Legend of Mir Idle

Mu online season 21 - grand opening

ImTheMeat

Dedicated Member
Dedicated Member
Feb 6, 2008
68
13
34
blizzards still in the game right haha cant get that bugger at all! need to make a drop kit I think - just got it , i knew my crying would work!

noice

1785101697638.png
 
Last edited:

Jaffar1991

LOMCN Member
Aug 25, 2024
120
11
19
Should have an update out tomorrow evening (Tuesday at the latest) with more content and the ability to use two glyphs at the same time.
Post automatically merged:


Ascended are 300k aren't they? Only BDD is more expensive as you're getting more bosses
**** do you need to RB for this? Only rebirthed two days ago lol
 

Ali3n

Golden Oldie
Golden Oldie
Apr 27, 2004
714
6
155
Would a Loot Filter of such be a good addition? I think it'd be such a good QoL feature.

For example, if you mark an item in the Codex as "Trash", instead of adding it to the bag when it drops, it adds gold instead of looting (similar, less or none compared to than the sale value to the vendor?). I just wonder how many times I've missed a useful drop because my bags have been full of trash whilst away/idle.
 
Last edited:

1westy1

LOMCN Veteran
Veteran
Nov 10, 2004
392
147
120
I am adding in a "junk filter" in the next update. It doesn't stop you from picking things up, but lets specific items be automatically assigned as junk so you can one click sell them all at the vendor.
 

Skyline

LOMCN Admin
Staff member
Administrator
Mar 26, 2003
7,239
638
360
Sheffield
I am adding in a "junk filter" in the next update. It doesn't stop you from picking things up, but lets specific items be automatically assigned as junk so you can one click sell them all at the vendor.
This would be useful - Not a fan of "Junk" items not dropping or auto being added as gold as it'll make the "idle" side a bit too easy. But being able to just go to vendor and "Sell junk" without me having to manually mark them as junk would be welcomed.
 
  • Like
Reactions: Death2u

Ali3n

Golden Oldie
Golden Oldie
Apr 27, 2004
714
6
155
This would be useful - Not a fan of "Junk" items not dropping or auto being added as gold as it'll make the "idle" side a bit too easy. But being able to just go to vendor and "Sell junk" without me having to manually mark them as junk would be welcomed.
I think there's an important distinction between making the game easier and making it less tedious. Loot filters don't make you stronger or give you more loot, they just remove the need to spend time looking at items that have no value to you. You generally wouldn't pick up every piece of loot whilst playing normal Mir server would you?

Auto-marking vendor trash is the same idea imo. You're still getting exactly the same rewards; you're just cutting out dozens of repetitive clicks. The gameplay remains deciding what to keep, combine, or sell, not individually tagging 50 worthless items every run.

Artificial tedium isn't meaningful difficulty.
 

Aluvian

LOMCN Veteran
Veteran
Aug 28, 2013
273
8
45
I think there's an important distinction between making the game easier and making it less tedious. Loot filters don't make you stronger or give you more loot, they just remove the need to spend time looking at items that have no value to you. You generally wouldn't pick up every piece of loot whilst playing normal Mir server would you?

Auto-marking vendor trash is the same idea imo. You're still getting exactly the same rewards; you're just cutting out dozens of repetitive clicks. The gameplay remains deciding what to keep, combine, or sell, not individually tagging 50 worthless items every run.

Artificial tedium isn't meaningful difficulty.
It has a gameplay impact in that AFK farming becomes more profitable if items are automatically turned to gold rather than having to go back to town and sell it.
 

Ali3n

Golden Oldie
Golden Oldie
Apr 27, 2004
714
6
155
It has a gameplay impact in that AFK farming becomes more profitable if items are automatically turned to gold rather than having to go back to town and sell it.

Fair point. If they were just ignored completely then like a traditional loot filter, theres no gold benefit at all.

Have to remember this is an idle game too, where you're not carrying out every action, rather making meaningful decisions to improve and optimize progression.
 
Last edited:

1westy1

LOMCN Veteran
Veteran
Nov 10, 2004
392
147
120
Id like it see once i mark it as junk.. all future items picked up are marked as junk for easy selling...

Would be nice to make a store all feature.. very tedious storing all them gems! 😂
That's almost how this system will work. You configure an item to always be marked as junk (unless it is empowered or smithed).

Will work on some better storage management at some point
 
  • Like
Reactions: BeerNMoney

Aluvian

LOMCN Veteran
Veteran
Aug 28, 2013
273
8
45
That's almost how this system will work. You configure an item to always be marked as junk (unless it is empowered or smithed).

Will work on some better storage management at some point
Could you consider adding cooldown reduction empowerments to other spells please, things like blizzard/PC would benefit greatly from it
 

ImTheMeat

Dedicated Member
Dedicated Member
Feb 6, 2008
68
13
34
When im on the phone in a group cave im unable to see the next floor / progression, am i missing something?
 

Attachments

  • Screenshot_20260727_184712_Opera.jpg
    Screenshot_20260727_184712_Opera.jpg
    937.4 KB · Views: 10

1westy1

LOMCN Veteran
Veteran
Nov 10, 2004
392
147
120
Could you consider adding cooldown reduction empowerments to other spells please, things like blizzard/PC would benefit greatly from it
Yup coming in next update. They were supposed to be in but were bugged.
Post automatically merged:

When im on the phone in a group cave im unable to see the next floor / progression, am i missing something?
Will look into it
 

LoMDiGiDJ

Dedicated Member
Dedicated Member
Nov 5, 2004
194
8
94
Could you add that if we get a spell book for a spell already learnt we can use it to add exp to the spell if it isn't lvl'd up?
 
  • Like
Reactions: Skyline