Thanks for making Hallucination an useless skill. Can cast TrapHexagon on vipers and Hallu not. Why does this skill even exists ?
Make this server a big arena, give players same kit, let them fight each others until they get bored because you managed to kill everything else.
Your moaning that you are unable to turn a bunch of level 55 mobs against each other... Surely you knew this was a bug and didn't think to report it... Its near enough the same as being able to tame Foxes... Yet Vipers hurt more and you can hallucinate as many as you please...
Don't moan about not being able to exploit obvious bugs...
Sam
Your moaning that you are unable to turn a bunch of level 55 mobs against each other... Surely you knew this was a bug and didn't think to report it... Its near enough the same as being able to tame Foxes... Yet Vipers hurt more and you can hallucinate as many as you please...
Don't moan about not being able to exploit obvious bugs...
Sam
This isn't euro though. In euro you didn't have these problems because nobody was that high. Being able to tame foxes and hallu vipers makes certain classes/players op I think.Why is it a bug though? I assume the mob lvls here are based on Euro too? Like you can tame cents at 24, OmaWarriors at 26 etcetc? If so, a lvl 57 Tao on Euro (not that there was one) would be able to Hallucinate Vipers.
Have mob lvls been raised here to cater for the fact there's 8x exp? It either hasn't and therefore taming/trapping/TU/Hallucinate lvls are the same as they were on Euro but our lvls are higher due to the exp rate, or some mob lvls have been raised to stop certain things (like Hallucinating vipers) being possible.
If you were the right lvl on Euro you could hallucinate anything as far as I recall.
This isn't euro though. In euro you didn't have these problems because nobody was that high. Being able to tame foxes and hallu vipers makes certain classes/players op I think.
Sam is trying to do his best to balance the game. This means that you'll be seeing a lot of changes here and there (Some you'll like, some you won't). Keeps the game more interesting as well imho, as you have to learn to adapt to these changes.
This isn't euro though. In euro you didn't have these problems because nobody was that high. Being able to tame foxes and hallu vipers makes certain classes/players op I think.
Sam is trying to do his best to balance the game. This means that you'll be seeing a lot of changes here and there (Some you'll like, some you won't). Keeps the game more interesting as well imho, as you have to learn to adapt to these changes.
+ 1The thing that went wrong here was the exp being x8 and nothing else to go with it such as Tu/hallu etc was all left at official, all he's done is corrected the mobs to be with the 8x exp
Yes Samuel did another lie. And yes it is another cheap tactic to "cage" the players who lvl enough and can do stuff.
I don't need to hallu vipers, yes Samuel, but when I will be high enough to hallu orc what will happen ? You will say it was a bug again ? Will you say it wasn't the same on euro server ?
Is there any special treatment for handicapped classes like taos on this server? No Hallu / No Hiding ....no SFB next, repulsion, keep on coming.
PS every town should have a "special" sz for taoists of high lvls. And also since you like to lie so much I wouldn't be surprised if the new skills you announced almost a month ago would only exist on screenshots of this forums not in the server drop files.
Thumbs up.
Your moaning that you are unable to turn a bunch of level 55 mobs against each other... Surely you knew this was a bug and didn't think to report it...
Its near enough the same as being able to tame Foxes...
Yet Vipers hurt more and you can hallucinate as many as you please...
Don't moan about not being able to exploit obvious bugs...
Sam
Yet Vipers hurt more and you can hallucinate as many as you please...
Now this viper mob level has been changed accordingly to reflect the x8 exp - this is correct. WG cannot hallucinate the vipers as he needs to be the correct level now the right exp rate is being reflected on the mobs too.
The server rate is x8 compared to euro however the mob levels in the db are still euro levels.
WG has levelled to 57 and according to euro mob level he was able to hallucinate the vipers.
The problem is that the mobs levels have not been re-done to reflect the x8 exp compared to Euro.
Now this viper mob level has been changed accordingly to reflect the x8 exp - this is correct. WG cannot hallucinate the vipers as he needs to be the correct level now the right exp rate is being reflected on the mobs too.
I take it sam has now adjusted all mobs to correctly to reflect the x8 exp rate?
He has fixed something which is now working how it should why are people moaning?
