questions

meijiz

Banned
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May 17, 2017
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just wanna to know couple things
1, for the stuffs from GameShop can we able to trade them or put them on auction house or just certain items
2, what will be % of fees for the trades from auction house
3, warrior’s entrapment works only on mob or player as well, does the target has to be lower lvl, same as sin’s trap
4, does sin have any teleport or paralys skill, and can u still move after using stealth?


thank you
 

Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
2,152
159
250
just wanna to know couple things
1, for the stuffs from GameShop can we able to trade them or put them on auction house or just certain items
2, what will be % of fees for the trades from auction house
3, warrior’s entrapment works only on mob or player as well, does the target has to be lower lvl, same as sin’s trap
4, does sin have any teleport or paralys skill, and can u still move after using stealth?


thank you

The game-shop items will not be trade able, if you wish to gift GG you can, however for now, these are soul bound.
Your standard fees.
Entrapment only works on mobs, lower level.
Sins have shadowstep to move around the map. You can move in moonlight yes.

-Apocalypse Team
 

Koriban

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Aug 18, 2006
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Do sins get their signature stealth ability? (Invisibilty to all, mobs/players etc) I am not talking about moonlight (which is hiding from mobs but can walk during it)

what are the limitations on it, if so?
 

Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
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Do sins get their signature stealth ability? (Invisibilty to all, mobs/players etc) I am not talking about moonlight (which is hiding from mobs but can walk during it)

what are the limitations on it, if so?

Ghost is in the files, not in the release patch, already set up for either the next patch or later, it will all depend on how the style of play is looking.

-Apocalypse Team
 

meijiz

Banned
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May 17, 2017
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Ghost is in the files, not in the release patch, already set up for either the next patch or later, it will all depend on how the style of play is looking.

-Apocalypse Team
Remember b4 that sin has a spell that paralyze the target or slow the target don’t remember exactly do we have that here?
 

Koriban

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Aug 18, 2006
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Remember b4 that sin has a spell that paralyze the target or slow the target don’t remember exactly do we have that here?

That's Mir3 bud, not Mir2. Sins have a Yellow pois like TDB for warriors, bout it.

Ghost imo is just so fun to have on a sin and gives them their identity, I just can't play a sin without that spell as it turns a sin into a brainless character into someone who has the tools to play smart. It obviously needs limitations, as it's downright broken otherwise. Good to see it'll be implemented at some point.
 

azzee

Dedicated Member
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Apr 26, 2015
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Ghost is in the files, not in the release patch, already set up for either the next patch or later, it will all depend on how the style of play is looking.

-Apocalypse Team

How about FlashDash ? i don't see it in the skills, is it gonna be in-game ?
 

Xx69xX

Golden Oldie
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Dec 2, 2005
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How about FlashDash ? i don't see it in the skills, is it gonna be in-game ?

Yes Flashdash is ingame, we had an issue on the day i made the Gifs, i did not have the correct magic libs and it was not showing as intended. We are hoping to get the website complete asap, but we are all so busy with last minute changes and balancing.

-Apocalypse Team
 

Aidonlee

Dedicated Member
Dedicated Member
Nov 30, 2015
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Will items be class specific or will the items be generic for all classes but stats change upon being equipped? Or is it a mixture of both?
Also, what stats does a hunter go off? Mc and DC?
 

Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
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Will items be class specific or will the items be generic for all classes but stats change upon being equipped? Or is it a mixture of both?
Also, what stats does a hunter go off? Mc and DC?

Mostly Generic, with special items being class specific.

Hunter goes mainly off MC

-Apocalypse Team
 

meijiz

Banned
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May 17, 2017
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will the buffs from GameShop be hourly basis or days, and what % will be added on for example the exp buff
 

kuelab

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Jun 22, 2005
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Sabuk Wall
Oma Warrior will drop GPS ??

AdvanceAi.gif
 

LightBringer

Mir Evolved GM
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Just a suggestion with Ghost, it needs to be ingame as its a key Sin skill in mir2.

Why don't you make it so it hides from all, but if players are higher level then the sin, they can see them 2 spaces away. (+1 space for every x levels if it proves a bit broken)

My big concerns with Gameshop is it's contents, so knowing this asap will be great (i know you guys are busy) + if you can gift GG you may as well just let items be trade-able, as it will just allow people to buy and sell GG instead of the items.
 

Xx69xX

Golden Oldie
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Dec 2, 2005
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Just a suggestion with Ghost, it needs to be ingame as its a key Sin skill in mir2.

Why don't you make it so it hides from all, but if players are higher level then the sin, they can see them 2 spaces away. (+1 space for every x levels if it proves a bit broken)

My big concerns with Gameshop is it's contents, so knowing this asap will be great (i know you guys are busy) + if you can gift GG you may as well just let items be trade-able, as it will just allow people to buy and sell GG instead of the items.

Ghost is ingame, but its just not in drop files as of yet. Once we see the balance of classes we can then adjust ghost to fit in well with the game style of Assassins on Apocalypse. despite heavy testing. until we know the usercount amount of classes etc, its hard to fully balance. So we have taken the approach of removing certain spells for a short period of time to see where their place will fit on the server. With this said, Ghost is a level 48 spell which is not something people can achieve overnight, there for by the time players do reach this level, it may already be ingame. So dont worry to much about changing you mind on a class based on a spell not being in yet, as it may well be ingame when you reach this level :)

I suppose quickly thinking about it, the drawback is, you create a an almost P2W atmosphere, which i dont like, as you can buy GG sell for ingame gold and buy items.

But we can defiantly discuss this and maybe think of a unique way that avoids this, but does cater to those who need GG items, but cant or wont pay for it.

-Apocalypse Team
 

Xythas

Dedicated Member
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Jan 22, 2017
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Do we have any information on how experience and grouping works on this server? as it seems to differ from server to server. Will I be better off just hunting with one other player or would a full group of players be just as viable/fast?
 

Netskee

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Apr 17, 2013
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I suppose quickly thinking about it, the drawback is, you create a an almost P2W atmosphere, which i dont like, as you can buy GG sell for ingame gold and buy items.

Unless I'm missing something then wouldn't it be easier to remove gifting/trading of gg all together?
 

Xx69xX

Golden Oldie
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Dec 2, 2005
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Unless I'm missing something then wouldn't it be easier to remove gifting/trading of gg all together?

I personally would prefer this option and as a team we have spoken and discussed in detail how we all feel about this. The answer is not simple, but not everyone financially is capable, and this way at least reduces drastically how much people donate just to sell. There will always be ways around it, for example, login onto someone elses account to purchase GG (and other ways). But at least this way we dont advertise selling GG and we make it far more difficult, but, dont exclude those who financially do not have the means to get their perks.

opinions? if people are against this, as a whole we will discuss tonight and adjust accordingly. This is not game breaking at the moment, but could be, so we would love to hear thoughts.

-Apocalypse Team
 

Exwizz

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Feb 1, 2010
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gifting/selling game gold should be completely fine..

not everyone who plays mir feels the need to donate or want to donate, but they are willing to grind for gold/items there should be no stopping that kinda thing from happening.

as long as there is no items or a crazy game shop.

also is there a option to buy things from gameshop with gold, i know a couple of servers have allowed that in the past, sorry if it has already been answered.
 
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Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
2,152
159
250
gifting/selling game gold should be completely fine..

not everyone who plays mir feels the need to donate or want to donate, but they are willing to grind for gold/items there should be no stopping that kinda thing from happening.

as long as there is no items or a crazy game shop.

also is there a option to buy things from gameshop with gold, i know a couple of servers have allowed that in the past, sorry if it has already been answered.

I agree and disagree, i think selling even simple items like exp pots for gold allows for a P2W atmosphere as without that extra gold your kit wouldnt be as good. But i completely agree with allowing those who dont want to donate the same advantages (which we try and allow for with GG dropping).

Thats a good question, at the moment no, but i think we should look at implementing a system similar to this if not this exact system. Will add to discussion list.

-Apocalypse Team