Ok, heres what I like.
STart at level1... or even something like 10.
Euro style in a way... Same towns, same caves, same mobs, same old euro items, and the euro bosses still mean something, wether it be killing ET to get your self a Gaxe! WT for lower kit, ZT for higher kit etc... But a slight chance of finding a decent item for your level off normal mobs... Say been level 25 and a Tong droping you a dring (Not a lot, obv) thats always nice... No paras dropping off a AxeSkeleton though... lol
Some new items for all levels, caves for all levels just to give more options to level and obv new bosses for variety.
Gold - Not hard to gain, but not stupidly easy that it means fk all. Nice to sell stuff for 1bill, rather than people just using 101 items to buy something off you.
EXP - Nice steady levelling rate, not too fast but not stupidly slow. Nice achievement when you hit 40/50... Not just hit 50 and think... Well time to go for 60 and so on.
Also no rebirth... Pointless system imo.
Commands like @town are always a good feature... Thats all I really use.
Donations: Dont mind donations, but when people donate or kit/levells it kills the server for me... And these stupid EXP Necklaces that people have...
Pet system: SHouldnt be a pet system. Taos have thier pets, Wizzies have their pets normal way... Thats how it should stay.
Thats it from me.