[Working As Intended] Auto Tali/Poison

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Hyd

Dedicated Member
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Sep 25, 2013
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Poison preference not working as intended.

Most noticeable on bosses; Green Poison --> Red Poison and until Green runs out Red becomes the predominant.

Very annoying when killing bosses. If it's working as Intended I think an option to stop all automated switching should be introduced and Talis/Poison to able to go onto the belt.
 

Exwizz

Legend
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Feb 1, 2010
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Re: Auto Tali/Poison

Like i said on the twitch chat this should just be changed to swap to green poison when a mob is red poisoned.
 

Nemo

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Jun 10, 2009
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Re: Auto Tali/Poison

Like i said on the twitch chat this should just be changed to swap to green poison when a mob is red poisoned.

This is exactly what it does currently?

The preferance is telling it which poison you would prefer it to use first. If a mob is already red poisoned when you poison it, it will automatically switch to green, and vise-versa.
 

Hyd

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Sep 25, 2013
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Re: Auto Tali/Poison

This is exactly what it does currently?

The preferance is telling it which poison you would prefer it to use first. If a mob is already red poisoned when you poison it, it will automatically switch to green, and vise-versa.

It doesn't work like that all of the time, most noticeable on WT because it takes 30minutes.
 

blah1233

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Apr 30, 2009
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Re: Auto Tali/Poison

Hyd, can you not put poison on your toobar?
 

Pottsy

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Feb 26, 2004
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Re: Auto Tali/Poison

I always start with Green considering red is the dominant poison...you can't see green take effect when it's red, so I do green first to ensure its poisoned
 

Samuel

Mir Chronicles Dev
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Feb 8, 2011
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Re: Auto Tali/Poison

Ctrl + p (I think), check the F12 Options menu, will allow you to specify which poison you wish to take priority.

Sam
 

Hyd

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Sep 25, 2013
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Re: Auto Tali/Poison

Ctrl + p (I think), check the F12 Options menu, will allow you to specify which poison you wish to take priority.

Sam

That's not the issue. The issue arises when the mob has both Green and Red poison on, obviously you can't see the green poison so you refresh it sooner to ensure it's permanently green poisoned. If you green poison first and then hit poison again it correctly applies red, but regardless of the priority it often will continue to apply red poison only.

It forces you to manually equip the green poison to make sure green does not wear off under red.


Nemo said he may change the colour of a mob when it has both poisons active, this would be good however it doesn't solve the issue of not being able to refresh green using the auto function.
 

Pete107

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Dec 10, 2003
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Re: Auto Tali/Poison

A debuff Icon somewhere would be nice that way you would know if it's still applied to the target(s).

---------- Post Merged at 06:13 PM ---------- Previous Post was at 06:13 PM ----------

A debuff Icon somewhere would be nice that way you would know if it's still applied to the target(s).
 

Samuel

Mir Chronicles Dev
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Feb 8, 2011
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Re: Auto Tali/Poison

I see, thank you for clearing this up.

This is something we will look into.

Sam

---------- Post Merged at 06:28 PM ---------- Previous Post was at 06:27 PM ----------

I see, thank you for clearing this up.

This is something we will look into.

Sam
 

blah1233

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Apr 30, 2009
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Re: Auto Tali/Poison

You should be able to put a poison bag on to your quick bar, can you look into that as well?