Patch Notes 1.6

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DiabloVodkaShot

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Good Evening,

Thank you for your continued support during our gameplay, please have patience with the team as we continue or development and balance changes.


The following Changes will be applied this patch:

Warrior
  • Rage/Profield no longer giving base
  • ShoulderDash no longer pushing from distance beyond 1 spot.
  • Lion roar timer to be increased.

Taoist
  • Sanctury being in line with UE
  • Tao pets focusing on pvp targets as well as pve targets.

Wizard
  • GlacialShower Range
Assassin
  • ShadowStep now correctly moves around map whilst keeping lock
  • Assassinate correctly showing image
Hunter
  • NapalmShot leveling correctly
  • Deception added to the game for hunters


General
  • Buy back system to be added BW Merchants
  • Crystal Cave added
  • Boss health Re-gen lowered
  • MR re evaluated to be 5% per 1 not 10%
  • Boss Health Re-evaluated in accordance with new drop system.
  • Yellow poison to no longer silence players
  • Senjin Sub Fix.


New drop system - We have implemented a "one drop system".
Top tier bosses now have a new system where as there are certain items in a pool that can drop at their own rate.
Each boss has 1 "fail safe" item, at a medium rate, meaning you may get unlucky and not get a good item.
However this is in a different pool to spells/gems/benes etc, which all have their own pools meaning you could get
1 rare stone, 1 rare book, 1 rare item and 1 rare gem.


This may sound a little crazy, but its not guaranteed.


Sub bosses also have a new drop system, however the rate is slightly higher and there is no fail safe item, meaning
if you dont get something from the pool, then you missed the chance.


After hours of testing this system, i feel this is going to add good incentive to want to kill bosses, and feel rewarded.


MirKing and OKS have the same system, however its a "2 drop" system meaning there are 2 guaranteed pools to get 1 item from, (however both these pools also have a "fail safe" item, meaning you could get super unlucky and pull both of these!


Please remember, this does not mean you are going to get something amazing every time, please give it some time before coming
and telling me its awful, or too good.



Things coming next reboot or 2:
  1. Rested exp wasting away for no reason
  2. Slow on attack movement over player
  3. TDB on Boss's to be discussed with Team.
  4. Class Balance Adjustments.
  5. Sabuk Wall Buff
  6. New Areas.
  7. Luck 7 output. Discussion.


Server now Online! @ 00 15
 
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......

---------- Post Merged at 12:39 AM ---------- Previous Post was at 12:36 AM ----------

Where CrystalCave added ?
 

Xx69xX

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Crystal Cave has been added to the game in the deadlands,

-Apocalypse Team
 

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Any gm inbox me please there's big bug will **** whole game.

---------- Post Merged at 01:49 AM ---------- Previous Post was at 01:16 AM ----------

i see loads of ppl explotin the bug,you will need to rewind whole server.
 

Chalace

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Any gm inbox me please there's big bug will **** whole game.

---------- Post Merged at 01:49 AM ---------- Previous Post was at 01:16 AM ----------

i see loads of ppl explotin the bug,you will need to rewind whole server.
What about hair changes not being kept?

I love it.

The server is, albeit metaphorically, on fire & they are just perched on a stool worrying about hair.
 

Kalamonde

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well i am paying money to change my hair, is it rude to for me to ask when it is not on the list of up and coming fixes/changes? :P

i have used two! :( but i guess dont pvp or hunt the mega bosses so forget about me!
 

Chalace

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well i am paying money to change my hair, is it rude to for me to ask when it is not on the list of up and coming fixes/changes? :P

i have used two! :( but i guess dont pvp or hunt the mega bosses so forget about me!

Ignore me, i don't play and have no idea about any of it.... just chuckled at the 'picture'.

If you are paying for something that isn't working, by all means slap them upside the head until it does. Or get refunded.

And rightfully so.
 

Dorothy

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Good Evening,

Thank you for your continued support during our gameplay, please have patience with the team as we continue or development and balance changes.


The following Changes will be applied this patch:

Warrior

Taoist

Wizard

Assassin
Hunter



General


New drop system - We have implemented a "one drop system".




Things coming next reboot or 2:



Server now Online! @ 00 15

been waiting the class balancing to be ur 1st priority as u told us ages ago..we still waiting things to change in pvp..

changed glacial shower range, but u forgot about lightning range, should be changed on last reboot as u said, its still the same..
 

DiabloVodkaShot

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We are aware of the following and will be fixing today:

lightning adjusted
shoulderdash fix.
shadowstep refresh causing displacement.

We will be making class balance changes but people need to appreciate these will come in periods, to help us be more effective.

Sent from my SM-G955F using Tapatalk
 

Aluvian

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We are aware of the following and will be fixing today:

lightning adjusted
shoulderdash fix.
shadowstep refresh causing displacement.

We will be making class balance changes but people need to appreciate these will come in periods, to help us be more effective.

Sent from my SM-G955F using Tapatalk

What's happening with the game breaking buyback bug?
 

Chriz

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We are aware of the following and will be fixing today:
We will be making class balance changes but people need to appreciate these will come in periods, to help us be more effective.

Give Wizards some love, add these to the list:

- Fix ranged targeting so that it doesn't immediately loose lock when the mouse looses focus of the target, on delphi their was a few MS where the target would stay highlighted unless another target was selected. Try kiting assassins/warriors to avoid getting one hit and at the same time targeting with a single target spell on here, very tricky.

- Fix taming levels, currently required to have +4 levels compared to Euro making pets even more irrelevant (Have you actually seem a wizard using pets?) Also, wizards have aways been able to tame anything that is not undead and is the correct level, not on here though.

- Buff Magic shield to match at least Euros shield, its significantly weaker on here.

- Consider raising Wiz HP inline with the overall damage increase on here.

- Make FF scale of base MC as it should be.

- Add monster Struck time to aid kiting in general and to give FF/TS some relevance for PvE; I mean its great for killing monster that you killed 20 levels prior, but you can forget tanking anything more than that lol.

- Fix Flame Disrupter damage (Don't even have it on a key, so you may have fixed this already?)


Also - can you make Contest room/usual fighting areas a none drop zone?