I did as much testing as I could alone, SO Note these are not the final values and may change for balancing.
You can not use more than 2 of the SAME stat at the same time.
Warrior
Thrusting Damage = 25%
Thrusting Resistance = 25%
Half Moon Damage = 50%
Half Moon Resistance = 25%
Half Moon Cost = -50%
Shoulder Dash Rate = +3
Shoulder Dash Cost = -50%
Twin Drake Blade Damage = 10%
Twin Drake Blade Resistance = 10%
Twin Drake Blade Cost = -50%
Twin Drake Blade Poison = +3 Seconds
Entrapment Cost = -50%
Entrapment Poison = +2 Seconds
Flaming Sword Damage = 15%
Flaming Sword Resistance = 15%
Flaming Sword Cost = -50%
Lion Roar Cost = -50%
Lion Roar Poison = +2 Seconds
Cross Half Moon Damage = 40%
Cross Half Moon Resistance = 25%
Cross Half Moon Cost = -50%
Blade Avalanche Damage = 10%
Blade Avalanche Resistance = 20%
Blade Avalanche Cost = -50%
Protection Field Power = AC+5
Protection Field Duration = +120 Seconds
Protection Field Cost = -50%
RagePower = DC+5
Rage Duration = +120 Seconds
Rage Cost = -50%
CounterAttack Damage = 15 Damage
CounterAttack Cost = -50%
Wizard
Repulsion Rate = +3
Repulsion Cost = -50%
Electric Shock Rate = +2
Electric Shock Cost = -50%
Thunder Bolt Damage = 10%
Thunder Bolt Resistance = 10%
Thunder Bolt Cost = -50%
FireBang Damage = 25%
FireBang Resistance = 10%
FireBang Cost = -50%
FireWall Damage = 5%
FireWall Resistance = 15%
FireWall Duration = +10 Seconds
FireWall Cost = -50%
Lightning Damage = 25%
Lightning Resistance = 10%
Lightning Cost = -50%
Frost Crunch Damage = 5%
Frost Crunch Resistance = 15%
Frost Crunch Cost = -50%
Thunder Storm Damage = 20%
Thunder Storm Resistance = 30%
Thunder Storm Cost = -50%
Magic Shield Duration = +120 Seconds
Magic Shield Cost = -50%
Turn Undead Rate = 5%
Turn Undead Cost = -50%
Vampirism Damage = 10%
Vampirism Resistance = 10%
Vampirism Health = +10 Heal
Vampirism Cost = -50%
Ice Storm Damage = 20%
Ice Storm Resistance = 10%
Ice Storm Cost = -50%
Flame Disruptor Damage = 15%
Flame Disruptor Resistance = 15%
Flame Disruptor Cost = -50%
Flame Field Damage = 15%
Flame Field Resistance = 20%
Flame Field Cost = -50%
Blizzard Damage = 10%
Blizzard Resistance = 10%
Blizzard Cost = -50%
Meteor Strike Damage = 10%
Meteor Strike Resistance = 20%
Meteor Strike Cost = -50%
Magic Booster Duration = 120 Seconds
Magic Booster Cost = -50%
Taoist
HealingPower = +1 HP
Healing Duration = +120 Seconds
Healing Cost = -50%
Poisoning Duration = +10 Seconds
Poisoning Cost = -50%
Soul Fire Ball Damage = 15%
Soul Fire Ball Resistance = 10%
Soul Fire Ball Cost = -50%
Summon Skeleton Damage = Skeleton + DC5-5
Summon Skeleton Resistance = Skeleton + AC5-5
Summon Skeleton Health = Skeleton + HP50
Summon Skeleton Cost = -50%
Hiding Duration = +120 Seconds
Hiding Cost = -50%
Mass Hiding Duration = +80 Seconds
Mass Hiding Cost = -50%
Soul ShieldPower = MAC+5
Soul Shield Duration = +120 Seconds
Soul Shield Cost = -50%
Blessed ArmourPower = AC+5
Blessed Armour Duration = +120 Seconds
Blessed Armour Cost = -50%
Energy RepulsorRate = +3
Energy Repulsor Cost = -50%
Mass HealingPower = +1 HP
Mass Healing Duration = +120 Seconds
Mass Healing Cost = -50%
Ultimate EnhancerPower = DC/MC/SC+5
Ultimate Enhancer Duration = +120 Seconds
Ultimate Enhancer Cost = -50%
Summon Shinsu Damage = Shinsu + DC4-4
Summon Shinsu Resistance = Shinsu + AC4-4
Summon Shinsu Health = Shinsu + HP40
Summon Shinsu Cost = -50%
Summon Holy Deva Damage = Deva + DC3-3
Summon Holy Deva Resistance = Deva + AC3-3
Summon Holy Deva Health = Deva + HP30
Summon Holy Deva Cost = -50%
Curse Power = +2%
Curse Cost = -50%
Poison Cloud Duration = 2 Ticks (1 Second)
Poison Cloud Cost = -50%
Assassin
Fatal Sword Damage = 100%
Fatal Sword Resistance = 10%
Double Slash Damage = 15%
Double Slash Resistance = 15%
Double Slash Cost = -50%
Haste Duration = +180 Seconds
Haste Cost = -50%
Flash Dash Damage = 20%
Flash Dash Resistance = 5%
Flash Dash Cost = -50%
Flash Dash Poison = +5 Seconds
Light Body Duration = +180 Seconds
Light Body Cost = -50%
Heavenly Sword Damage = 20%
Heavenly Sword Resistance = 15%
Heavenly Sword Cost = -50%
Fire Burst Rate = +3
Fire Burst Cost = -50%
Trap Duration = +30 Seconds
Trap Cost = -50%
Poison Sword Duration = +30 Seconds
Poison Sword Cost = -50%
Moon Light Cost = -50%
MP Eater Damage = 50%
MP Eater Resistance = 20%
MP Eater Mana = 20%
Swift Feet Duration = 20%
Swift Feet Cost = -50%
Dance of Swallows Duration = +2 Seconds
Dance of Swallows Cost = -50%
Cresent Slash Damage = 15%
Cresent Slash Resistance = 10%
Cresent Slash Cost = -50%
You can not use more than 2 of the SAME stat at the same time.
Warrior
Thrusting Damage = 25%
Thrusting Resistance = 25%
Half Moon Damage = 50%
Half Moon Resistance = 25%
Half Moon Cost = -50%
Shoulder Dash Rate = +3
Shoulder Dash Cost = -50%
Twin Drake Blade Damage = 10%
Twin Drake Blade Resistance = 10%
Twin Drake Blade Cost = -50%
Twin Drake Blade Poison = +3 Seconds
Entrapment Cost = -50%
Entrapment Poison = +2 Seconds
Flaming Sword Damage = 15%
Flaming Sword Resistance = 15%
Flaming Sword Cost = -50%
Lion Roar Cost = -50%
Lion Roar Poison = +2 Seconds
Cross Half Moon Damage = 40%
Cross Half Moon Resistance = 25%
Cross Half Moon Cost = -50%
Blade Avalanche Damage = 10%
Blade Avalanche Resistance = 20%
Blade Avalanche Cost = -50%
Protection Field Power = AC+5
Protection Field Duration = +120 Seconds
Protection Field Cost = -50%
RagePower = DC+5
Rage Duration = +120 Seconds
Rage Cost = -50%
CounterAttack Damage = 15 Damage
CounterAttack Cost = -50%
Wizard
Repulsion Rate = +3
Repulsion Cost = -50%
Electric Shock Rate = +2
Electric Shock Cost = -50%
Thunder Bolt Damage = 10%
Thunder Bolt Resistance = 10%
Thunder Bolt Cost = -50%
FireBang Damage = 25%
FireBang Resistance = 10%
FireBang Cost = -50%
FireWall Damage = 5%
FireWall Resistance = 15%
FireWall Duration = +10 Seconds
FireWall Cost = -50%
Lightning Damage = 25%
Lightning Resistance = 10%
Lightning Cost = -50%
Frost Crunch Damage = 5%
Frost Crunch Resistance = 15%
Frost Crunch Cost = -50%
Thunder Storm Damage = 20%
Thunder Storm Resistance = 30%
Thunder Storm Cost = -50%
Magic Shield Duration = +120 Seconds
Magic Shield Cost = -50%
Turn Undead Rate = 5%
Turn Undead Cost = -50%
Vampirism Damage = 10%
Vampirism Resistance = 10%
Vampirism Health = +10 Heal
Vampirism Cost = -50%
Ice Storm Damage = 20%
Ice Storm Resistance = 10%
Ice Storm Cost = -50%
Flame Disruptor Damage = 15%
Flame Disruptor Resistance = 15%
Flame Disruptor Cost = -50%
Flame Field Damage = 15%
Flame Field Resistance = 20%
Flame Field Cost = -50%
Blizzard Damage = 10%
Blizzard Resistance = 10%
Blizzard Cost = -50%
Meteor Strike Damage = 10%
Meteor Strike Resistance = 20%
Meteor Strike Cost = -50%
Magic Booster Duration = 120 Seconds
Magic Booster Cost = -50%
Taoist
HealingPower = +1 HP
Healing Duration = +120 Seconds
Healing Cost = -50%
Poisoning Duration = +10 Seconds
Poisoning Cost = -50%
Soul Fire Ball Damage = 15%
Soul Fire Ball Resistance = 10%
Soul Fire Ball Cost = -50%
Summon Skeleton Damage = Skeleton + DC5-5
Summon Skeleton Resistance = Skeleton + AC5-5
Summon Skeleton Health = Skeleton + HP50
Summon Skeleton Cost = -50%
Hiding Duration = +120 Seconds
Hiding Cost = -50%
Mass Hiding Duration = +80 Seconds
Mass Hiding Cost = -50%
Soul ShieldPower = MAC+5
Soul Shield Duration = +120 Seconds
Soul Shield Cost = -50%
Blessed ArmourPower = AC+5
Blessed Armour Duration = +120 Seconds
Blessed Armour Cost = -50%
Energy RepulsorRate = +3
Energy Repulsor Cost = -50%
Mass HealingPower = +1 HP
Mass Healing Duration = +120 Seconds
Mass Healing Cost = -50%
Ultimate EnhancerPower = DC/MC/SC+5
Ultimate Enhancer Duration = +120 Seconds
Ultimate Enhancer Cost = -50%
Summon Shinsu Damage = Shinsu + DC4-4
Summon Shinsu Resistance = Shinsu + AC4-4
Summon Shinsu Health = Shinsu + HP40
Summon Shinsu Cost = -50%
Summon Holy Deva Damage = Deva + DC3-3
Summon Holy Deva Resistance = Deva + AC3-3
Summon Holy Deva Health = Deva + HP30
Summon Holy Deva Cost = -50%
Curse Power = +2%
Curse Cost = -50%
Poison Cloud Duration = 2 Ticks (1 Second)
Poison Cloud Cost = -50%
Assassin
Fatal Sword Damage = 100%
Fatal Sword Resistance = 10%
Double Slash Damage = 15%
Double Slash Resistance = 15%
Double Slash Cost = -50%
Haste Duration = +180 Seconds
Haste Cost = -50%
Flash Dash Damage = 20%
Flash Dash Resistance = 5%
Flash Dash Cost = -50%
Flash Dash Poison = +5 Seconds
Light Body Duration = +180 Seconds
Light Body Cost = -50%
Heavenly Sword Damage = 20%
Heavenly Sword Resistance = 15%
Heavenly Sword Cost = -50%
Fire Burst Rate = +3
Fire Burst Cost = -50%
Trap Duration = +30 Seconds
Trap Cost = -50%
Poison Sword Duration = +30 Seconds
Poison Sword Cost = -50%
Moon Light Cost = -50%
MP Eater Damage = 50%
MP Eater Resistance = 20%
MP Eater Mana = 20%
Swift Feet Duration = 20%
Swift Feet Cost = -50%
Dance of Swallows Duration = +2 Seconds
Dance of Swallows Cost = -50%
Cresent Slash Damage = 15%
Cresent Slash Resistance = 10%
Cresent Slash Cost = -50%
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