Will this be an archer skill?

Nemo

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When i think of traps i think of Diablo 3 demon hunter, laying a trap on the floor that explodes after X time of enemy going in its radius.

Those kind of traps. Not tao kind of trap :P

Our archer isn't even close to being based on the official shanda archer.

---------- Post Merged at 05:55 PM ---------- Previous Post was at 05:55 PM ----------

When i think of traps i think of Diablo 3 demon hunter, laying a trap on the floor that explodes after X time of enemy going in its radius.

Those kind of traps. Not tao kind of trap :P

Our archer isn't even close to being based on the official shanda archer.
 

Jacko

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When i think of traps i think of Diablo 3 demon hunter, laying a trap on the floor that explodes after X time of enemy going in its radius.

That's where the dev team goes the wrong way thou.
Archers aren't hunters.

Hunters lay traps and hunt their prey

Archer do archery which also includes firing volley's of arrows as a team thus i suspected they'd get an aoe skill

I don't even believe the part of archers being solely focused on single target dps . i mean you're firing arrows as far as i know it'd expect a lightning bolt that strikes down to do more damage then a single arrow.

Hence i expected
Archer their hits individually would do decent damage but would be shot at a fast rate with rapidfire

and archers can do decent aoe but not up to par to wizzies due to them missing firewall.

If you want to add traps and stuff you'll have to call the class hunter not archer.


I hope you people will figure this out (the part where archers aren't hunters and hunters aren't always archers)

I'd even be more interested in an trap for assassin where they root you for 4 seconds so they can (assassinate) your ass.

instead lets give that to an archer, what happens?

Squishy walks into trap,Archer spots,archer bursts it down . so far for pvp all archer will be doing is running around laying traps 24/7 to catch someone and instantly kill him.
 

jez

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Those kind of traps. Not tao kind of trap :P

Our archer isn't even close to being based on the official shanda archer.

in that case, i will shut my Trap :k
 

Kaden

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after reading some the posts on here im confused as to who is running this server lol

dont like what they are doing dont play ...
 

Jacko

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after reading some the posts on here im confused as to who is running this server lol

dont like what they are doing dont play ...

For the record am not ,not liking it it's just my two cents about their thoughts on an archer nonetheless will i try it and if i find it lacklusting and boring to play i'll reroll wizzy like always
 

Nemo

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If we were to make archers as you say, they would be a crap version of a wizard? Single target damage but same(or from what you suggested, less than a wizz) and aoe that does less damage than a wizz. Then whats the point?

I play archers on all games I play, they often have traps, and are not called hunters there either. Granted they should have volley skills, very much aggree, but here to fit with the gameplay it would need to be low damage flinching skill as stated before.

We want them to bring something new and different to the table with differed gameplay, not copy & paste another class.
 

Jacko

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If we were to make archers as you say, they would be a crap version of a wizard? Single target damage but same(or from what you suggested, less than a wizz) and aoe that does less damage than a wizz. Then whats the point?

I play archers on all games I play, they often have traps, and are not called hunters there either. Granted they should have volley skills, very much aggree, but here to fit with the gameplay it would need to be low damage flinching skill as stated before.
We want them to bring something new and different to the table with differed gameplay, not copy & paste another class.

if you properly read what i said is that they wouldn't do much damage each hit but at faster succesion then a wizzard (the A.speed scaling )

( archer has higher single target but less aoe capabilities)
making an skill a flinching skill is like saying why do i even want this if you can trap root people and instagib them.

As far as i know every class gets some kind of aoe
Wizz normally
Warrs crosshalfmoon and crash
Tao Poison cloud
assassin chm clone skill and the aoe cleave
Archer would be the archer volley skill

Forcing a class towards ranged st dps is hard for pvp and broken once you catch someone.
archer will be running 24/7 but doesn't even have bonus flinch like tao or aoe skills to catch the enemy they'll be left to catching players with traps and then spamming their key down.

and adding an aoe skill to do close to 0 damage just to stun someone while the skill making you unable to move at the same time has close to no point at all.

I could agree with Lowering the damage from the skill against players to prevent them doing lots of damage to either mobs and players so they can level with soem aoe but won't be able to abuse it in pvp


And just for the record wizzard can never be ruled out unless archer get's thunderstorm magiv shield and firewall
or any equilavents to them



Do realise that bringing new stuff in does not always work in certain platforms and can make something dull and broken or OP and stupid .
for example traps would be broken in pvp but worthless in pve.
i wouldn't even bother leveling alone with single target skills i'll just leech of 2 wizzies.
As far as i know shouldn't this still be the mindset of mir.
I can understand that the quest system tries to fix this issue but as ive seen on stream leeching a wizzard is still alot more rewarding then doing any quests on your own.
 
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DeadGirl

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No we have your stupid BF probably taking advice from you. It's an archer skill so put it in and no copy pasta from other classes.

No need to be rude now is there? The team talk about it between themselves, and decide that way. Not that you deserve to know until you untwist your panties.
 

d1craig

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there are lots of stuff you can add for archer that wouldnt even hurt pvp AoE wise... exploding arrows this volley skill all kinds. just make the damage not great vs players.

take for example halfmoon from warriors. i have never been tempted to turn it on while pvp'ing, its just not worth it but for pve i would only turn it off when fighting bosses. why cant archer have these same style of aoe's? the only thing they effect is levelling.

the skill this thread is about it looks so cool it would be ashame not to use it, just give it blizz/metstrike comparability.
 

Fusion

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hi know little about archer as never seen it before i read this forums alot waiting on server to go live just about the archer would it be a bad idea to give him a pet? like a wolf or something?
 

TheDayIDie

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hi know little about archer as never seen it before i read this forums alot waiting on server to go live just about the archer would it be a bad idea to give him a pet? like a wolf or something?
From the shanda advert video the archer had a pet eagle that killed the owl with a message but in all fairness I don't think they need any pets.
 

jez

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From the shanda advert video the archer had a pet eagle that killed the owl with a message but in all fairness I don't think they need any pets.

you could train it to retrieve arrows :P
 

Samuel

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If this skill was to make it in, it would be very weak and have a delay (used to slow something down rather than actually doing damage).

Sam
 

d1craig

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If this skill was to make it in, it would be very weak and have a delay (used to slow something down rather than actually doing damage).

Sam

So it would have a curse effect? You can really use a spell just to flinch people/mobs it's a complete waste. If it will be anything like met/blizzard ( I know I keep mentioning them) you would have to be stupid to get hit by it so decent damage isnt really a game changer.
 
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LionMir

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It would make a cool duo spell so if one archer uses it, **** dmg if 2 uses it there move combines abit more dmg if 3 uses it good dmg and slows target
 

SlippitySchlong

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No need to be rude now is there? The team talk about it between themselves, and decide that way. Not that you deserve to know until you untwist your panties.
I'll untwist them then wrap them round your neck if you don't shut up.
 

Fusion

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If this skill was to make it in, it would be very weak and have a delay (used to slow something down rather than actually doing damage).

Sam


hmm on my old server tao could get pet stone griffin not to sure if they in mir2 but it was good for taos it had low hp and it para now if hunter had that maybe help them a little just trowing out few ideas now the para would not last long

---------- Post Merged at 03:18 PM ---------- Previous Post was at 02:22 PM ----------

If this skill was to make it in, it would be very weak and have a delay (used to slow something down rather than actually doing damage).

Sam


hmm on my old server tao could get pet stone griffin not to sure if they in mir2 but it was good for taos it had low hp and it para now if hunter had that maybe help them a little just trowing out few ideas now the para would not last long