bound and greed stones shouldnt be ingame. neither should dropping kit and breaking stones when pkd. Death my mobs, sure. PK no.
bound and greed stones shouldnt be ingame. neither should dropping kit and breaking stones when pkd. Death my mobs, sure. PK no.
Disagree.u should drop on pk. If your stupid enough to put yourself at risk. Then its your own fault
Get rid of bound stones, I miss the good old death drop from pk! And these stones ruined that!
For the record, I hate them... I think we are having a team meet tonight and I will bring them up then.
Sam
This is the roblem, people get too attached to their items. When they lose one, they get pissed off and quit.Yes remove them from game and watch the cry/quit threads becoz ppl have been pkd or laged and died and dropped there precious pixels
This is the roblem, people get too attached to their items. When they lose one, they get pissed off and quit.
But if they kill someone and get one of their items, they rub it in for weeks. Swings and roundabouts and all that.
Honestly skyline, if It was me running the server, I would make changes that I knew were for the better. Changes that the majority were in favour of. Even if it seemed aparent that alot of people would quit. I would just do it personally. If they quit, they quit, but what you will most likely find is that most people will have a moan, claim they will quit, but end up staying anyway. Any change that is in favour of longevity, is a good change, regardless of the kids that piss and moan about them.
Other note worthy changes I would personally make, to improve the longevity of this server include:
Fresh wipe (because of the state the server is in atm, its the easiest solution)
remove bound/greed stones.
remove orbs/gems. slots should be the only form of upgrading items. (that plus refining.)
remove books from shops (except starting books)
reduce exp to 2x euromir
reduce drop rate of mid lvl items like dragonrings/greataxes/magestaffs/rubyrings etc. These were valuable in euromir, they should be valuable here.
reduce bene drop rate, so they only drop from main bosses.
reduce success rate of benes back to how they were in euromir (no +7 luck bullshit)
Bodyluck. If you're a pk'er, then you won't have much luck with bene's/refines etc. This is how I would have it.
nerf Darkarmour. +200HP is op.
Those are just off the top of my head. There will be alot more that I would change.
Very bad mistake to do that. Another pool wont save people rage quitting then because before I will quit I'll make sure to pk enough wizards.For the record, I hate them... I think we are having a team meet tonight and I will bring them up then.
Sam
Yeah then lets stack rocks on our heads until we die
For the record, I hate them... I think we are having a team meet tonight and I will bring them up then.
Sam
Totally agree.
Bound and Greed stones should not be ingame imo.
There needs to be a risk factor in mir... When bound stones are out, people will think twice before taking action... This is how mir should has always been... Make PK justified and stop worrying about people threatening to quit...
Maybe so, but that's all down to risk.If they wouldn't be in game, we'd die at first flood and lose kit. GF!!!
