would the wall changing hands due to lower health boss be actually more entertaining? The strongest will easy take it back if it had 300/400 hp even if it is in the last 5 mins?
My understanding is you won that first war to tempest being spammable, literally covering the entire screen.
For numbers, THC has like 60+ atm.
And tbf there are as many dicks in other guilds as there are in THC. It's a cycle of someone pk's someone they knew, who in turn pk that person's guild, who repeat the same process lol. On my wiz I never fight outside of guild fights but the amount of times, before I joined THC, that other guilds pkd me, simply cus I had a sub boss and was 15 levels below them was silly. Now when I see them in lures I'll pk them, their guildies will help them and in turn get involved in the fight. They'll also think I'm a piece of **** for fking up their hunt for no reason and maybe hold it against me. The way mir goes.
---------- Post Merged at 08:27 AM ---------- Previous Post was at 08:24 AM ----------
Better to fix an issue now than leave it. Leaving it would not be fair to any of the smaller guilds who will never have a chance at taking it. And in a game that is so level dependant this should be rectified asap.
I didn't say I want a guild cap in any of my posts, you can imagine what you think I'm thinking all you like.
These changes would not suit any one guild because even if THC did take the wall, they would also be subject to those changes.
Ironing out unfair advantages should be encouraged, not muffled just because some people will lose out on advantages that should never have been there in the first place.
But I gather, from your posts, that you are somewhat triggered and find it difficult to take on multiple points of view, as such I'll leave you to carry on and probably post something back so you can have your final word.
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would the wall changing hands due to lower health boss be actually more entertaining? The strongest will easy take it back if it had 300/400 hp even if it is in the last 5 mins?
Please, enough of the 'its fine leave it as it is'!
In a Sabuk war you should only have the attacking and defending guilds present on the map, simple as that. If you are good enough to own the wall initially you should be forced to defend it yourselves, not request the help of 2 other guilds!
So what if most of the server hates us in THC, you're all moaning about getting pkd, this is a game based on PK! I dont generally pk anyone, i tend to help other people in other guilds depending on what I am doing (subs for example).
Only having the attacking v defending guilds on the map is the right thing moving forward, like Exo said earlier, rotating SW/DMW ownership is a good thing for the server.
Please, enough of the 'its fine leave it as it is'!
In a Sabuk war you should only have the attacking and defending guilds present on the map, simple as that. If you are good enough to own the wall initially you should be forced to defend it yourselves, not request the help of 2 other guilds!
So what if most of the server hates us in THC, you're all moaning about getting pkd, this is a game based on PK! I dont generally pk anyone, i tend to help other people in other guilds depending on what I am doing (subs for example).
Only having the attacking v defending guilds on the map is the right thing moving forward, like Exo said earlier, rotating SW/DMW ownership is a good thing for the server.
They simply helped us so it will be 100% sure u guys can't take it. When I say they , I mean SD, who hate ya`ll. If ur talking about the 2-3 members of AAO thn ****, u made me lol irl. No1 begged any1 for help, they just made sure u guys have no chance. Simple as.
I was never pk'd yet, probs @ start of serv cant remember, nor did I die once @ SW.
I appreciate most guilds dont like THC and i respect that. My point is that it should only be Owners (WW or whoever) v Attackers who submitted the relic.
This is the fairest way you can do it, having 100 v 30 is not fun, definitely not for attackers and its no challenge for the defenders.
wrong . sorry but you are. on 3h 4h and 5h. my guild owned sabuk war we was vs 3 guilds not once did we moan we lost couple wars due to them mass rec and allying so? next war we won more prepard.. people have choices its never been 1 guild defends and 1 guild attacks . people have allies some dont. i only turned up to help for 20mins cause loads of people in thc are little nob heads. so that being said its upto me were my char telies and who i help at wars. also fyi. from what i seen. the thc doing shot calls lost it. why would you attack the left gate constantly? not strat how you expecting to beat ww if you coudent even get past the gate lul. i fount it funny a little war and every 1 gets there selfs all high rate and crying i for one fount the war funny.I appreciate most guilds dont like THC and i respect that. My point is that it should only be Owners (WW or whoever) v Attackers who submitted the relic.
This is the fairest way you can do it, having 100 v 30 is not fun, definitely not for attackers and its no challenge for the defenders.
