- Apr 3, 2015
- 376
- 23
- 44
Yes this is a cry thread and with good reason imo. Server is completely fked and no new players imo will ever compete or even bother.
Core have won server that is fair enough but at this point who really cares. people in tribal and core can achieve 0-43 in 1 day due to already being ahead. I was leader of untouchables and this took us weeks of grafting in the same caves to achieve this. It shouldn't be nearly the same exp in a group of 20 as it is in a group of 10 or even 2. Quickest we did was a nerd to 43 in a week how on earth is anyone else gonna compete ever
Good drops in the best exp maps. Who's genius idea was it to make it so 20 people can hunt together for roughly the same exp in a cave that drops the best kit.
Without exp boost it could be worth hunting pt bdd Psc in small groups etc but now it's just 10 people leaching off a few ffers etc in Yims/ red cave
Core have best wizzies that play a lot = whole guild are a stupid level,There is no sacrifice involved.
Never known a server like it and has resulted in 3 main guilds. Every new guild that is made just gets smashed out of red caves and yims nearly every hunt by a tribal core or ginyu hunt. Then also can't solo as it's just not worth it.
No tts nice one get a guild hunt going core pop in drop some blizz whole guild has died and we are down kit. Nice good hunt lads
Pay 2 win you can't really do anything about it so many people are paying people to level characters it's unreal.
Spells are effected far to much by levels level 3 ff wipes out guilds, level 2 ff you can outpot generally.
Ultimately best exp and drops are in 2 caves that only the biggest guilds can really hunt in. They can do this in mAssive numbers without really sacrificing any exp.
Every other server people would mass hunt a yims or a redcave but it was still worth hunting in the little caves and you could compete doing this.
On euro you had pb Psc pt Zt all worth hunting in a group but you could also make a 2-3 man group and level as quick.
The imaginary guild cap idea was that guilds would only have 25 members reality is the bigger guilds have 40-50 members being cycled and the smaller guilds are struggling to get enough on for hunts as people don't want to cycle in weak guilds.
Iv now joined tribal so doesn't really affect me anymore in all honesty but quite annoyed that it's come to this guilds are merging like no mans business when there's supposed to be a guild cap :S
Core have won server that is fair enough but at this point who really cares. people in tribal and core can achieve 0-43 in 1 day due to already being ahead. I was leader of untouchables and this took us weeks of grafting in the same caves to achieve this. It shouldn't be nearly the same exp in a group of 20 as it is in a group of 10 or even 2. Quickest we did was a nerd to 43 in a week how on earth is anyone else gonna compete ever
Good drops in the best exp maps. Who's genius idea was it to make it so 20 people can hunt together for roughly the same exp in a cave that drops the best kit.
Without exp boost it could be worth hunting pt bdd Psc in small groups etc but now it's just 10 people leaching off a few ffers etc in Yims/ red cave
Core have best wizzies that play a lot = whole guild are a stupid level,There is no sacrifice involved.
Never known a server like it and has resulted in 3 main guilds. Every new guild that is made just gets smashed out of red caves and yims nearly every hunt by a tribal core or ginyu hunt. Then also can't solo as it's just not worth it.
No tts nice one get a guild hunt going core pop in drop some blizz whole guild has died and we are down kit. Nice good hunt lads
Pay 2 win you can't really do anything about it so many people are paying people to level characters it's unreal.
Spells are effected far to much by levels level 3 ff wipes out guilds, level 2 ff you can outpot generally.
Ultimately best exp and drops are in 2 caves that only the biggest guilds can really hunt in. They can do this in mAssive numbers without really sacrificing any exp.
Every other server people would mass hunt a yims or a redcave but it was still worth hunting in the little caves and you could compete doing this.
On euro you had pb Psc pt Zt all worth hunting in a group but you could also make a 2-3 man group and level as quick.
The imaginary guild cap idea was that guilds would only have 25 members reality is the bigger guilds have 40-50 members being cycled and the smaller guilds are struggling to get enough on for hunts as people don't want to cycle in weak guilds.
Iv now joined tribal so doesn't really affect me anymore in all honesty but quite annoyed that it's come to this guilds are merging like no mans business when there's supposed to be a guild cap :S
