- Aug 6, 2015
- 259
- 78
- 55
I very much doubt I'm the only one who has noticed how much lower durability our items have compared to items in the same tier.
This server is very much different from the norm, that much we all know.
- Warrior items have always had higher durability because they're always being hit but that's not how it works here, warriors only need to take care of their weapon.
- Taos have always been somewhere in the middle but they never really cared about item durability because the pets do the tanking (I might be wrong because I don't play a tao here)
- Sins... I'm really missinformed here but from what I've been told they would normally stack agility and mobs would miss them most of the time
-Wizards are supposed to kite the lure, positioning themselves to not take many hits.
Note that I'm talking from my point of view as a wizard and I'd like to know how the other classes are faring but as a wizard I'm constantly rotating between my rings because they don't last more than 2h in Snow where we're being constantly hit and very quick at that.
The suggestion would be to increase the durability of those 4/4 superior items that are incredibly expensive to repair so that we don't need to have 2 or 3 pairs of rings because of the lenghty wait time for special repair. 6/6 like most necklaced would really come in handy.
This server is very much different from the norm, that much we all know.
- Warrior items have always had higher durability because they're always being hit but that's not how it works here, warriors only need to take care of their weapon.
- Taos have always been somewhere in the middle but they never really cared about item durability because the pets do the tanking (I might be wrong because I don't play a tao here)
- Sins... I'm really missinformed here but from what I've been told they would normally stack agility and mobs would miss them most of the time
-Wizards are supposed to kite the lure, positioning themselves to not take many hits.
Note that I'm talking from my point of view as a wizard and I'd like to know how the other classes are faring but as a wizard I'm constantly rotating between my rings because they don't last more than 2h in Snow where we're being constantly hit and very quick at that.
The suggestion would be to increase the durability of those 4/4 superior items that are incredibly expensive to repair so that we don't need to have 2 or 3 pairs of rings because of the lenghty wait time for special repair. 6/6 like most necklaced would really come in handy.
