Here is the start of my error log, seems to point to a DX issue, you think?
[29/09/2018 21:41:18] Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at 饀骇ᛍ逪蚂盋迪揑.ꉴ磇皈쁈娌Ʊ䶽幉()
at Client.CMain.뭃쨔㥏ᖕ필묎

(Int32 뵃ⸯ〕ഢꑦ蹆伈, Int32 ᤅꊀ듒ꔂ捳ﮣ⧯恁)
at ꣫摆퓭볎ࣟﰻ婭.⚂ı⃨ឹ拥⸱(裄⟘跠輠ȣ㞓 趺琐�構㭝轢龷)
at ꣫摆퓭볎ࣟﰻ婭.ProcessPacket(ᴅ�戋핗ٍ惥㈓ p)
at ᬚ늨棑ꎀÅ溋頚㩜.⟕ﴁꅛ鏰ꌣ껱()
at Client.CMain.㜢ⲵϼ㘅藾්䶖()
at Client.CMain.ꋭⱷሆ㏔猉눞魑ꏾ(Object 淍⥝鳤ⓖ㎲, EventArgs 㬰�揗ѓ䠼湶ࡑ횐)
[29/09/2018 21:50:37] Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at 饀骇ᛍ逪蚂盋迪揑.ꉴ磇皈쁈娌Ʊ䶽幉()
at Client.CMain.뭃쨔㥏ᖕ필묎

(Int32 뵃ⸯ〕ഢꑦ蹆伈, Int32 ᤅꊀ듒ꔂ捳ﮣ⧯恁)
at ꣫摆퓭볎ࣟﰻ婭.⚂ı⃨ឹ拥⸱(裄⟘跠輠ȣ㞓 趺琐�構㭝轢龷)
at ꣫摆퓭볎ࣟﰻ婭.ProcessPacket(ᴅ�戋핗ٍ惥㈓ p)
at ᬚ늨棑ꎀÅ溋頚㩜.⟕ﴁꅛ鏰ꌣ껱()
at Client.CMain.㜢ⲵϼ㘅藾්䶖()
at Client.CMain.ꋭⱷሆ㏔猉눞魑ꏾ(Object 淍⥝鳤ⓖ㎲, EventArgs 㬰�揗ѓ䠼湶ࡑ횐)
[29/09/2018 22:13:03] Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at 饀骇ᛍ逪蚂盋迪揑.ꉴ磇皈쁈娌Ʊ䶽幉()
at Client.CMain.뭃쨔㥏ᖕ필묎

(Int32 뵃ⸯ〕ഢꑦ蹆伈, Int32 ᤅꊀ듒ꔂ捳ﮣ⧯恁)
at ꣫摆퓭볎ࣟﰻ婭.⚂ı⃨ឹ拥⸱(裄⟘跠輠ȣ㞓 趺琐�構㭝轢龷)
at ꣫摆퓭볎ࣟﰻ婭.ProcessPacket(ᴅ�戋핗ٍ惥㈓ p)
at ᬚ늨棑ꎀÅ溋頚㩜.⟕ﴁꅛ鏰ꌣ껱()
at Client.CMain.㜢ⲵϼ㘅藾්䶖()
at Client.CMain.ꋭⱷሆ㏔猉눞魑ꏾ(Object 淍⥝鳤ⓖ㎲, EventArgs 㬰�揗ѓ䠼湶ࡑ횐)
[29/09/2018 22:18:31] Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at 饀骇ᛍ逪蚂盋迪揑.ꉴ磇皈쁈娌Ʊ䶽幉()
at Client.CMain.뭃쨔㥏ᖕ필묎

(Int32 뵃ⸯ〕ഢꑦ蹆伈, Int32 ᤅꊀ듒ꔂ捳ﮣ⧯恁)
at ꣫摆퓭볎ࣟﰻ婭.⚂ı⃨ឹ拥⸱(裄⟘跠輠ȣ㞓 趺琐�構㭝轢龷)
at ꣫摆퓭볎ࣟﰻ婭.ProcessPacket(ᴅ�戋핗ٍ惥㈓ p)
at ᬚ늨棑ꎀÅ溋頚㩜.⟕ﴁꅛ鏰ꌣ껱()
at Client.CMain.㜢ⲵϼ㘅藾්䶖()
at Client.CMain.ꋭⱷሆ㏔猉눞魑ꏾ(Object 淍⥝鳤ⓖ㎲, EventArgs 㬰�揗ѓ䠼湶ࡑ횐)
[29/09/2018 22:21:49] Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at 饀骇ᛍ逪蚂盋迪揑.ꉴ磇皈쁈娌Ʊ䶽幉()
at Client.CMain.뭃쨔㥏ᖕ필묎

(Int32 뵃ⸯ〕ഢꑦ蹆伈, Int32 ᤅꊀ듒ꔂ捳ﮣ⧯恁)
at ꣫摆퓭볎ࣟﰻ婭.⚂ı⃨ឹ拥⸱(裄⟘跠輠ȣ㞓 趺琐�構㭝轢龷)
at ꣫摆퓭볎ࣟﰻ婭.ProcessPacket(ᴅ�戋핗ٍ惥㈓ p)
at ᬚ늨棑ꎀÅ溋頚㩜.⟕ﴁꅛ鏰ꌣ껱()
at Client.CMain.㜢ⲵϼ㘅藾්䶖()
at Client.CMain.ꋭⱷሆ㏔猉눞魑ꏾ(Object 淍⥝鳤ⓖ㎲, EventArgs 㬰�揗ѓ䠼湶ࡑ횐)
[29/09/2018 22:21:55] System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool)
at ꦸ跴䗮䙝㯢祴먣.盠淺䤋蝰�奺(BinaryReader 眢벳놎쫉袹ꋟ쯷㰖)
at 鲃蝍牣厭딝䮕妌꼈.欗頁㛉笚倜뚪舳梠(Int32 墶¤㣋ᥕꅥ�슃둸)
at ꯊṃ闦Ṽ캚餞.get_Size()
at 勾ảꪄ虲灧䮄윸.ꔊ抄魛ḩ�埒()
at 勾ảꪄ虲灧䮄윸.IsMouseOver(Point p)
at ꯊṃ闦Ṽ캚餞.IsMouseOver(Point p)
at 勾ảꪄ虲灧䮄윸.OnMouseMove(MouseEventArgs e)
at 勾ảꪄ虲灧䮄윸.OnMouseMove(MouseEventArgs e)
at 䳇耲鴸캶ᘋ綶.OnMouseMove(MouseEventArgs e)
at Client.CMain.쓔콢וּꩋ訇(Object 淍⥝鳤ⓖ㎲, MouseEventArgs 㬰�揗ѓ䠼湶ࡑ횐)
[29/09/2018 22:21:56] System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool)
at ꦸ跴䗮䙝㯢祴먣.盠淺䤋蝰�奺(BinaryReader 眢벳놎쫉袹ꋟ쯷㰖)
at 鲃蝍牣厭딝䮕妌꼈.欗頁㛉笚倜뚪舳梠(Int32 墶¤㣋ᥕꅥ�슃둸)
at ꯊṃ闦Ṽ캚餞.get_Size()
at 勾ảꪄ虲灧䮄윸.ꔊ抄魛ḩ�埒()
at 勾ảꪄ虲灧䮄윸.IsMouseOver(Point p)
at ꯊṃ闦Ṽ캚餞.IsMouseOver(Point p)
at 勾ảꪄ虲灧䮄윸.OnMouseMove(MouseEventArgs e)
at 勾ảꪄ虲灧䮄윸.OnMouseMove(MouseEventArgs e)
at 䳇耲鴸캶ᘋ綶.OnMouseMove(MouseEventArgs e)
at Client.CMain.쓔콢וּꩋ訇(Object 淍⥝鳤ⓖ㎲, MouseEventArgs 㬰�揗ѓ䠼湶ࡑ횐)
[29/09/2018 22:21:56] System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool)
at ꦸ跴䗮䙝㯢祴먣.盠淺䤋蝰�奺(BinaryReader 眢벳놎쫉袹ꋟ쯷㰖)
at 鲃蝍牣厭딝䮕妌꼈.欗頁㛉笚倜뚪舳梠(Int32 墶¤㣋ᥕꅥ�슃둸)
at ꯊṃ闦Ṽ캚餞.get_Size()
at 勾ảꪄ虲灧䮄윸.ꔊ抄魛ḩ�埒()
at 勾ảꪄ虲灧䮄윸.IsMouseOver(Point p)
at ꯊṃ闦Ṽ캚餞.IsMouseOver(Point p)
at 勾ảꪄ虲灧䮄윸.OnMouseMove(MouseEventArgs e)
at 勾ảꪄ虲灧䮄윸.OnMouseMove(MouseEventArgs e)
at 䳇耲鴸캶ᘋ綶.OnMouseMove(MouseEventArgs e)
at Client.CMain.쓔콢וּꩋ訇(Object 淍⥝鳤ⓖ㎲, MouseEventArgs 㬰�揗ѓ䠼湶ࡑ횐)
[29/09/2018 22:21:56] System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool)
at ꦸ跴䗮䙝㯢祴먣.盠淺䤋蝰�奺(BinaryReader 眢벳놎쫉袹ꋟ쯷㰖)
at 鲃蝍牣厭딝䮕妌꼈.欗頁㛉笚倜뚪舳梠(Int32 墶¤㣋ᥕꅥ�슃둸)
at ꯊṃ闦Ṽ캚餞.get_Size()
at 勾ảꪄ虲灧䮄윸.ꔊ抄魛ḩ�埒()
at 勾ảꪄ虲灧䮄윸.IsMouseOver(Point p)
at ꯊṃ闦Ṽ캚餞.IsMouseOver(Point p)
at 勾ảꪄ虲灧䮄윸.OnMouseMove(MouseEventArgs e)
at 勾ảꪄ虲灧䮄윸.OnMouseMove(MouseEventArgs e)
at 䳇耲鴸캶ᘋ綶.OnMouseMove(MouseEventArgs e)
at Client.CMain.쓔콢וּꩋ訇(Object 淍⥝鳤ⓖ㎲, MouseEventArgs 㬰�揗ѓ䠼湶ࡑ횐)
[29/09/2018 22:21:56] System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool)
at ꦸ跴䗮䙝㯢祴먣.盠淺䤋蝰�奺(BinaryReader 眢벳놎쫉袹ꋟ쯷㰖)
at 鲃蝍牣厭딝䮕妌꼈.欗頁㛉笚倜뚪舳梠(Int32 墶¤㣋ᥕꅥ�슃둸)
at ꯊṃ闦Ṽ캚餞.get_Size()
at 勾ảꪄ虲灧䮄윸.ꔊ抄魛ḩ�埒()
at 勾ảꪄ虲灧䮄윸.IsMouseOver(Point p)
Thats the first page of a 27 page report.
weeb
---------- Post Merged at 11:04 PM ---------- Previous Post was at 10:31 PM ----------
Somone made a comment in another post about changing res in config file. I changed it to 1080 and now the game works. I'll fine tune it tomorrow but obviously an issue with resolution and DX12 card. Plays well, fast, but is pixellated.