Taoist cast speed

Hyd

Dedicated Member
Dedicated Member
Sep 25, 2013
145
6
45
Middlesbrough
Not a bug so I guess this area is best suited.

I think Taoist cast speed should be raised a little. It's taking too long (relative to before) to begin a fight. I didn't notice it as much at first as I haven't played a Taoist in Mir2 for quite some time. It's most noticeable when an 'oh ****' situation arises and you're constantly playing catch up. You have the dilemma of you should renew buffs but if you do that you'll get too behind on healing.

Stupidly I took 7 hp pots to kill Quest RME for the RMS quest. This resulted in me having to heal with massheal and healing to keep myself topped up, if I stopped to poison/rev/SFB I became too far behind on heals so I was forced to poison kill it whilst spamming heals. Obviously this was my mistake but it made me realise just how slow the cast speed is in relation to how it was on Ace.

The implications this will have on Taoists solo leveling speed will be harsh too.


Just putting my opinion across, it's not a bug nor is it game breaking but it does feel sluggish.
 
  • Like
Reactions: Insinia123

Koriban

Addict
Legendary
Loyal Member
Aug 18, 2006
5,842
215
260
Brighton
So, you solod RME As a tao with 7 health pots, and you want them buffed?

Come off it.
 

WildGirl

LOMCN Veteran
Veteran
May 26, 2013
708
27
90
Ethernet
If you want just go for Warrior or Assassin class, pretty sure they will be OP on this server.
 

Hoody

Banned
Banned
Veteran
Mar 26, 2004
274
9
44
So, you solod RME As a tao with 7 health pots, and you want them buffed?

Come off it.


full amc kit on a tao in rme, youll never need a hp pot :O


i did say the cast speed change mite be ****, for taos trying to poison lures/heal/buff its pointless, the last cast speed change twisted totaly gave up poisoning mobs! so more then lightly youll have to give up somthing to the the rest!


and not everyone hunts with 3 taos so dont say "well get another tao to poison and another to buff "
 

Aldor

Dedicated Member
Dedicated Member
Aug 16, 2013
240
7
45
i did say the cast speed change mite be ****, for taos trying to poison lures/heal/buff its pointless, the last cast speed change twisted totaly gave up poisoning mobs! so more then lightly youll have to give up somthing to the the rest!


and not everyone hunts with 3 taos so dont say "well get another tao to poison and another to buff "

Hmm, maybe PoisonSword should apply red poison too to help the taos out? :P
 

xXxX

Golden Oldie
Golden Oldie
Mar 9, 2005
707
35
115
Seriously? the server has been made so tao friendly dunno how a tao can dare complain lmao.

*Swaps ammys automatically
*Swaps between red n green psns auto
*2 skellys or skelly,shin combo
*recalls both pets with 1 cast
 

Hoody

Banned
Banned
Veteran
Mar 26, 2004
274
9
44
Seriously? the server has been made so tao friendly dunno how a tao can dare complain lmao.

*Swaps ammys automatically
*Swaps between red n green psns auto
*2 skellys or skelly,shin combo
*recalls both pets with 1 cast

well since there isnt a stat ingame called "cast speed" on items i think its a fair point to complain about it being slow, where as other classes can get attack speed! magic users cant -.-

and oh man totaly unfair taos can recall a pet with one spell cast, when i wanna heal 60 hp on my warrior i gotta use 3 small hp pots! taos only need to use one heal and they recover 60 hp!

and tao weaps hand weight isnt as high was warriors! why do warriors get the heavy weapons? its not fair since i play a female character and she only have small hands and waving a j mace with 80 hand weight over her head isnt fair! the soul spring wand is only 15 hand weight! bloody favouritism!


playing a tao isnt an easy thing to do well, so if things are made abit user friendly who cares? when a warrior just needs to "left mouse click" 80% of the time!
 

daneo1989

I am Ancient.
Staff member
Super Moderator
Dec 5, 2005
6,033
1
276
330
UK
If you want the cast speed increasing remove the ability to have 2 pets
 

Insinia123

Dedicated Member
Dedicated Member
May 6, 2013
404
27
55
Agree with hyd on this one Tao cast speed is to slow complain all you want but it's hard enough getting one Tao to hunt with let alone a few of them which is what you will need if you want constant buffs and heals.

Taoist casting speed seems slow dont have time to cast sfb before having to heal again. Personally think if this is to nerf Taos it's the wrong thing to do apart from the damage side this massively impacts there ability to support in group situations. It means it will take a Tao a lot longer to fully buff the group as they have three separate buffs to perform then they have to poison and curse then potentially purify members as well as heal member and rev mobs/bosses. To me it doesn't make sense to nerf their cast speed when you take into account they have all these actions to perform before they can even start to do some damage.
 

Hyd

Dedicated Member
Dedicated Member
Sep 25, 2013
145
6
45
Middlesbrough
So many idiots quick to comment with ridiculous posts.

Cast speed has been nerfed. I'm suggesting you undo these changes (that none of you have played with the exception of Insinia) which therefore puts them to how they were on Ace.

As I clearly stated... QUEST RME that you must solo by quest design, a level 35 quest I may add which I done at level 40.


I've never been a fan of making something ridiculously quick (WT now) or making something cast slower (Taos cast speed), to me it's an unintelligent way of balancing things.


Healers have an order to do things, like apply poison/buffs before any heals are cast, the shorter the cast speed the longer this takes. Taos don't lose out, the other classes do. By all means reduce the cast speed of offensive attacks but slowing defensive spells has no use.
 

Pottsy

Legend
Legendary
Feb 26, 2004
3,278
259
309
So many idiots quick to comment with ridiculous posts.

Cast speed has been nerfed. I'm suggesting you undo these changes (that none of you have played with the exception of Insinia) which therefore puts them to how they were on Ace.

As I clearly stated... QUEST RME that you must solo by quest design, a level 35 quest I may add which I done at level 40.


I've never been a fan of making something ridiculously quick (WT now) or making something cast slower (Taos cast speed), to me it's an unintelligent way of balancing things.


Healers have an order to do things, like apply poison/buffs before any heals are cast, the shorter the cast speed the longer this takes. Taos don't lose out, the other classes do. By all means reduce the cast speed of offensive attacks but slowing defensive spells has no use.

Might come across as favourtism, a Tao is what I will be playing lol.

But I totally agree with this.

By all means, slow the cast of certain spells (Such as Curse etc). But the main ones such as Healing, Buffs, Hide and SFB should not be touched...they are the bread and butter that makes a Tao able to do his job...it's equivilent to you reducing cast time of Wizzys TBolt

It's a very lazy approach to do a global reduction as oppose to carefully choosing what to reduce

Just FYI, before people start spamming "So you want to be able to solo everything?!"

Bit of information for you....WE CAN ALL SOLO EVERYTHING! The only thing these types of changes do, is how long it will take....you think this will stop a Tao solo'ing? Of course not....it will just take them longer, it changes nothing but fking over the group their with on important hunts
 
Last edited:

daneo1989

I am Ancient.
Staff member
Super Moderator
Dec 5, 2005
6,033
1
276
330
UK
So many idiots quick to comment with ridiculous posts.

Cast speed has been nerfed. I'm suggesting you undo these changes (that none of you have played with the exception of Insinia) which therefore puts them to how they were on Ace.
.
You want casting speed increased then something else should be sacrificed, remove the abilitie of a second pet, unless its a Summon Holy Deva combo

maybe adding casting speed is a good way Togo with bow Taoists and Wizards fast casting medish SC/MC to the slow casting higher SC/MC
 
Last edited:

Sanity

LOMCN VIP
VIP
Nov 7, 2007
3,881
186
280
So many idiots quick to comment with ridiculous posts.

Cast speed has been nerfed. I'm suggesting you undo these changes (that none of you have played with the exception of Insinia) which therefore puts them to how they were on Ace.

As I clearly stated... QUEST RME that you must solo by quest design, a level 35 quest I may add which I done at level 40.


I've never been a fan of making something ridiculously quick (WT now) or making something cast slower (Taos cast speed), to me it's an unintelligent way of balancing things.


Healers have an order to do things, like apply poison/buffs before any heals are cast, the shorter the cast speed the longer this takes. Taos don't lose out, the other classes do. By all means reduce the cast speed of offensive attacks but slowing defensive spells has no use.

Sam may have changed this since i last read his comment on cast speed but he said that it was nerfed but still slightly better then normal which means your cast speed is still buffed, your making it sound like it's slower then normal.

When the change happend on Ace it was stupid and extremely overpowered, it changed everything, it made bosses a lot easier and it made casters that much harder to get to for a warrior in pvp.

If it was me i would increase certain skills like SFB for better leveling, but i would never touch Heal,Poison or buffs.
 
  • Like
Reactions: MrMcD

xXxX

Golden Oldie
Golden Oldie
Mar 9, 2005
707
35
115
well since there isnt a stat ingame called "cast speed" on items i think its a fair point to complain about it being slow, where as other classes can get attack speed! magic users cant -.-

and oh man totaly unfair taos can recall a pet with one spell cast, when i wanna heal 60 hp on my warrior i gotta use 3 small hp pots! taos only need to use one heal and they recover 60 hp!

and tao weaps hand weight isnt as high was warriors! why do warriors get the heavy weapons? its not fair since i play a female character and she only have small hands and waving a j mace with 80 hand weight over her head isnt fair! the soul spring wand is only 15 hand weight! bloody favouritism!


playing a tao isnt an easy thing to do well, so if things are made abit user friendly who cares? when a warrior just needs to "left mouse click" 80% of the time!

dunno what your babbling on about as i was simply pointing out the new benefits tao's currently have as opposed to how they normally are, where do you see me saying that they overpowered? you fool.

If anything i happen to think that they are nice changes.

/KENPACHI
 
Last edited:

Hoody

Banned
Banned
Veteran
Mar 26, 2004
274
9
44
if cast speed is kept the same i think it would be fair to remove attack speed from items, leave to attack speed skill exclusive for sins!

main reason i hate the casting speed change is it already effects hard to play classes in a bad way! already hard to play classes get made harder to play! :(

were as easy mode classes like warrior just get it easier to kill a wiz/tao with slower cast speeds! in a group fight i think wizzies are gunna spend more time putting shield back up rather then casting an offensive spell D:

and i bringing wizzies up since the casting speed would more then lightly be a universal thing for all spell casters! not sure if you can just tweak class casting speeds?


if it does get changed im so chanting "told you so, told you so" to sam! yes im a child :)

---------- Post Merged at 05:57 PM ---------- Previous Post was at 05:54 PM ----------

Has been suggested countless times but it's like telling to a brick wall :)
too true!

im a pretty decent wiz but since the casting speed change im kinda thinking "ah **** playin a wiz" now :(

bad wizzies are gunna be worse! :O
 

Insinia123

Dedicated Member
Dedicated Member
May 6, 2013
404
27
55
Tbh playing the test server is at the moment just looking like yet another warr/sin server tested with Tao and wizz neither could beat a warrs auto pot which is bad when the warrs only amc item was its armor. I'm not saying make Tao and wizz op but something needs to change.