[Working As Intended] Swift feet not working as intended

Mu online season 21 - grand opening

deano13

Golden Oldie
Golden Oldie
Oct 31, 2004
2,514
229
250
London, England
Swift feet was spose to make you run as fast a mount for a limited time, on here it seems to make you run at the same speed as normal but not flinch? Sam read ya pm, if you need to test an official sin for skills and sounds etc I can help with them.

EDIT: just watched afew play backs and it doesn't seem to be stopping flinching either
 
Last edited:

Kaden

Dedicated Member
Dedicated Member
Dec 5, 2013
82
0
32
Re: Swift feet not working as intended

thought u was the guy thats played warrior for the last 11yrs ? :P ive already posted about this too btw, with sam takin sins in a different direction (away from official) need to know roughly want he wants it to do so we can bug it.
 

deano13

Golden Oldie
Golden Oldie
Oct 31, 2004
2,514
229
250
London, England
Re: Swift feet not working as intended

thought u was the guy thats played warrior for the last 11yrs ? :P ive already posted about this too btw, with sam takin sins in a different direction (away from official) need to know roughly want he wants it to do so we can bug it.

Lol I got contacts too :P
 

Kaden

Dedicated Member
Dedicated Member
Dec 5, 2013
82
0
32
Re: Swift feet not working as intended

Mir Resource dont count x
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
Re: Swift feet not working as intended

Swift feet is only designed to stop flinching, just tested and appears to be working as intended.

Sam
 

Aldor

Dedicated Member
Dedicated Member
Aug 16, 2013
240
7
45
It doesn't stop flinching, but it does allow you to insta-run.., Which is what I assume you guys mean. Also the buff cannot be renewed while it's active and once it expires it forces you to walk 1 step so kind of has an inbuilt flinch. :p
 

deano13

Golden Oldie
Golden Oldie
Oct 31, 2004
2,514
229
250
London, England
Going by the streaming vids, once swift feet is active u can clearly see the char flinch once hit, do u mean swift feet on here is just run after hit?
 

Insinia123

Dedicated Member
Dedicated Member
May 6, 2013
404
27
55
If swift feet stops you flinching then surely it should have a big cool down as how is a wizz or archer meant to escape from a sin
 

deano13

Golden Oldie
Golden Oldie
Oct 31, 2004
2,514
229
250
London, England
SwiftFeet on here is instant run after hit, not no flinching. It originally is spose to make you run 2x as fast for a certain amount of time, its used for escaping.
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
Apologies when I say it stops you from flinching I did mean it stops the wait period after being hit.

Sam
 
  • Like
Reactions: MrMcD