Archer/sin op or fine?

Mu online season 21 - grand opening

Insinia123

Dedicated Member
Dedicated Member
May 6, 2013
404
27
55
From what iv seen so far from streams to me archer seems overpowered 3 hits most mobs and seems to be able to tank a few of the bosses/kill them pretty easy considering its in shop gear. I have yet to see its pvp ability but if it's anything like the pve it will dominate the server.

Sins will they have an attack speed cap? Other servers struggle with this class mainly due to the high amount of burst damage they have due to not needing to gem much att speed and being able to focus on accuracy and dc meaning they hit hard and don't miss. I know they have low health but they don't need much to take down most mobs and people.

I dunno what others think just my opinion and yes I know a lot of balancing still needs to be done with all the classes. Flame away.
 
  • Like
Reactions: MrMcD

deano13

Golden Oldie
Golden Oldie
Oct 31, 2004
2,514
229
250
London, England
From what iv seen so far from streams to me archer seems overpowered 3 hits most mobs and seems to be able to tank a few of the bosses/kill them pretty easy considering its in shop gear. I have yet to see its pvp ability but if it's anything like the pve it will dominate the server.

Sins will they have an attack speed cap? Other servers struggle with this class mainly due to the high amount of burst damage they have due to not needing to gem much att speed and being able to focus on accuracy and dc meaning they hit hard and don't miss. I know they have low health but they don't need much to take down most mobs and people.

I dunno what others think just my opinion and yes I know a lot of balancing still needs to be done with all the classes. Flame away.

Archers deffantly need a dmg nerf, there dmg is stupid, like you say watching from the streams they seem to be 3-4 hitting semi hard mobs, also like you say there way to tanky also. Sins seem ok, aslong as there's some kind of speed cap.
 
  • Like
Reactions: Insinia123

PRIMO

Dedicated Member
Dedicated Member
Jun 18, 2006
222
27
55
Nottingham
isn't that the point of archer? high damage, single shot?

if their damage was the same as that of thunderbolt or whatever, they would effectively be a **** wizard.

if they dont have any aoe spells, then they need to do more damage on a single hit to balance surely?
 
Last edited:

Insinia123

Dedicated Member
Dedicated Member
May 6, 2013
404
27
55
Surely then it should have less hp or lower defence stats so it cannot tank and has to stay at the back to stay alive.
 
  • Like
Reactions: deano13

deano13

Golden Oldie
Golden Oldie
Oct 31, 2004
2,514
229
250
London, England
isn't that the point of archer? high damage, single shot?

if their damage was the same as that of thunderbolt or whatever, they would effectively be a **** wizard.

Have you even been watching any love steams? At 33 in a basic shop kit an archer can tank bosses and is killing mobs in 3-4 hits in semi rare places, iv seen an archer and Tao kill KS IWTS and even KH at such low level.. Sins and wars have mediocre dmg and seem to get hurt more, archer tanking KH at level 33 isn't right in my eyes whilst sins and war struggle to even scratch bosses.. Archer is way OP as it is IMO.
 

reecew

LOMCN Veteran
Veteran
Feb 23, 2010
1,798
6
125
Newcastle
people going on about lowing damage of archer if so they will be killing things so slow archer damage is fine imo they will fall off later killing 1 by 1 till late game thats a big enough nerf as it is..
 

PRIMO

Dedicated Member
Dedicated Member
Jun 18, 2006
222
27
55
Nottingham
@insinia
agreed, my issue was with the damage bit. it needs to be a glass cannon.

@deano13
i never said their tankiness doesnt need adjusting, just said they should have a high damage output for reasons stated above.
 
Last edited:

deano13

Golden Oldie
Golden Oldie
Oct 31, 2004
2,514
229
250
London, England
people going on about lowing damage of archer if so they will be killing things so slow archer damage is fine imo they will fall off later killing 1 by 1 till late game thats a big enough nerf as it is..

If there dmg is kept how it is then there hp should be reduced, as there way to tanky, carnt have both, either be a all out DPS class and get owned once hit, or have semi decent dmg and higher hp.
 

Insinia123

Dedicated Member
Dedicated Member
May 6, 2013
404
27
55
@insinia
agreed, my issue was with the damage bit. it needs to be a glass cannon.

@deano13
i never said their tankiness doesnt need adjusting, just said they should have a high damage output for reasons stated above.

id say reduce its defence stats and health it can keep damage but cannot get close to mobs and bosses. Otherwise damage has to be nerfed it can't tank like a warr and hit like a sin.
 

reecew

LOMCN Veteran
Veteran
Feb 23, 2010
1,798
6
125
Newcastle
damage is being reduced by 15% so iv heard that's a hard nerf for killing things 1 by 1 until late game.. shame people are trying to make them useless before they even play the class themselves and assassins could kill iwt and other things with tao and psn's most class's could and even the wizard could as they were walling KS or they couldn't of killed it, as it was caning everyone.
 
Last edited:

PRIMO

Dedicated Member
Dedicated Member
Jun 18, 2006
222
27
55
Nottingham
i only commented on the damage lol. i have not seen enough to comment on hp/defense.

how i understood things was the archer can do serious damage, but only to one mob at a time. this would mean they are equal in killing power over a given period of time because the other classes can attack multiple targets at once. all in all they will kill roughly the same amount of mobs in the same amount of time giving balanced gameplay but still having strengths and weaknesses to each class.
 

reecew

LOMCN Veteran
Veteran
Feb 23, 2010
1,798
6
125
Newcastle
imo ac/amc maybe needs lowered hp should be fine because they will be getting 1 shotted off warriors as they have no shield or anything anyways.
 

deano13

Golden Oldie
Golden Oldie
Oct 31, 2004
2,514
229
250
London, England
i only commented on the damage lol. i have not seen enough to comment on hp/defense.

how i understood things was the archer can do serious damage, but only to one mob at a time. this would mean they are equal in killing power over a given period of time because the other classes can attack multiple targets at once. all in all they will kill roughly the same amount of mobs in the same amount of time giving balanced gameplay but still having strengths and weaknesses to each class.

We'll from the live streams archers are tanking like a boss, and dealing out stupid amounts of dmg.. Keep the dmg as it is and half there hp or lower there defense likes been stated above.

---------- Post Merged at 10:03 PM ---------- Previous Post was at 10:01 PM ----------

Also have you not seen there frost arrow? It basically slows every hit... Purple and blue
 

Koriban

Addict
Legendary
Loyal Member
Aug 18, 2006
5,842
215
260
Brighton
They're lvl 33. Stop trying to balance it based on this info, we've yet to see anything yet.
 

daneo1989

I am Ancient.
Staff member
Super Moderator
Dec 5, 2005
6,033
1
276
330
UK
Its quite shocking really.. Its not even been released and people are already complaining about these 2 Classes being Over Powerd.
Are you so set in your ways with only having the perfect 3 classes?

Archer's tanking Bosses is kinda bad, kinda takes away the fundermetal of the Assassin and Warrior. So lowering the HP/AC/MAC is a good idea and regarding their damage isnt that the whole point.. instead of reducing the damage they do how about reducing the Speed of their attack's. I have played many MMORPG's and Archers are not known for the their cast speed.

people moaning about killing Such bosses at low level's try explain this, On Euro (Dragon) i struggled to kill a OmaWarrior at level19-22 (Warrior) but on a Wizard i was killing them all day starting at level7, Why is this? 1 Reason is One class is point to point contact and the other is Ranged. If you use the right tactic's you can kill any boss you want. It all depends on there attack type. IE Magic/Melee

so here's i believe the classes pan out and should remain

Warrior - Med Damage, High Defence, Med Attack
Taoist - Med Damage, Med Defence, Med Attack
Wizard - High Damage, Low Defence, Slow Attack
Assassin - Low Damage, Med Defence, Fast Attack
Archer - High Damage, Low Defence, Very Slow Attack

This is my opinion not many people will agree.
 
Last edited:

Insinia123

Dedicated Member
Dedicated Member
May 6, 2013
404
27
55
Its quite shocking really.. Its not even been released and people are already complaining about these 2 Classes being Over Powerd.
Are you so set in your ways with only having the perfect 3 classes?

Archer's tanking Bosses is kinda bad, kinda takes away the fundermetal of the Assassin and Warrior. So lowering the HP/AC/MAC is a good idea and regarding their damage isnt that the whole point.. instead of reducing the damage they do how about reducing the Speed of their attack's. I have played many MMORPG's and Archers are not known for the their cast speed.

people moaning about killing Such bosses at low level's try explain this, On Euro (Dragon) i struggled to kill a OmaWarrior at level19-22 (Warrior) but on a Wizard i was killing them all day starting at level7, Why is this? 1 Reason is One class is point to point contact and the other is Ranged. If you use the right tactic's you can kill any boss you want. It all depends on there attack type. IE Magic/Melee

so here's i believe the classes pan out and should remain

Warrior - Med Damage, High Defence, Med Attack
Taoist - Med Damage, Med Defence, Med Attack
Wizard - High Damage, Low Defence, Slow Attack
Assassin - Low Damage, Med Defence, Fast Attack
Archer - High Damage, Low Defence, Very Slow Attack

This is my opinion not many people will agree.


its not that people are complaining we just want more balance on the server before it's released so it doesn't go live and one class dominates the server like what happens with most servers. The more the server is balance during closed beta the better. We all want this server to work and people my see us voicing out opinions as moaning but it's not we are just trying to help create a long lasting decent server we can all enjoy no matter what class we choose.
 

daneo1989

I am Ancient.
Staff member
Super Moderator
Dec 5, 2005
6,033
1
276
330
UK
its not that people are complaining we just want more balance on the server before it's released so it doesn't go live and one class dominates the server like what happens with most servers. The more the server is balance during closed beta the better. We all want this server to work and people my see us voicing out opinions as moaning but it's not we are just trying to help create a long lasting decent server we can all enjoy no matter what class we choose.


I do agree with some of your point's the longivity of the server has tobe the main key of balancing. If people are so worried about the unbalanced of the 2 new classes then you need tobe looking at all the classes as a Whole not just pointing out one class because it dose high damage at range. The most over powered class has always been Taoist's and it always will be.
 

daneo1989

I am Ancient.
Staff member
Super Moderator
Dec 5, 2005
6,033
1
276
330
UK
The Archer... say no more, end of the diddyay if the Archer works ill **** in my hands n clap.

Three hero's for a reason.. reason being balance.

Cant always be set in the old ways, you need to bring new content to keep Old and New players coming back.