of the game. Thats most likely why
 

deano13

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Completely wrong tbh. Only thing I could agree with is GG shop is a bit weak.

And expensive :P

---------- Post Merged at 07:25 PM ---------- Previous Post was at 07:25 PM ----------

Far as I know, npcs in mir are the most exploited and exploitable part of the game. Thats most likely why

Be nice to hear from a staff member tbh but I see your point
 

Andeh

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Jun 21, 2003
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Has there been an explanation as to why the shops don't store the items sold to it?

This one is simple. Economy.

Most, if not all, shops in modern MMO's do not store player sold items. This is one of the main things that keeps the economy intact.
 

Dorf

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May 13, 2009
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Yep, was leader of Quantum Kings - Warrior, think I quit about 1 year before euro shut down because RL took over.
My sister was FoxyC ingame and a forum spammer.

I like the server as it is and its a lot easier then euro lol. This server has auto pot!!!!, try and play without it.

Do not add pay to win as I will win and quit after 6 months once I have reached end game. I would even say remove all exp buffs. The idea behind this is the players which work can buy these to catch up is good. But the players who play all day will find a way to buy these and just surpass everyone.


hey bitch.. get to my ass, and even your sister.. /phasor
 

ChaseyLane

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Aug 22, 2012
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I'd like to start by saying this is nothing like euro .... Classes are well to unbalanced .... A warrior can't do sod all here until a rediculas level which let's face it 90% of people won't bother to level too. For example an archer at level20 can still out do a war on damage and im almost level 30 .... You keep saying this is a low rate but tbh do u really expect people to be putting the same amount of time and effort into leveling n kitting up as they did on euro, the reason that there is little to no low rates around is because people simply don't have the time for that sort of dedication anymore with r/l*commitments coming first. For saying how long you guys had closed beta for, the classes are not even close to being balanced .... I'm not just having a cry because I expect everything handed on a plate as I don't all I'm saying is these are the 2 main reasons the user count is half what it was at launch with most of the people just being stood afk .... Unless ur a sin or Archer you can't kill or hunt sod all, even wizs n taos get pets yet a war is quite litterally a sitting duck until 32+ for any other class that CBA to attack them ... People keep telling me they balance out at a higher level, well tbh as the slowest leveling class I'm doubting that very much especially when I see archer traps and other things still waiting to be added to that class .... Great move make an already massively O P class even harder -.-

As I said not spitting my dummy out mearly pointing out you seem to have destroyed one of the best classes to play, which is a shame as acem2 was pretty fun to play with the classes fairly even .... However in chronicles there is next to no balance at all. Expected far better tbh :(
 

SmavidDavid

Playing Legend of Mir 5
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Jun 13, 2006
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Worthing is depressing.
Extremely complex intermittent bug which is near impossible to reproduce and can't be attempted to be fixed on live as it could generate a number of high level items from no where.

EDIT: I will find the issue, it is just going to take a longer period of time due to the complexity/not being able to reproduce every time.

I hope this helps.

Sam

And expensive :P

---------- Post Merged at 07:25 PM ---------- Previous Post was at 07:25 PM ----------



Be nice to hear from a staff member tbh but I see your point

This one is simple. Economy.

Most, if not all, shops in modern MMO's do not store player sold items. This is one of the main things that keeps the economy intact.
People need to read.. Samuel replied directly to deano last page!
 

Follower

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Extremely complex intermittent bug which is near impossible to reproduce and can't be attempted to be fixed on live as it could generate a number of high level items from no where.

EDIT: I will find the issue, it is just going to take a longer period of time due to the complexity/not being able to reproduce every time.

I hope this helps.

Sam

I think euro once had a bug which placed all items in the shops, when the spider patch was introduced. Fun times.

at least it's a known issue and being looked into.
 

terriblen

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Dec 28, 2012
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You keep saying this is a low rate but tbh do u really expect people to be putting the same amount of time and effort into leveling n kitting up as they did on euro, the reason that there is little to no low rates around is because people simply don't have the time for that sort of dedication anymore with r/l*commitments coming first. these are the 2 main reasons the user count is half what it was at launch with most of the people just being stood afk .... Unless ur a sin or Archer you can't kill or hunt sod all,
:(
Surely on Euro unless you were boosted by mates with high level skills in high level caves it took months to get to 40. Here some warriors are 33+ in 3 weeks.
It looks like the server team want to discourage solo. So instead of being a solo target get back to the "euro" style of play and group up.
 

Andeh

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Jun 21, 2003
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When the server first launched, there was 500+ people on it. When I check the launcher now, I still see over 500 people logged in. Not sure why certin people think that half the userbase has left already... Simply isn't true.
 

NightScare

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Nov 11, 2005
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When the server first launched, there was 500+ people on it. When I check the launcher now, I still see over 500 people logged in. Not sure why certin people think that half the userbase has left already... Simply isn't true.


Doomsayers.
 

mir2pion

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Feb 21, 2013
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Surely on Euro unless you were boosted by mates with high level skills in high level caves it took months to get to 40. Here some warriors are 33+ in 3 weeks.
It looks like the server team want to discourage solo. So instead of being a solo target get back to the "euro" style of play and group up.

Then they would have to change PI becuase as sin I can level there solo since lev22. Nothing like that was available in early euro which was why it took longer time to get to 40
 

DannyG

LOMCN n00bie
May 9, 2013
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Tbh i think the rates r fine.. exp a little quick if anything. As said by many ppl its bringing excitment bk to game... i got TDB a few days ago.. the last time i got that excited over a drop was harvesting a scythe from a toxic ghoul back on euro.. my only issue is shops not retaining items sold, which sam has said is an issue thats being looked into.. fix that and then remove junkman and servers bang on imo

DannyG

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KOSAdvenger

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Feb 9, 2014
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O well this server will suffer the same fate the as the slow rate myth of soma private server which came out. Stubborn gms coupled with some oldskool players who didnt want changes meant the server slowly lost its players.
 

Kali

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People lose interest in game eventually irrespective or the game play. This server is awesome imo faster than euro which gives it the diveristy and rare items staying rare which gives it more excitement. I think too many people have been spoon feed on other private servers with items which are completely unrealistic and especially in the GS's. This servers GS is good. It has the essentials needed and nothing more to give cash rich players an unfair advantage.
 

SmavidDavid

Playing Legend of Mir 5
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Jun 13, 2006
4,215
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Worthing is depressing.
O well this server will suffer the same fate the as the slow rate myth of soma private server which came out. Stubborn gms coupled with some oldskool players who didnt want changes meant the server slowly lost its players.

When the server dies, it will be due to people like yourself. You cant accept the server doesn't revolve around you & everything isn't just the way you like it. You want a fully mature server in under 3 weeks.. you tell me ANY game that has an economy & fully kitted characters from day 1, because id love to play it!
 

Toddwhite

More like Retodd
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Jul 28, 2006
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When the server dies, it will be due to people like yourself. You cant accept the server doesn't revolve around you & everything isn't just the way you like it. You want a fully mature server in under 3 weeks.. you tell me ANY game that has an economy & fully kitted characters from day 1, because id love to play it!

I wouldn't that sounds dull.

---------- Post Merged at 04:50 PM ---------- Previous Post was at 04:50 PM ----------

When the server dies, it will be due to people like yourself. You cant accept the server doesn't revolve around you & everything isn't just the way you like it. You want a fully mature server in under 3 weeks.. you tell me ANY game that has an economy & fully kitted characters from day 1, because id love to play it!

I wouldn't that sounds dull.