Zombie Hole prob

Desolation Mir2 (Med Rate Server)

wanabee

Golden Oldie
Golden Oldie
Jul 10, 2004
723
4
155
newbury
Hi Need some help please.

i have added a zombie hole that is supposed to take you to another place
have added the exact cords in map info as to were the zombie's are supposed to spawn and the mongen file has the exact cords to were the zombies appear and they do pop out of the ground in the right map but just dont take you to the other map.

i have the needhole in the map info on the cave that i will appear on
and have example


[F006 cave name 0] DARK NEEDHOLE

then
MI2 33,43 -> F006 43,43

but just cant work out why it wont let me through
 

wanabee

Golden Oldie
Golden Oldie
Jul 10, 2004
723
4
155
newbury
its so frustrating as it is working on other server and i like the
idear of moveing via a hole. without haveing to add a mob text flag
that you then click to enter a cave
 
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niss

Golden Oldie
Golden Oldie
Jul 11, 2004
680
1
105
did that fix we talk about on the phone work bud or u still got the prob?

/matt
 
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wanabee

Golden Oldie
Golden Oldie
Jul 10, 2004
723
4
155
newbury
someone mus know how to fix this problem with zombie holes not takeing you in and putting you on another map i have tried everything i cant think of

cheers
 
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Slanesh

Golden Oldie
Golden Oldie
Sep 6, 2004
522
6
105
Stoke, England
Have you perchance written the folowing as well as that?:

Code:
F006 43,43 -> MapNumber X,Y

If that's the case then you're telling it to port you to a map and then instantly port you back out... Only suggestion I can think of...
 
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Damian

LOMCN Developer
Developer
Ravagers
Game Master
Jun 13, 2003
1,184
154
290
Don't the holes only work at certain parts of the day, like
with euro Ghoul Cave?
 
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