- Dec 6, 2013
- 1,470
- 19
- 100
Group xp bonus has always been a really stupid idea. But people cry for it if its low or cry against it when its high.
The benefit of group hunting should be security, fun, friendship, ability to tackle harder areas. Not EXP, that should always be a negitive.
Guilds should have cooling off periods. If you boot someone or someone leaves that spot should not be available for 24-48hours.
If there is no cooling off period, limit should just be increased.
Best drops and exp in one cave is daft, it allows for full monopolisation of a server, while the people competing for that area have great fun it also reduces usercount quite quickly.
The cave becomes the "sabuk" for the players involved but directly affects those who arent interested in living mir.
The benefit of group hunting should be security, fun, friendship, ability to tackle harder areas. Not EXP, that should always be a negitive.
Guilds should have cooling off periods. If you boot someone or someone leaves that spot should not be available for 24-48hours.
If there is no cooling off period, limit should just be increased.
Best drops and exp in one cave is daft, it allows for full monopolisation of a server, while the people competing for that area have great fun it also reduces usercount quite quickly.
The cave becomes the "sabuk" for the players involved but directly affects those who arent interested in living mir.
