- Aug 3, 2004
- 797
- 35
- 165
dunno if any 1 els ehas noticed this but i spotted it today, if youre running obviously your moving 2 spaces as opposed to 1, now if sum1 runs into the spot your 2 spaces from you that your trying to run into you get pinged back to the space you started running from.
now from what i remember if you went to run into a space that was occupied or got occupied you would walk 1 space instead instead of trying to run into the 2nd space as opposed to being pinged back.
if that makes sense, im sure a few on here will come to flame or w/e but im sure the way it currently is in wrong as it causes hell of a delay and can and does get you killed due to the delay, ill try and get a vid at sum point but its a hard 1 to replicate
now from what i remember if you went to run into a space that was occupied or got occupied you would walk 1 space instead instead of trying to run into the 2nd space as opposed to being pinged back.
if that makes sense, im sure a few on here will come to flame or w/e but im sure the way it currently is in wrong as it causes hell of a delay and can and does get you killed due to the delay, ill try and get a vid at sum point but its a hard 1 to replicate
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