If we were to make archers as you say, they would be a crap version of a wizard? Single target damage but same(or from what you suggested, less than a wizz) and aoe that does less damage than a wizz. Then whats the point?
I play archers on all games I play, they often have traps, and are not called hunters there either. Granted they should have volley skills, very much aggree, but here to fit with the gameplay it would need to be low damage flinching skill as stated before.
We want them to bring something new and different to the table with differed gameplay, not copy & paste another class.
if you properly read what i said is that they wouldn't do much damage each hit but at faster succesion then a wizzard (the A.speed scaling )
( archer has higher single target but less aoe capabilities)
making an skill a flinching skill is like saying why do i even want this if you can trap root people and instagib them.
As far as i know every class gets some kind of aoe
Wizz normally
Warrs crosshalfmoon and crash
Tao Poison cloud
assassin chm clone skill and the aoe cleave
Archer would be the archer volley skill
Forcing a class towards ranged st dps is hard for pvp and broken once you catch someone.
archer will be running 24/7 but doesn't even have bonus flinch like tao or aoe skills to catch the enemy they'll be left to catching players with traps and then spamming their key down.
and adding an aoe skill to do close to 0 damage just to stun someone while the skill making you unable to move at the same time has close to no point at all.
I could agree with Lowering the damage from the skill against players to prevent them doing lots of damage to either mobs and players so they can level with soem aoe but won't be able to abuse it in pvp
And just for the record wizzard can never be ruled out unless archer get's thunderstorm magiv shield and firewall
or any equilavents to them
Do realise that bringing new stuff in does not always work in certain platforms and can make something dull and broken or OP and stupid .
for example traps would be broken in pvp but worthless in pve.
i wouldn't even bother leveling alone with single target skills i'll just leech of 2 wizzies.
As far as i know shouldn't this still be the mindset of mir.
I can understand that the quest system tries to fix this issue but as ive seen on stream leeching a wizzard is still alot more rewarding then doing any quests on your own.