- Feb 20, 2026
- 21
- 22
- 4
Hello everyone,
We are currently creating a classic Legend of Mir 3 Zircon server.
Back in 2007 I played a server called Wincha, and it left a strong impression on me. I really loved its approach: no oversized cities, a well-distributed world, and the original LOM3 caves that made exploration feel meaningful.
I’ve decided to build a server inspired by that experience, and I would love to hear your opinions and feedback.
I’m also a programmer, and I’m adding many new features designed to improve gameplay and quality of life while keeping the classic spirit intact.
Autoplay System
I’d really like to hear your thoughts about the project and the ideas listed above.
Any feedback or constructive criticism is welcome.
We are currently creating a classic Legend of Mir 3 Zircon server.
Back in 2007 I played a server called Wincha, and it left a strong impression on me. I really loved its approach: no oversized cities, a well-distributed world, and the original LOM3 caves that made exploration feel meaningful.
I’ve decided to build a server inspired by that experience, and I would love to hear your opinions and feedback.
I’m also a programmer, and I’m adding many new features designed to improve gameplay and quality of life while keeping the classic spirit intact.
Server
Main Cities
Bichon Town – Starting and main city- Bichon Cave
- Ape Cave
- Mino Temple
- Zuma Temple
- Desert Dungeon
- Numa Temple
New Features
Current Systems
- Master and Student system
- Personal shop system
- Player interaction system (right-click on another player to perform actions)
Future Ideas (community-driven)
These ideas will be developed with community feedback:Autoplay System
- Specific zones where players can leave their character in auto mode to gain some experience and loot.
- A seamless world without map changes, using only cave entrances.
- Cities will feel alive and grow based on player activity in nearby areas.
- Players will be rewarded for transporting resources between cities (no teleports).
- In addition to city conquests, players will be able to vote for mayors in non-conquest cities and manage them within certain limits.
Current Project Status
The server is not open yet, but our Discord is already open so we can start building the community and so you can be among the first to test new features when testing begins.I’d really like to hear your thoughts about the project and the ideas listed above.
Any feedback or constructive criticism is welcome.
