What to expect after reboot.

d1craig

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Aug 12, 2010
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sounds really good. great work.

but why the reduction to yellow poison? no1 is or has been moaning about how OP or UP warriors where. now you have made more work for yourself because we know you will feel the need to make them feel better about the change. IMO it is completely unnecessary.
 

Woodiex3

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you've got to be taking the piss... warriors from day one was absolutely stupid and with 7 luck on a warrior you'd hit 300 + every hit with the stupid TDB every hit and for one it shouldn't even be like that if you didn't want slaying don't learn it and lose the acc simple it shouldn't be toggled.

lol good luck on getting luck 7 on a warrior weapon.
 

Ellmo

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The whole patch sounds great but I would like to know if the Assassin's HP increase is the same as when we were testing. That was too much. At 46, FirePhoenix had 518hp base without any HP added items. That's too much, mate. I seem to remember that the only person who was in favour of an increase that large was the lone Sin we had testing lol. Please rethibk this if that is the case.
 

Ellmo

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The yellow damage was tested pretty thoroughly at the new (intended) rate and it's fine, bud.
 

grimlife

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Thanks alot for the pre-warning for gamegold being doubled...... again.....-.-
brought some this morning and now i just feel cheated..... thanks alot...
mayb you would be so kind to double mine?:S



Alot of the changes look really good!
Some others im very unsettled about, but we will see when we are ingame :)



Does this now mean Wiz's lightning spell will now stun? 0.o
 
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Xx69xX

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Dec 2, 2005
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Adv post - Flash dash is stun (yelow poison) same as war TDB and archer multi hits(not sure skill name)

Ah right, Thanks for leting me kow.

I cant really see 1.5- 1.2 making a HUGE difference, but just my opinon.
 

Shane/Banshee

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lol good luck on getting luck 7 on a warrior weapon.


lucking weps is not hard on here. just need to pick the right wep. we did fates being easiest and, dsword is a great warrior wep, then i would try wsb. when they drop.

didnt warriors get lucked weps on ace mir ( never played it just visited) from what i understand its easier then there.
 

peterpan

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Mar 1, 2014
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LOL curse immunity. Why would you do this?
Pk ing was always thought of as a minority and they were hunted. Lord IronFist huts in oma cave. Laoman hunts in bugcave. Pvp wasnt the most important part of mir til it started going downhill. Ask anyone who was HoG or one of the other big guilds from before the sinking. FoH maybe think seen trokanda around.
You seem to be helping the minorty group all the time. Free for all SW. That didnt work did it. Kill someone to get fate weap. Kill to repair weap. (for those of you who dont already make a noob on a diff account just for dying)
 

alison87

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Nice work. Hope it all goes smoothly an bug free. Still a little annoyed about the duration of the event tho (busy all weekend and free all next week! lol)
 

omenking

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Thanks alot for the pre-warning for gamegold being doubled...... again.....-.-
brought some this morning and now i just feel cheated..... thanks alot...
mayb you would be so kind to double mine?:S



Alot of the changes look really good!
Some others im very unsettled about, but we will see when we are ingame :)



Does this now mean Wiz's lightning spell will now stun? 0.o

I know what you mean, I bought 20,000 GG last night, If I had known I would of waited until after this Patch for potentially 40,000 GG :(
 

Koriban

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Aug 18, 2006
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The whole patch sounds great but I would like to know if the Assassin's HP increase is the same as when we were testing. That was too much. At 46, FirePhoenix had 518hp base without any HP added items. That's too much, mate. I seem to remember that the only person who was in favour of an increase that large was the lone Sin we had testing lol. Please rethibk this if that is the case.

+1 to this.

I think simply buffing archer/sins health pool is a lazier way of going about it, in my honest opinion. Not a dig at you Samuel as you know I appreciate the work you do, but I feel spending more time testing with more of a broader input from multiple sins instead of just Jamie (who sorry to say is incredibly bias towards his class, but then who isn't) would have done you some good.

However, I'm sure if the health buff was too much Samuel will change it. Don't expect anything to change though really, the reason sins and archers are dying in pvp was more a problem of damage amplifiers, not their low health pool. PvE my only fear is sins have become untouchable, and perhaps even PvP when they get their most important spell. This is something I hope Samuel and the team keeps a close eye on.
 
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alison87

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Jan 29, 2014
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Also, have to agree with the curse immunity being a bad idea. Ppl on the other thread saying they dont pk or have left the server coz of it. I suggest increase of pk points for random pk to discourage it then u add this to encourage ppl to pk.weird logic.
 

eternallight

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Is there a way to code HP stats to change depending on where you hunt. The Increased HP is for the higher level stuff but it will just make facerolling BDD/PSC/PT even easier. im sure it would be a pain to design and a whole load of work but i think it is the best solution to this from a PvE persepctive. if it was dont for pvp balance then i will ahppily admit i got the wrong end of the stick. I will enjoy the hp increase on my sin.

Sounds like a whole load of effort has gone into 1.9 and I just wanted to say thanks
 
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Shane/Banshee

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i think its part of the grief coming from guild wars? leaving guild mid fight and the attacker cant tell. bam bye bye luck?

---------- Post Merged at 07:36 PM ---------- Previous Post was at 07:35 PM ----------

i think its part of the grief coming from guild wars? leaving guild mid fight and the attacker cant tell. bam bye bye luck?