Sam, quick question

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Laylas

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What is with the negativity against warriors?

Wiz/Tao levelling rediculously fast due to aoe skills, Wiz Ms/Blizzard doing rediculous damage, wiz/Tao cry for buff, you do it. Now my thread the other day, you just reply wars have CHM, I have yet to see a warrior standing in the middle of a vipers/orcs lure using CHM... 3 new skills, wiz/Tao level 48, warrior level 50.... How many Taos/wiz is there 48+? How many warriors are there 48+... So yet again warriors have been done... So question why are your threads so blunt to warrior players and the class in general?
 

Miriganu

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umm...us taos only have PC..gotta be level 45 and you have to find it, which is rare and isnt cheap. also, PC has a long cool down
 

Samuel

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Feb 8, 2011
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What is with the negativity against warriors?

Wiz/Tao levelling rediculously fast due to aoe skills, Wiz Ms/Blizzard doing rediculous damage, wiz/Tao cry for buff, you do it. Now my thread the other day, you just reply wars have CHM, I have yet to see a warrior standing in the middle of a vipers/orcs lure using CHM... 3 new skills, wiz/Tao level 48, warrior level 50.... How many Taos/wiz is there 48+? How many warriors are there 48+... So yet again warriors have been done... So question why are your threads so blunt to warrior players and the class in general?


My responses are are blunt in general... Niceties went out of the window when the community decided to be negative about every update we released.

Wizards have low health with maximum damage to mobs.
Taoists have medium health with medium damage to mobs.
Warriors have maximum health with medium damage to mobs.

So lets put this into a calculation where:
Min = 1 point.
Med = 2 points.
High = 3 points.

Wizard = 1 + 3 = 4.
Taoist = 2 + 2 = 4.
Warrior = 3 + 2 = 5.

Warriors win the average yet they are the first and only to complain.

Sam
 

Rollcage

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a decent lvl warr with all skills and good kit can kill 20 mobs 1 at a time around half again the speed of a wizz mass killin them same 20 mobs, sort ur kit out n stop moaning.

keep in mind WHY wiz kill in lures, cos its just stupid to try n kill them 1 by 1 like a warr (unless u can tu, theres nothing worth tuing till lvl 50 anyway)

Sanity been lvl 50 for i dunno how long, snakehips or whatever her name is is also lvl 50+
 
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d1craig

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Not everyone was negative. It's hard to tell you something is wrong without being negative.

There are a lot of people that have never grown up that play Mir so you have to expect it.

The one thing I can suggest to possibly please the negative posters a bit more is more information about the things you have changed. It's good knowin something has been changed but its better to know how it has been changed and how you want it to work.
 

czeldabolg

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The majority were actually negative about the last few patches, people complained horribly over spell changes before it was even given a chance, tdb was changed to help others, was complained about again, oh and the new 3 skills people still complained about before it even went in, people suggesting ideas that require hard coding and thinking they're being ignored not really the case it's just limited, they have other priorities. The thing is each member of this community seems to think it's right, regardless of if they're told otherwise, yet if they're told go shove it up your pipe and smoke it they cry, so it's better to go to no communication at all.

There is a few members who are still creditable and do try, but most have hidden knifes and the moment something is done they dislike they'll threaten to leave the server and drag up any of the old crap that the server may of had issues with. For now it's wise to go dark, post the odd update here and there and try to avoid the negative threads i imagine, as to be honest even reading through this section it just comes off as spoilt lately, same with past projects where it got big and the community turned into arseholes thinking everything and anything can be done.

But that's just my view.

/Zelda
 
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Reverance

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My responses are are blunt in general... Niceties went out of the window when the community decided to be negative about every update we released.

Wizards have low health with maximum damage to mobs.
Taoists have medium health with medium damage to mobs.
Warriors have maximum health with medium damage to mobs.

So lets put this into a calculation where:
Min = 1 point.
Med = 2 points.
High = 3 points.

Wizard = 1 + 3 = 4.
Taoist = 2 + 2 = 4.
Warrior = 3 + 2 = 5.

Warriors win the average yet they are the first and only to complain.

Sam

That's game development for you in General though, If you expected anything else then you are in the wrong place.
However allowing that to change the way you react to the community is not what you should be doing.
You can never please everyone, that's the unfortunate lesson when releasing stuff.

Don't take that for me being an ass or anything it's just me stating the downside to programming I guess.
 
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Samuel

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Feb 8, 2011
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In addition to my previous post also, Wizards work together for fast leveling, a solo Wizard (without TU) is a hell of a lot slower than a solo Warrior...

Two warriors are more than capable of luring to a corner and BA'ing the crap out of mobs (BA does a fair amount of damage and has a much lower time delay), this doesn't seem to occur to Warriors though.

I am actually pro each class, but to me they are close to balanced at the moment.

Sam
 

Reverance

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What is with the negativity against warriors?

Wiz/Tao levelling rediculously fast due to aoe skills, Wiz Ms/Blizzard doing rediculous damage, wiz/Tao cry for buff, you do it. Now my thread the other day, you just reply wars have CHM, I have yet to see a warrior standing in the middle of a vipers/orcs lure using CHM... 3 new skills, wiz/Tao level 48, warrior level 50.... How many Taos/wiz is there 48+? How many warriors are there 48+... So yet again warriors have been done... So question why are your threads so blunt to warrior players and the class in general?

I'm not sure where the Tao ridiculous fast is coming from.

Even with PC leveling is an absolute nightmare for Taos, 18/16/14/12 second Delays for PC means it's not that great for AoE leveling.

12 Seconds does sound nice but you need 48 to get that by which point you already wish death upon the class.
 

deano13

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In addition to my previous post also, Wizards work together for fast leveling, a solo Wizard (without TU) is a hell of a lot slower than a solo Warrior...

Two warriors are more than capable of luring to a corner and BA'ing the crap out of mobs (BA does a fair amount of damage and has a much lower time delay), this doesn't seem to occur to Warriors though.

I am actually pro each class, but to me they are close to balanced at the moment.

Sam

I'm sorry but 2 wars BA'in a lure is nonsense... There's no way with amount of mp that would cost, not having a ago a wiz should level alot faster then both classes, but as it with PC Taos are not far behind, but as a war ofc it's gna be harder, you basically need to stack dc/a.speed and crack on... It's very boring but if you wanna level as a war that's how it's done 1 by 1, just have to man up, unless you can leech off a wiz or Tao :P
 

Andeh

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wizards, without TU, do not lvl faster than warriors. im sorry but that is a myth. Wizards AoE'in 12 mobs, will take longer than a warrior killing them 1 by 1. its just fact.
 

deano13

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wizards, without TU, do not lvl faster than warriors. im sorry but that is a myth. Wizards AoE'in 12 mobs, will take longer than a warrior killing them 1 by 1. its just fact.

I'm sorry but iv seen wiz and even Taos take out masses of vipers/orcs quicker then any warrior 1by1
 

Reverance

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I'm sorry but 2 wars BA'in a lure is nonsense... There's no way with amount of mp that would cost, not having a ago a wiz should level alot faster then both classes, but as it with PC Taos are not far behind, but as a war ofc it's gna be harder, you basically need to stack dc/a.speed and crack on... It's very boring but if you wanna level as a war that's how it's done 1 by 1, just have to man up, unless you can leech off a wiz or Tao :P

With a silly amount of SC then yes we would be "not far behind", Most of the Taos in the top list duo hunt because of the slow leveling speed.

PC really doesn't make that big a Difference I found.
 

FROZEN5

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My responses are are blunt in general... Niceties went out of the window when the community decided to be negative about every update we released.


Sam


You know what the mir community is like lol ... It has always been this way. :P
 

Andeh

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I'm sorry but iv seen wiz and even Taos take out masses of vipers/orcs quicker then any warrior 1by1

Even if that were true, the trade off is that the wizard and taoist class is harder to play, and requires more skill, if you will. a warrior consists of "click to attack > pot > press a few F keys > pot > mob dies" thats it.

with wizards and taos, you have to kite mobs which not only requires more effort for a start, but requires a somewhat higher degree of skill to do. So if wizards do lvl faster than warriors, then its deserved, as it requires more effort to play them efficiently.
 

JordanF

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Jan 29, 2013
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My responses are are blunt in general... Niceties went out of the window when the community decided to be negative about every update we released.

Wizards have low health with maximum damage to mobs.
Taoists have medium health with medium damage to mobs.
Warriors have maximum health with medium damage to mobs.


So lets put this into a calculation where:
Min = 1 point.
Med = 2 points.
High = 3 points.

Wizard = 1 + 3 = 4.
Taoist = 2 + 2 = 4.
Warrior = 3 + 2 = 5.

Warriors win the average yet they are the first and only to complain.

Sam

This. Warriors have always been for tanking and dealing big damage to single targets. Giving them a powerful aoe spell will almost turn them into a wiz with high defence. Each class got its own benefits it just sounds like most people pick the wrong class
 

Kai

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Leveling imbalance is tied to a few factors from most impact to least:

Warrior gear behind MC gear. Typical mc weapon is 9, lvl 40 weapon is MC 10, lvl 43 is MC 13. Typical dc weapon 32 (wsb isn't even the average but we can use it), lvl 40 weapon is 8 dc higher, lvl 43 is 18 dc higher.
(Edit: for whatever reason I don't see war weapons above luck 5? no clue why, but that could be a decent factor)

Edit: removed TU, until I get more info.

Casting speed is faster. (it is nice at this rate, no complaint here, just pointing out where leveling is impacted)
 
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Koriban

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Not to mention the fact, warriors (should) have far more AC than wizzies/tao's and thus repair their kit about 3x less than a wizzy would do soloing. Saving on costs/dura.

Obviously when you start grouping up, wizzies become the dominant AoE class. But then they always have been, and warriors are the dominant single target DPS class.

A wizard will never 2hit a warrior, both in equal kit equal level. Ever. (unless you've horribly unbalanced your server)
A warrior can and will 2hit a wizard with ease, perhaps 3hits. 1hit perhaps if shield is down.

So what do you want? Faster levelling, good team-fighting when in a group?

or medicore levelling and the ability to anally molest someone on your own?

2 different classes. 2 different gamestyles. Stop moaning.
 

Kai

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Jul 26, 2013
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My responses are are blunt in general... Niceties went out of the window when the community decided to be negative about every update we released.

Wizards have low health with maximum damage to mobs.
Taoists have medium health with medium damage to mobs.
Warriors have maximum health with medium damage to mobs.

So lets put this into a calculation where:
Min = 1 point.
Med = 2 points.
High = 3 points.

Wizard = 1 + 3 = 4.
Taoist = 2 + 2 = 4.
Warrior = 3 + 2 = 5.

Warriors win the average yet they are the first and only to complain.

Sam

This is why companies have community managers, because they are people that are good at communicating and dealing with others.

Issues have come up because you are not that type of person.

Where have the thoughts and ideas for some changes come from? Who was the team listening to feedback from in order to decide to change some things? Was the feedback considered on a pro-con basis? Are there testing with numbers happening (meteor strike for 800 damage)?

You need someone to liason so that you can avoid the trolls and tossers and just do what you like to do. I'm guessing thats playing and coding. I'm sure you get piles of pms and emails that have worn you down. Get someone to help with it!

---------- Post Merged at 04:03 PM ---------- Previous Post was at 03:53 PM ----------

Not to mention the fact, warriors (should) have far more AC than wizzies/tao's and thus repair their kit about 3x less than a wizzy would do soloing. Saving on costs/dura.

Obviously when you start grouping up, wizzies become the dominant AoE class. But then they always have been, and warriors are the dominant single target DPS class.

A wizard will never 2hit a warrior, both in equal kit equal level. Ever. (unless you've horribly unbalanced your server)
A warrior can and will 2hit a wizard with ease, perhaps 3hits. 1hit perhaps if shield is down.

So what do you want? Faster levelling, good team-fighting when in a group?

or medicore levelling and the ability to anally molest someone on your own?

2 different classes. 2 different gamestyles. Stop moaning.

To be fair the spawns in pb are quite nice, but the war kits are behind and between that and dura loss it does make it slower. I can get up to 65 ac on my warrior so I don't think there is an issue there.
 

WhiteTiger

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Not to mention the fact, warriors (should) have far more AC than wizzies/tao's and thus repair their kit about 3x less than a wizzy would do soloing. Saving on costs/dura.

Obviously when you start grouping up, wizzies become the dominant AoE class. But then they always have been, and warriors are the dominant single target DPS class.

A wizard will never 2hit a warrior, both in equal kit equal level. Ever. (unless you've horribly unbalanced your server)
A warrior can and will 2hit a wizard with ease, perhaps 3hits. 1hit perhaps if shield is down.

So what do you want? Faster levelling, good team-fighting when in a group?

or medicore levelling and the ability to anally molest someone on your own?

2 different classes. 2 different gamestyles. Stop moaning.

don't you mean warriors will repair there items 3 times quicker?