I think it was removed, pretty sure a GM mentioned it before.
WHY?! Was it exploited? Another feature missing without any new added in? Is there casino? Do SV mines have ghouls or is it just dull sidekick to Bichon mines?
Do the graphics and various playing mode compensate for bare bones mir? I honestly have to say they don't. I don't see difference in graphics, probably I got used to new look too fast plus its improvement is a tad minuscule? Most I appreciate is the possibility to play windowed mir and that you got the choice of the interface, but mainly just the window playing possibility, that's the number one feature I appreciate on this mir, all the rest I'd say don't bother - like animated fountains on the bichon bridge or swelte pond in the middle of province, that's 0.0000000000000000000000000001 % of game experience iMO
I can't recall something notable added but can recall immediately stuff that was either removed or gutted. Gameplay for under lev40 was made near pointlless, I am dissatisfied with warrior and stopped playing till sin is added (archer will likely be poo, char just for PKers plus it might show up in years time if at all). But I expect sin to be emasculated as well as warrior is, likely even more so. Mir is and always has been wiz show, ho hum