- Dec 22, 2005
- 3,146
- 989
- 310

Team : zedina (GMzed), @DjDarkBoyZ (Wincha)
Discord Manager: IceToast
Discord Link : https://discord.gg/jmhnyueB8Z
Download Link : TBA
YouTube : TBA
Exp : Custom (Curve)
Drop : Custom (Curve)
Monster Respawn : Custom ( Based on Map Events / Map Objectives )
Three Class Server ( No Assassin )
- Warrior
- Wizard
- Taoist
Reworked Interface
- Adjusted interface and textures.
Experience / Drop / Gold
- Monster's Level has been adjusted based on a specific progression
- Exp / Drop / Gold Curve has been added, therefor based on the Difference between you and Monster's Level, you either gain additional experience or loss certain % of experience.
Example 1
Example 2
Items and Drops changes
- Items now on drop has a Grade(Rarity) Roll
- Drops Lists been reworked based on a custom mixture between Ignis and my previous 3.55 Zentaur Server, with major changes so you can either hunt a rare item on monster map monsters or you can hunt for Subs or Bosses, the % chance differs based on the order specified.
Map Changes
- Map objectives has been added to the game - based on on kill of a monster, a certain amount of contribution will be applied to the total map objective
once the objective is completed, the map will provide an reward to everyone (usually is Map Buff so its fair for all in the map)
Fame Points
- On each Sub or Boss you shall kill, you will receive a random Fame Points amount on your character.
this value is between a Min and Max between the Sub/Boss Rank and Difficulty
Hierarchy Titles
- Based on Levels and Fame Points amount, you can unlock noble titles which are rewarding the owner of the title with Stats.
When some one is going to achieve an Hierarchy Title - everyone celebrates (or trolls) as Server will launch an Global Announcement
Enraged Spawns ( Map Events )
- Based on killing amount of monsters on maps, there will be announcements in the chat that an Enraged monster is spawned.
- Enraged (E) monsters have x5 drop list than original list and additional drops.
Group System
- Certain reworks on UI
- Major rework based on the splitting of % EXP/DROP/GOLD ( Moved splitting of exp/drop/gold on Group Buff and now the Base is inflicted for example down bellow you will see Group Buff with Group Experience Rate 70%, this means you will have 70% experience of the base in a group of 2 - is subject to adjustments and changes although )
Level Rewards System
- Level 1 - 33 you shall receive essential books through the Mail Box
- Removed Level 4 ++ Option to Level Skills through books.
Gems / Orbs
- Added to the game, will drop through Bosses, chance to break item, will also trigger an server message when you break an item higher than grade/rarity of Epic+
Enhanced Marketplace
- Additional filters based on Stats, Advantages and Item Level ASC/DEC
Hunting Logs
- Track your achievements / steps / monster kills
- Rewards of Transmogs and permanent Hunting Buff
Crafting
- Right now is tad bit poor but will be improved based on game progression
Vortex System
- Certain maps allow to save your current position that you can return back
( PvP Maps like TeamWar, Prajna Island and Level 2+ Floors of Dungeons doesn't allow map location save )
Horse System
- Take care of your horse further more, now you can provide to your lovable horsey Carrots , Sugar , Hay
- Take care of it by leveling it so you can equip possibility to carry on more stuff in the saddle
Mir Atlas
- Due to the custom drops and stuff like that, I believe that Mir Atlas is needed in order to provide aid to the users.
- Max GradeRoll an Item can be dropped can also be seen on MirAtlas through the Item Colour
Companion System
- What I disliked the most is how players tend to AFK in SZ for Companion EXP:
Now Companion EXP is gained per killing monsters in maps.
- Additional Filters, Space and UI Reworks has been done.
Guild System / Flag
- Contribution % capped at 20%
- Reworked Guild Level - Reward Stats
- Fixed some issues regarding Guild Flag drawings
GameShop
- There's no Tonics that will increment the Stats of class/character.
- Focused around QoL / Utility / Functions
- Most GameShop stuff are one time purchase only or last for quite some time with exception of Bottles of Experience / Drop / Gold (+15% for 3 Hours , and No, there will NOT be dumb prices like 2gbp)
Mythical Totems
Randomly spawned across large maps.
Finding them will provide to you a random rolled buff ( random min max stat, random duration, random alive timer on totem)
Subs/Bosses AI Rework
- Currently Subs now have a new behaviour AI ( Deffensive , Offensive , Fear, Wrath, Normal )
Each behaviour has specific effect on top of monster when triggered.
Mir Games
- Find GamePass as Drop from one of Higher Tiers bosses and you can innitiate one of the Mir Games ( Prajna Island NPC )
Discord Manager: IceToast
Discord Link : https://discord.gg/jmhnyueB8Z
Download Link : TBA
YouTube : TBA
Exp : Custom (Curve)
Drop : Custom (Curve)
Monster Respawn : Custom ( Based on Map Events / Map Objectives )
Three Class Server ( No Assassin )
- Warrior
- Wizard
- Taoist



Reworked Interface
- Adjusted interface and textures.



Experience / Drop / Gold
- Monster's Level has been adjusted based on a specific progression
- Exp / Drop / Gold Curve has been added, therefor based on the Difference between you and Monster's Level, you either gain additional experience or loss certain % of experience.
Example 1

Example 2

Items and Drops changes
- Items now on drop has a Grade(Rarity) Roll

- Drops Lists been reworked based on a custom mixture between Ignis and my previous 3.55 Zentaur Server, with major changes so you can either hunt a rare item on monster map monsters or you can hunt for Subs or Bosses, the % chance differs based on the order specified.
Map Changes
- Map objectives has been added to the game - based on on kill of a monster, a certain amount of contribution will be applied to the total map objective
once the objective is completed, the map will provide an reward to everyone (usually is Map Buff so its fair for all in the map)

Fame Points
- On each Sub or Boss you shall kill, you will receive a random Fame Points amount on your character.
this value is between a Min and Max between the Sub/Boss Rank and Difficulty

Hierarchy Titles
- Based on Levels and Fame Points amount, you can unlock noble titles which are rewarding the owner of the title with Stats.

When some one is going to achieve an Hierarchy Title - everyone celebrates (or trolls) as Server will launch an Global Announcement

Enraged Spawns ( Map Events )
- Based on killing amount of monsters on maps, there will be announcements in the chat that an Enraged monster is spawned.
- Enraged (E) monsters have x5 drop list than original list and additional drops.

Group System
- Certain reworks on UI
- Major rework based on the splitting of % EXP/DROP/GOLD ( Moved splitting of exp/drop/gold on Group Buff and now the Base is inflicted for example down bellow you will see Group Buff with Group Experience Rate 70%, this means you will have 70% experience of the base in a group of 2 - is subject to adjustments and changes although )

Level Rewards System
- Level 1 - 33 you shall receive essential books through the Mail Box
- Removed Level 4 ++ Option to Level Skills through books.

Gems / Orbs
- Added to the game, will drop through Bosses, chance to break item, will also trigger an server message when you break an item higher than grade/rarity of Epic+

Enhanced Marketplace
- Additional filters based on Stats, Advantages and Item Level ASC/DEC

Hunting Logs
- Track your achievements / steps / monster kills
- Rewards of Transmogs and permanent Hunting Buff

Crafting
- Right now is tad bit poor but will be improved based on game progression

Vortex System
- Certain maps allow to save your current position that you can return back
( PvP Maps like TeamWar, Prajna Island and Level 2+ Floors of Dungeons doesn't allow map location save )

Horse System
- Take care of your horse further more, now you can provide to your lovable horsey Carrots , Sugar , Hay
- Take care of it by leveling it so you can equip possibility to carry on more stuff in the saddle


Mir Atlas
- Due to the custom drops and stuff like that, I believe that Mir Atlas is needed in order to provide aid to the users.
- Max GradeRoll an Item can be dropped can also be seen on MirAtlas through the Item Colour

Companion System
- What I disliked the most is how players tend to AFK in SZ for Companion EXP:
Now Companion EXP is gained per killing monsters in maps.
- Additional Filters, Space and UI Reworks has been done.

Guild System / Flag
- Contribution % capped at 20%
- Reworked Guild Level - Reward Stats
- Fixed some issues regarding Guild Flag drawings

GameShop
- There's no Tonics that will increment the Stats of class/character.
- Focused around QoL / Utility / Functions
- Most GameShop stuff are one time purchase only or last for quite some time with exception of Bottles of Experience / Drop / Gold (+15% for 3 Hours , and No, there will NOT be dumb prices like 2gbp)

Mythical Totems
Randomly spawned across large maps.
Finding them will provide to you a random rolled buff ( random min max stat, random duration, random alive timer on totem)

Subs/Bosses AI Rework
- Currently Subs now have a new behaviour AI ( Deffensive , Offensive , Fear, Wrath, Normal )
Each behaviour has specific effect on top of monster when triggered.

Mir Games
- Find GamePass as Drop from one of Higher Tiers bosses and you can innitiate one of the Mir Games ( Prajna Island NPC )




Game News
- Now beside the normal Discord Patch Notes / News, Zentaur has a news system where you can see in game what has been changed/updated.

Weapon Refine
- Cooldown moved from Inside the Refine List to Weapon itself
For example if you select the refine type of 6 Hours, you will be able to retrieve the weapon from Refine in 60seconds, however if the Weapon is Successfully Refine, you will have 6 Hours Next Refine Cooldown in the Weapon.


Other
- Removed Dis from Random Stats Roll / Grade Roll on Items
- ADV against monsters attack is now 5%
- ADV in PVP is now 0%
- Items have Limit of 3 Gems/Orbs added.
- Wedding Buff ( Now being in a group with your spouse will grant additional 5% exp/drop/gold )
- Advert will be updated day by day, there is some stuff that is in pending to be completed and added to the advert.
Thank you so much.