- Dec 2, 2005
- 2,152
- 159
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Hi all,
Sorry for the long downtime, as you are aware, we had lots of changes.
Please see List below:
Class Changes:
Warrior:
Assassins:
Hunter:
Wizard:
Taoist:
Monster
General
GameShop
Obviously with lots on the list there may be some teething issues.
Please let us know as always.
There may also have been some changes missed off, remind us and we will add to the list.
-Apocalypse Team
Sorry for the long downtime, as you are aware, we had lots of changes.
Please see List below:
Class Changes:
Warrior:
- DemonRush: A new Spell has been added to game that will replace your current ShoulderDash. This is a quest line located in BW for warriors level 38+
- Another new spell has been added to the drop files for warriors that will give them an enable feature in mass group PVP.
- ProtectionField has had its time increased to 80 seconds at level 3,
Assassins:
- DarkBody has been worked on to ensure it flinches often.
- Assassinate and Flash Dash no longer share a cooldown if used correctly
- Assassinate damage reworked.
Hunter:
- Deception ranged adjusted accordingly
- Piercing Shot range adjusted accordingly
- Shield icon has been removed
- OneWithNature will now pulse 3 times at any skill level however, will require higher level for better damage now
- ShieldOfHonour will now correctly increase health.
Wizard:
- Lightning has had 1 damage extra space increased.
Taoist:
- YinYangBurst will now lifesteal
- YinYangBurst has had a damage increase.
Monster
- Drops have been adjusted according to the new level 45-49 items being introduced (44 items will not drop more frequently)
- Viper Sub has been given a glow
- EvilMir has been recoded and will now correctly show health, and drop at correct stages. This will also correctly increase per level.
- EvilMir Drops have been boosted.
- Super Zuma mobs will spawn less often after maze.
General
- DragonScales are now stack able to 50.
- PicAxes are now level 30 to wear (we are working on mining in general)
- More standard items have been added to BW shops for newer players.
- SafeZones have been added around teleport stones.
- RedOrchidRing Has been adjusted to stop this being overpowered.
- Leaving guild will result in a 24 cooldown before you can rejoin a new guild.
- MR/Pr have been adjusted (3%MR) (5%PR) Per 1 gained stat.
- MR will no loner give PR stats.
- Luck has been adjusted, this is subject to change.
- Slow will now also reduce all Attack speed to 1.
- DeathDrop will last for 15 minutes.
- New NPcs will be found outside of caves, these will start to wake up as the days go on.
- Guild fieldExpierence has had its HP stat removed.
- New 45-49 items have been added to the drops.
- Contest rooms are no longer dropable for players.
- Taoists have been given a standard starting agility of 18
- Pets will no longer breakstones and stop players getting murders.
- MountMeat has been given a gold value in the gameshop
- Blizzard/Met/PoisonCloud will no longer spam players that move on the same spot.
- Mounts are now tradable ingame.
GameShop
- 25% dura reduction torches added to the gameshop after player non stop requests.
- Remove guild cooldown also added to gameshop.
Obviously with lots on the list there may be some teething issues.
Please let us know as always.
There may also have been some changes missed off, remind us and we will add to the list.
-Apocalypse Team
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