Catalyst (Heroes)+

  • Remember! Never use the same account usernames and password across different servers!
Play Now

DiabloVodkaShot

LOMCN VIP
VIP
Feb 20, 2009
2,285
204
245

Catalyst
Heroes
++
CATALYST.jpg
www.Catalystmir.com


NOW OFFLINE FIXING ANY BUGS / PROBLEMS WHICH OCCURED IN BETA WATCH OUT FOR THE RELEASE DATE

Exp Rate: Med
DropRate: Med
GoldRate: Hard
Level Cap: 160 (However is easily removed ingame by quests)
Server Admins: Mason, Gezza & I

Hosting Arrangements

We will be purchasing a dedi server and hope to have a top of the range server so it can handle the pvping and hopefully amount of users we attract.

Extras

Yes we are getting extras coded in we are currently hiring a coder to work for us, coding in extras such as group leveling sorting guild leveling and little extras which will be finalized within the alpha stage which is hopefully going to be around the end of next week roughly the 11th of august we are hoping.

Caves


We have several departments for caves. We are splitting the cave system up into 3 sections:
Hunting Caves ( General questing caves)
GroupCaves ( Soloable at a high level however kills your pots)
Leveling caves ( Nice exp locked at certain levels)
There will be bosses in every single cave ingame so there is plenty to hunt we are looking to have a minimum of around 25 caves.

Kits

One thing i have noticed lately on a few servers is that the balance is never quite right on high rates mainly but some Med rates in the past so we have gone for the option to not match the stats of high rates in the 100's 200's we have gone for low stats that have been equally worked out against players health and monster health so it brings it in to a more realistic euro kind of sense.

Group Leveling

We are getting the group system seen on a few servers now i believe where you level up your group and each level your group members get bonus stats such as add amc ac dc sc mc sc etc.


Heros


On this server to equal them out abit more can only wear hero items and learn hero skills this should help to balance them out alot more. they will also have a much smaller level cap, so they do not become to powerfull.

PVP/PK
We believe it is important that a server has a good pvp system in so we are looking to bring in the 5 level margin rule. In which if you pk someone within 5 levels of you, you gain a level and the other player loses one. However the kits are balanced enough that you will be able to stand up for your self it all depends on the skill of the pvper.

Guild leveling
There are 6 guild levels uncluding level 0. When you create your guild your max member limit will be 10 people however if you want your guild to expand you simply have to complete the guild quests which can be completed by anybody in your guild. Also once level 5 is reached you will unlock the guild store which guild items will be sold from and also items rented for wars.

LMS/Daily War System/LGS

In our server we will be having a daily Last man standing system where you can win points for your self and spend it at the GP Store

Also there will be 2 warzones ingame Sabukwall which will be a nightly event custom started by a robot.

Also there will be a last guild standing where your guild can enter and earn buildpoints which you can then spend at the guild store.

Challenge

Ingame there will be a challenge for groups and a challenge for guilds where you can earn your same Gamepoints or Build points for your guild were you kill evolving bosses or go up the ranks in the challenge earning gp or bp as you go along.

ScreenShots of ingame features/maps/monsters

Guild Levels

Images00.jpg
Cave npc
Images01.jpg
Group level
Images02.jpg
level system
Images03.jpg

DOWNLOADS:

Full client : https://rapidshare.com/files/2273882860/Catalyst_Hero_.rar

Or:

Client Without Data Folder: http://www.megaupload.com/?d=1J4B40ZC

Data Folder is here: http://www.megaupload.com/?d=SH4UPWEK

Extract this download straight into the data folder: http://www.megaupload.com/?d=719OYATX
EXE : http://www.megaupload.com/?d=YF4E3WZ8

Wooma mini maps https://rapidshare.com/files/749605304/mmap.rar add to data folder

More images below


Thanks
Mason
DVS
 
Last edited:

DiabloVodkaShot

LOMCN VIP
VIP
Feb 20, 2009
2,285
204
245
Thanks for the comments alot more features to come if there is something you wish to see in a private server post us a pm not here tho and we will consider your options after all its your server.

More Screenshots:

Caves
Images05.jpg
Images07.jpg
Images08.jpg

Guild Caves
Images12.jpg

More Screenies on the website www.catalystmir.com Due to only being able to download 5 per post
 

Attachments

  • Images06.jpg
    Images06.jpg
    159.2 KB · Views: 1,201
Last edited:

BleH

Golden Oldie
Golden Oldie
Oct 14, 2004
1,136
27
185
Bradford, UK
is the level cap going to be like 3h 1 is (reachable in 1 - 2 days) if so please scrap that idea as it just bores most people
 

DiabloVodkaShot

LOMCN VIP
VIP
Feb 20, 2009
2,285
204
245
No will take about 2-4 weeks to reach it its undecided exactly we are currently testing xp at the moment just trying to get it right
 

XxMasonxX

LOMCN Member
Jun 2, 2011
232
1
45
is the level cap going to be like 3h 1 is (reachable in 1 - 2 days) if so please scrap that idea as it just bores most people

Like DVS said -- we currently looking into exp and we will choose what best fits the server in lvling/hunting wise.
Got to take into account that a few ppl acc share to get lvls and also a few ppl geek it out to get high lvl quick.

I assure you the exp will be quite fair in most ppl's eyes!

Mason
 

DiabloVodkaShot

LOMCN VIP
VIP
Feb 20, 2009
2,285
204
245
yerh any bugs would be kind to let the hole hero section know but thats why im having an alpha and beta to make sure there is 100% no bugs
 

DiabloVodkaShot

LOMCN VIP
VIP
Feb 20, 2009
2,285
204
245
level cap will not be 100% perm in major updates it will go up, will post more info on level cap later