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Samuel

Mir Chronicles Dev
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Feb 8, 2011
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Server should be back up...

Feedback welcome as always... let me know if there are any issues as I have most likely forgotten something.

Sam
 

WildGirl

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May 26, 2013
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Thanks for making Hallucination an useless skill. Can cast TrapHexagon on vipers and Hallu not. Why does this skill even exists ?

Make this server a big arena, give players same kit, let them fight each others until they get bored because you managed to kill everything else.
 

l33tcon

Dedicated Member
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Jan 1, 2009
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had a quick test with tu, not sure if the change was implemented yet but seems ok, not completely gimp.
 

Samuel

Mir Chronicles Dev
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Feb 8, 2011
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Thanks for making Hallucination an useless skill. Can cast TrapHexagon on vipers and Hallu not. Why does this skill even exists ?

Make this server a big arena, give players same kit, let them fight each others until they get bored because you managed to kill everything else.

Your moaning that you are unable to turn a bunch of level 55 mobs against each other... Surely you knew this was a bug and didn't think to report it... Its near enough the same as being able to tame Foxes... Yet Vipers hurt more and you can hallucinate as many as you please...

Don't moan about not being able to exploit obvious bugs...

Sam
 

WildGirl

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May 26, 2013
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Your moaning that you are unable to turn a bunch of level 55 mobs against each other... Surely you knew this was a bug and didn't think to report it... Its near enough the same as being able to tame Foxes... Yet Vipers hurt more and you can hallucinate as many as you please...

Don't moan about not being able to exploit obvious bugs...

Sam

just....nvm
 
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NejDaTurk

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Aug 13, 2013
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Your moaning that you are unable to turn a bunch of level 55 mobs against each other... Surely you knew this was a bug and didn't think to report it... Its near enough the same as being able to tame Foxes... Yet Vipers hurt more and you can hallucinate as many as you please...

Don't moan about not being able to exploit obvious bugs...

Sam

Why is it a bug though? I assume the mob lvls here are based on Euro too? Like you can tame cents at 24, OmaWarriors at 26 etcetc? If so, a lvl 57 Tao on Euro (not that there was one) would be able to Hallucinate Vipers.

Have mob lvls been raised here to cater for the fact there's 8x exp? It either hasn't and therefore taming/trapping/TU/Hallucinate lvls are the same as they were on Euro but our lvls are higher due to the exp rate, or some mob lvls have been raised to stop certain things (like Hallucinating vipers) being possible.

If you were the right lvl on Euro you could hallucinate anything as far as I recall.
 

CloudJ

LOMCN n00bie
Jul 29, 2013
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Why is it a bug though? I assume the mob lvls here are based on Euro too? Like you can tame cents at 24, OmaWarriors at 26 etcetc? If so, a lvl 57 Tao on Euro (not that there was one) would be able to Hallucinate Vipers.

Have mob lvls been raised here to cater for the fact there's 8x exp? It either hasn't and therefore taming/trapping/TU/Hallucinate lvls are the same as they were on Euro but our lvls are higher due to the exp rate, or some mob lvls have been raised to stop certain things (like Hallucinating vipers) being possible.

If you were the right lvl on Euro you could hallucinate anything as far as I recall.
This isn't euro though. In euro you didn't have these problems because nobody was that high. Being able to tame foxes and hallu vipers makes certain classes/players op I think.
Sam is trying to do his best to balance the game. This means that you'll be seeing a lot of changes here and there (Some you'll like, some you won't). Keeps the game more interesting as well imho, as you have to learn to adapt to these changes.
 

PackardBell

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Feb 7, 2009
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This isn't euro though. In euro you didn't have these problems because nobody was that high. Being able to tame foxes and hallu vipers makes certain classes/players op I think.
Sam is trying to do his best to balance the game. This means that you'll be seeing a lot of changes here and there (Some you'll like, some you won't). Keeps the game more interesting as well imho, as you have to learn to adapt to these changes.

most server is based on euro lol

1. Foxes was undead in all mir2's... the fact they were tame'able here was Sam or some GM mistake.
2. any player can make a tao level 57 and hallu vipers if he want....but better lets cry about the one who worked alot to can do something others can....ye lets cry why he can and we cant
3. This means that you'll be seeing a lot of changes up to any noob pleasure, when there be some good player breaking the tops or so... GM will come and fk him/her up.

+1 m8
 

Xiez

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Aug 17, 2013
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This isn't euro though. In euro you didn't have these problems because nobody was that high. Being able to tame foxes and hallu vipers makes certain classes/players op I think.
Sam is trying to do his best to balance the game. This means that you'll be seeing a lot of changes here and there (Some you'll like, some you won't). Keeps the game more interesting as well imho, as you have to learn to adapt to these changes.

Before I begin I am not moaning, I am Simply pointing out the full silly Euro debate with mobs etc.

However you are correct this is not Euro.
There was however people that high that could tame vipers and axeomas etc on Euro. Lynz was the highest wiz on Euro (Dragon Server) I don't need to bring Phonex into it before ppl moan because she was the highest out of both servers and could tame Oma's and Vipers. She could also TU foxes since they were undead there.

The only thing that wasn't tamable/T'U able was Bosses and main subbosses since that would be plain stupid.
Now yes this might have been because there was lack of help and support in Euro therefor they never thought people could actually get to that level, Especially with the crap EXP and areas to go to, Not like here or even U.S.A with all the ancient caves etc.

I have noticed a massive change in TU but that might be simply because I have standard luck on my weap not +7 so dunno if that was made in calculations.

Anyway this is not Euro, this is a diff server and I agree somethings can be annoying where as others are abit too good, but no one can ever agree whats good and bad, so the chances everyone being happy is 0.

We can just put in our feedback and see if results are made.

rant over.
 
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WildGirl

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May 26, 2013
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Yes Samuel did another lie. And yes it is another cheap tactic to "cage" the players who lvl enough and can do stuff.

I don't need to hallu vipers, yes Samuel, but when I will be high enough to hallu orc what will happen ? You will say it was a bug again ? Will you say it wasn't the same on euro server ?

Is there any special treatment for handicapped classes like taos on this server? No Hallu / No Hiding ....no SFB next, repulsion, keep on coming.

PS every town should have a "special" sz for taoists of high lvls. And also since you like to lie so much I wouldn't be surprised if the new skills you announced almost a month ago would only exist on screenshots of this forums not in the server drop files.

Thumbs up.
 
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mStation

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Oct 29, 2003
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i just feel that the mobs levels are just too low compared to the users levels..

this can be considered a semi med-high server looking at how easy you can level..

this server is actually great but is missing some content side adjustments.. it could be kept like this but a solution would be make level +60 need much more exp and create new areas or dungeons with much higher lvl so that people can get better exp and level like a lvl 15/16 wiz would do in bichon mines..
 

deano13

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Oct 31, 2004
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The thing that went wrong here was the exp being x8 and nothing else to go with it such as Tu/hallu etc was all left at official, all he's done is corrected the mobs to be with the 8x exp
 

BLaPP

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May 8, 2013
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The thing that went wrong here was the exp being x8 and nothing else to go with it such as Tu/hallu etc was all left at official, all he's done is corrected the mobs to be with the 8x exp
+ 1
 

mStation

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Yes Samuel did another lie. And yes it is another cheap tactic to "cage" the players who lvl enough and can do stuff.

I don't need to hallu vipers, yes Samuel, but when I will be high enough to hallu orc what will happen ? You will say it was a bug again ? Will you say it wasn't the same on euro server ?

Is there any special treatment for handicapped classes like taos on this server? No Hallu / No Hiding ....no SFB next, repulsion, keep on coming.

PS every town should have a "special" sz for taoists of high lvls. And also since you like to lie so much I wouldn't be surprised if the new skills you announced almost a month ago would only exist on screenshots of this forums not in the server drop files.

Thumbs up.

unfortunately things have really changed for how they started.

i remember this was meant to be a euro clone updated version with nice graphics and nice new features..

this means that you should be able to hallucinate vipers and people should be able to TU bdd mobs..

i just feel that as euro clone the exp for every mob is too high.. this should be a test server to get things balanced and to fix bugs.. every new bug and fix balance made should result in a wipe and start fresh with players doing as beta testers

this means.. an npc random selects what kit and level you should have and what areas you should test.

when the server side bugs are fix, only then (since there is no team anymore a part from samuel) files could be released and a proper server could be made.
 

Violet9

Loyal Member
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Jun 17, 2013
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Your moaning that you are unable to turn a bunch of level 55 mobs against each other... Surely you knew this was a bug and didn't think to report it...

Hallucination is a skill, not a bug. The highest the player, the more mobs he can hallu (on Euro lvling was so slow and if a mob was lvl 55, it took the player too much time to get to that level). Vipers are lvl 55, so it's logic that a tao of lvl 57 can Hallu them lvl 55 mobs; what's the bug here???

Its near enough the same as being able to tame Foxes...

Yes it was not Euro like to tame foxes, that's why i sent you a PM about it, although I have heard of other servers where you could actually tame them, so how should I know what you're up to.

Yet Vipers hurt more and you can hallucinate as many as you please...

Yuppp... that's how Hallu always worked. You could Hallu as many mobs as you could IF you got to the specific level. Viper's lvl is 55, so get to 56 and Hallu them. Again, Euro was slow lvling, that's why ppl didnt really get to reach that.

Don't moan about not being able to exploit obvious bugs...

Sam

It's actually called "being in a fair advantage", that's why we lvl: to be able to use our skills on more mobs with higher and higher levels.
I guess ppl like to use the term "bug" for everything.
 

ViperNight

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Jul 16, 2012
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The server rate is x8 compared to euro however the mob levels in the db are still euro levels.

WG has levelled to 57 and according to euro mob level he was able to hallucinate the vipers.

The problem is that the mobs levels have not been re-done to reflect the x8 exp compared to Euro.

Now this viper mob level has been changed accordingly to reflect the x8 exp - this is correct. WG cannot hallucinate the vipers as he needs to be the correct level now the right exp rate is being reflected on the mobs too.

I take it sam has now adjusted all mobs to correctly to reflect the x8 exp rate?

He has fixed something which is now working how it should why are people moaning?
 

WildGirl

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May 26, 2013
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Now this viper mob level has been changed accordingly to reflect the x8 exp - this is correct. WG cannot hallucinate the vipers as he needs to be the correct level now the right exp rate is being reflected on the mobs too.

Viper lvl didn't change as I still can TrapHexagon/Repulse them.
 

NejDaTurk

Dedicated Member
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Aug 13, 2013
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The server rate is x8 compared to euro however the mob levels in the db are still euro levels.

WG has levelled to 57 and according to euro mob level he was able to hallucinate the vipers.

The problem is that the mobs levels have not been re-done to reflect the x8 exp compared to Euro.

Now this viper mob level has been changed accordingly to reflect the x8 exp - this is correct. WG cannot hallucinate the vipers as he needs to be the correct level now the right exp rate is being reflected on the mobs too.

I take it sam has now adjusted all mobs to correctly to reflect the x8 exp rate?

He has fixed something which is now working how it should why are people moaning?

But if everything is changed then trap/tame lvls etc should also be different I guess. So instead of being able to tame Black Mags for example at 26, now they would be tameable at 40 or whatever level is correct for x8 exp? Just doesn't seem right. Or are we leaving things like that as they were on Euro, but changing things that provide an advantage such as TU'ing some mobs and Hallucinating some mobs? Which again, isn't the right way to go.

The main thing that would sort it all would be higher level content, as people are outlvlng the current content way too fast.

I think the issue here is referring to it as a ''bug'', insinuating that people are bug exploiting for hallucinating mobs that, at their current lvl, they should be able to hallucinate. Taming foxes could be considered a bug as they should be undead and therefore not able to be tamed, but hallucinating a mob that you're at the correct lvl for isn't a ''bug'', it's a benefit/reward for reaching a high lvl.