Don't want to sound rude or anything but it looks awful, i don't know why you would go and waste time changing the ui which is perfectly fine in the first place.
That skill window color.. it's so bad lol.
Good luck with the server.
In a nut shell, we had many comments from our players saying that they did not like the current C# so we had to change it. Making a whole new interface from scratch would be challenging and tedious. From feedback and personal preference we chose to use the shanda mir 2 interface 'translated by the chronicles team' in which we got accused of ripping their interface so as stated by 'Unknown' we are trying to make it different in some way by changing up the coloring, some of the icons and so on. Yes we may get some things wrong at first (we all have our own opinion) but with user feedback we can develop and improve our interface.
Login screen looks awesome.
But the blue i'm not too sure on, as i'd imagine other screens would be the same? But will need to see how it looks in game, may change my opinion lol.
I thought the same at first but it has grown on me, we could if a large majority are against the color give out a few more samples to let the players chose what color they like best or make it in a future patch to add a feature that allows players to chose from a selection of colors. Yes others screens will be the same, I guess to get a better perspective you need to see more of the interface but I am not willing to show too much of the interface off because it's still in development (these are only the pieces I've changed and I know are near completion).
Although it looks decent, and you obviously want it to be unique. Things like this don't really have much baring on the game, especially the start up and char select screen, you are on them for maybe 10seconds, and I for one surely don't care for the aesthetics of it. Same for the spell screen, use it to assign spells, 5seconds, done.
Like I say, you want it to be unique to your server, but seems like something that could have been worked on post release as it's not a necessary addition really.
I agree, the interface has very little effect on the gameplay but we want users from the start to get the whole experience and feel amazed rather than seeing patches of interface and at times broken pieces of interface as we develop post release.
In a sense it would be like me saying I'm going to give you a car, it has no outside or inside decoration. You would think at first 'what a pile of junk it looks rubbish' but it still does the job of getting you from A to B.
Thank you everyone for your positive feedback, I'll take on board what people have said and discuss it with the team at some point.
---------- Post Merged at 01:18 PM ---------- Previous Post was at 01:09 PM ----------
Again, please look before commenting, I think the only thing we recolored was the interface itself. Everything else has been changed completely. Im sure you think recoloring is just 1 line of code, but that would not surprise me.
For Oo~Unknown~oO he thinks everything is 2 - 3 clicks.
"Right Click Folder -> Left Click Update -> Wait for completion -> Left click 'confirm/ok' "
"Left Click Server.exe -> Do nothing"
"Right Click -> Left Click Copy -> Left click Paste"
Please on a serious note if you want to discuss our 'laziness and thieving of Chronicles Interface' then take it back to
http://www.lomcn.org/forum/showthread.php?91417-legendofmir-co-uk. We welcome you to slate us on other threads where we can argue your statements but do not clutter our thread with meaningless posts. In future they will be deleted.