So, what determines this currently? Before it was if you were on a Single Core PC with ACPI on Windows XP.
Now I know you've limited the frames, but weirdly certain people skip (in-game running faster than others) whilst certain people don't and it appears differently to other people.
It's 100% not down to specs of computer, as I'm by far on the best specced computer and don't notice myself skipping ahead of anyone. Is it still better to go single core? What optimisations have you made to the Code that's different to 2.3 standard?
Sadly this is an important aspect of Mir that could do with answering, as Speed in-game is often what makes someone win a fight. I was hoping this didn't exist and everyone was the same speed but I guess that'll never happen lol
Now I know you've limited the frames, but weirdly certain people skip (in-game running faster than others) whilst certain people don't and it appears differently to other people.
It's 100% not down to specs of computer, as I'm by far on the best specced computer and don't notice myself skipping ahead of anyone. Is it still better to go single core? What optimisations have you made to the Code that's different to 2.3 standard?
Sadly this is an important aspect of Mir that could do with answering, as Speed in-game is often what makes someone win a fight. I was hoping this didn't exist and everyone was the same speed but I guess that'll never happen lol
