Update 23/06/13 - Gems, Bug Fixes and Skill Tweaks

Mu online season 21 - grand opening

deano13

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Probably would of helped if I clarified last night when I posted but Dura and Luck/Curse counting towards the +7 cap should be considered a bug and will be fixed.

Not sure what we'll do about Refines etc, for now you'd need to Gem/Orb the item then refine to have the max +23 possible. And the Cap limitation only applies to Gem/Orbs, you can refine over +3 etc

So it's +3 stat but the most you can go is +7, so dc+3 ac+3 mac+1, ok I get get it no lol
 

Reverance

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FAIL @ update v what server truly needed... I QUIT peace out.

How about instead of being so dramatic put forward suggestions to help advance and balance out the files?

We have been told time and time these are brand new files and will be constantly changing, If you have a problem with that then fine.

Don't let the door hit you on the way out.
 

demonical

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Good update, GMs have already said their going to change it so wep lk doesnt effect the gems, it was a quick fix and much needed 1 to stop people making stupid stat items, sounds like people are just moaning for the sake of it.

only bad thing i can see is poison cloud poison lasts the same time as normal poison, the damage is fine from the cloud from what ive seen.
 

MCDONALDS

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again another pointless worthless update time saving because they are too lazy to create content
server going down hill fast

and theres no change to TDB still ****

/CaptainKirk
 

MiloFoxburr

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again another pointless worthless update time saving because they are too lazy to create content
server going down hill fast

and theres no change to TDB still ****

/CaptainKirk

Except TDB was tweaked. The 2nd hit now shouldn't do under your minimum DC. Am sorry we can't work on content at the pace that you play. Maybe slow down or take a break. Server will still be here in 6 months.
 

MCDONALDS

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sorry but i disagree

youve nerfed the skill enough by putting a delay on its cast so why reduce its damage on top of that?

loosing faith in these files every update taking 7 days to constanly break something new or something that didnt need changing or ruining stuff for players gg brainboxes

why not put some efforts in to putting in something useful like battlegrounds or re using prajna cave as a more higher level place to hunt

.... use common sense pls not hard

/CaptainKirk
 

Ilsta

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sorry but i disagree

youve nerfed the skill enough by putting a delay on its cast so why reduce its damage on top of that?

loosing faith in these files every update taking 7 days to constanly break something new or something that didnt need changing or ruining stuff for players gg brainboxes

why not put some efforts in to putting in something useful like battlegrounds or re using prajna cave as a more higher level place to hunt

.... use common sense pls not hard

/CaptainKirk

Pretty sure they said they would be doing expansions so like when the sin is released it will come with new content.

Common sense would be to fix the current bugs and issues before adding more content.
 

MCDONALDS

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The fact your moaning that we are playing the server is ridiculous.
Stuff like battlegrounds is in Hero files and stuff would be a quick Cut and paste job to put it ingame.

You added MirKing (which is soloable by any moderately decent warrior) as an update of content. And OKS giving two drop in smash bosses is still ****.

We need something to do. Somewhere hard to warrant making a guild hunt too. Literally as Kirk said, Use Prajna cave or Natural Caves. Slap in some random hard hitting high hp mobs with a moderate drop file in. Stick a boss thats hard as ****.

Let us go bang our heads against it and wipe and break some of these "OP" items we have.

I mean the biggest threat ingame atm is EvilMir. And you cant even drop in there. Which is RETARDED.

/Ceef
 

andykid131

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Kirk no matter how much you bitch and moan about it.. they need to fix what they consider "Bugs" before they start adding in new "potentionaly even more buggy" content.

You call them "brainboxes" in an insulting manner... Id like to see you do better. lol

Only way to see if these new stat caps are a good thing is to play the server and test it out.
Dont judge it before you even try it i say.

I still dont think those Uber items should be allowed to stay.. as it is those items will give them an unfair advantige to make new items ready for when there current ones break.. but thats just my opinion so..
 

MCDONALDS

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they create their own bugs mate dont worry about the ones that are already there they dont test **** and instantly put it in server on live reboot
took 2 weeks to fix flamefield and like 4 weeks to even put stats on omaking robe which is literally 2 minute fix.........

/CaptainKirk
 

demonical

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I still dont think those Uber items should be allowed to stay.. as it is those items will give them an unfair advantige to make new items ready for when there current ones break.. but thats just my opinion so..

i think they said they will be removing the over powered items soon. if they do they should give back the orbs that were used on the items, bear in mind some were lesser orbs too so a mix would be good.

you seem very vocal about these fixes kirk, i think any1 can see that putting so many orbs or stats on to any items will be bad for the servers balance (although i do hope u are compensated for the loss), yet you also complain about lack of content and everything being too easy. This fix will stop everything being too easy so both problems are now solved.

battleground is an awful idea, like MK,OKS its just a place to farm with little effort.

it would be nice to have lunar maps or hell cave introduced for some variety for the higher lvls.
 
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Ilsta

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Just do a server item wipe and give something for wade to do ;p
 

DavidShaw

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Its funny watching all these issues arise based on the same questions:

Is this still a test server for the ACEM2 code?
Or is this a seperate server in its own right?
What is the objective of the Server team?
What is the objective of the Coding team?

The code dictates you build skills to a statistical model, the server will ask skills be balanced whether the code is correct or not.

Are we gunna have skills and mobs set to 2.3 standard? Or is this a private server and not a test server?
I mean you have a bug section, but what is a "bug" when the damage of a skill is based on your opinion and not the official Code?
Its time to make the call.
 

MCDONALDS

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ill be owed about 500mill and over 50 orbs lol just for large brace

---------- Post Merged at 05:52 PM ---------- Previous Post was at 05:52 PM ----------

Was posted as a proper server. The official server for the AceM2 Server Files. Therefore its no longer a test server. But is treated like one.

/Ceef