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Koriban

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I remember him having luck 4 or 5 on skype and him saying hes hitting 200's all the time or nearly all the time.

I fail to see how that's possible, when with 80DC my max hit TDB would hit 180~ damage.

At best he'd be hitting 130 (65x2) consistantly with tdb's with the DC he has in a luck7 dsword. That's with speed 2. This is very little compared to assassins luck7 a.speed8 doubleslash fatalsword DPS.

Would appreciate people who comment post factual statements - not speculation, or this thread will just become pointless.

Imo, luck7 is the problem. If Luck7 wasn't obtainable, balancing these classes would be a much easier task.
 

rayray

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---------- Post Merged at 07:18 PM ---------- Previous Post was at 07:17 PM ----------

yeh remove luck 7 , **** the ppl that put the effort in to get it..... every has same chance to get luck7 stop ur bitching and start bene'ing

also nerf sin's more pls. remove +8 attk spd

remove the ability of poison sword to stop a mob / bosses regen

make them all use basic dresses and wooden sword .

thanks o.O


also war with l7 > sin with l7 NO PROBS! mayb try gettin luck 7 on war then complain.
 

Shak

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---------- Post Merged at 07:18 PM ---------- Previous Post was at 07:17 PM ----------




also war with l7 > sin with l7 NO PROBS! mayb try gettin luck 7 on war then complain.

Luck+7 a fatesword? ( same chances to luck u sed ) would be so shitty!
 

Exwizz

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I fail to see how that's possible, when with 80DC my max hit TDB would hit 180~ damage.

At best he'd be hitting 130 (65x2) consistantly with tdb's with the DC he has in a luck7 dsword. That's with speed 2. This is very little compared to assassins luck7 a.speed8 doubleslash fatalsword DPS.

Would appreciate people who comment post factual statements - not speculation, or this thread will just become pointless.

Imo, luck7 is the problem. If Luck7 wasn't obtainable, balancing these classes would be a much easier task.


This was before the Tdb nerf.

And when i say him hitting.. does not necessarily mean tdb, warriors also have other spells IE flaming sword... im commenting on what i know wether it was post tdb nerf or not.
 

rayray

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Luck+7 a fatesword? ( same chances to luck u sed ) would be so shitty!

purifer sword or w.e somthing that doesnt have a big dc gap obv..

its do-able , just no1 has done it yet.
 

Shak

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purifer sword or w.e somthing that doesnt have a big dc gap obv..

its do-able , just no1 has done it yet.

Would do more DPS with a luck+3 Dsword anyways, u sins get a vgood free weap with FateBlades, and "easy" to luck!
 

ziiid

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Would do more DPS with a luck+3 Dsword anyways, u sins get a vgood free weap with FateBlades, and "easy" to luck!

I will pass on "easy" to luck up to enzure :P.

On another note as much fun as general speculation is, after reading this thread gms can make the classes and compare the dps on a high level monster (say lost ship or orcs, orc boss etc) and compare lk 7 on wars and sins on a variety of weps, with speed 8 lk7 warriors with rage vs speed8 lk 7 sins, comparisons without luck, current kits and luck 1 comparisons etc.
 

Shak

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with speed 8 lk7 warriors with rage vs speed8 lk 7 sins, comparisons without luck, current kits and luck 1 comparisons etc.

aspeed8 warriors? why would u compare " Best aspeed kit ever seen " with your one button 8aspeed
 

FaithKING69

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aspeed8 warriors? why would u compare " Best aspeed kit ever seen " with your one button 8aspeed

Cos all wars will have 8 att speed after patch 2.0?
Or admins make it more rare than blades of magi.
 

rayray

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aspeed8 warriors? why would u compare " Best aspeed kit ever seen " with your one button 8aspeed


1: ur doing alot of assuming

2: luck 7 on purifer sword will beat ur d sword dps np.

3: warriors are used to completely rape'n sins, and imo still have the upper hand - u crying on about haste, how about us sins cry about how much ac and dc rage and pf give? what about nerfing that? (same thing as nerfin haste really)

while we're at it why does the yellow psn from tdb last twice as long as the yellow psn from flash dash????????

its not like wars are givin up there dps to land yellow psn like sin's have to, so surely it should be the other way round.

tao's- deva OP

archers- arrow barrarge op

war- dash OP (imo needs few seconds cooldown) spamming dash can get war outta almost any situation.

sin- zzzzz

wiz- zzzzz
 

Mystickiller

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Takes me 6-7hits to melt down a wars hp 2-3 on tao 3-4 on wiz 4-5 on sin and 2 on archer. Tbh sin vs sin its whoever has the most suns and vs war its do they have acc? Well your pretty much ****ed if they do and can dash you as sins have absolutely no escape until shadow step. Once you've committed to a fight on sin it's either kill/be killed/rt/tt
 

deano13

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I know your busy bud, but is there any ideas as to what's going on with the class? A lot of good info in this post.
 

davey_boyy

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I know your busy bud, but is there any ideas as to what's going on with the class? A lot of good info in this post.

Sins are fine they do good consistent damage and with luck7 and high dc they are amazing, sins are not one of the classes that need to be looked at. Iv seen you ingame and your kit is dire its literally shop kit.. so I dont know why your complaining about sins damage when you have no DC kit lol, Learn to play sin on ppl who know how to use them and with good DC are deadly.
 

The NightAngel

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Sins are fine they do good consistent damage and with luck7 .

Stopped reading rite there.
Luck 7 is not a stat to base any judgement on.

Every class with luck 7 is strong. Go cry some wizard tears elsewhere this thread is full of constructive posts with various ideas and doesnt need inadequate opposing comments drawing the attention away from real issues.
 

Raider

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I don't actually think there is much of a problem with Sins in PvP but mainly their kill speed in lower end kit in PvE. Wouldn't the simple solution just be to lower mobs AC? AC only effects sins because warriors TDB ignores it, to me this would be the most logical change and you wouldn't need to mess with abilities to scale them for PvP.

/Xele
 

davey_boyy

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Stopped reading rite there.
Luck 7 is not a stat to base any judgement on.

Every class with luck 7 is strong. Go cry some wizard tears elsewhere this thread is full of constructive posts with various ideas and doesnt need inadequate opposing comments drawing the attention away from real issues.

that's NOT what I said , I said they do good consistent damage and with luck 7 they are amazing I never said you need luck 7 but its perfectly achievable for anyone to get luck 7 fate blades you dont need to kill hard bosses to get benes, you have purposefully cut off what I was saying to make it look like I was talking about their damage with luck7, Sins have nothing to cry about they do good damage like wars do and have more HP than they used to Taos/sin/wars are fine they dont need looking at the classes that need looking at obviously are Archers+wizards they should be top of list to be nerfed/buffed not Sins lol !!!
 
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ziiid

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that's NOT what I said , I said they do good consistent damage and with luck 7 they are amazing I never said you need luck 7 but its perfectly achievable for anyone to get luck 7 fate blades you dont need to kill hard bosses to get benes, you have purposefully cut off what I was saying to make it look like I was talking about their damage with luck7, Sins have nothing to cry about they do good damage like wars do and have more HP than they used to Taos/sin/wars are fine they dont need looking at the classes that need looking at obviously are Archers+wizards they should be top of list to be nerfed/buffed not Sins lol !!!

Luck 7 is close to irrelevant.
1) It is effective for other classes as well and therefore not the benchmark for classes being balanced.
2)I almost fell out of my chair laughing at "perfectly achievable" hahhaha, if I was to add up what me and another sin I know used on benes it would be worth 200 million gold.

In the real world where every sin doesn't have this "easy" to achieve luck 7, there damage is worse than warriors (who have more coming from skills(rage) and are very tanky) and Archers (who have more coming from skills(arrow barrage) and are ranged). There is another thread on wizards already with good info on what needs to change for them, this one has good info for sins. Your argument for them being "fine" I am sorry to say doesn't hold up.
 

TheMainVein

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Just had a read through this long post and I gotta say it's got some strong points.

I'd like to see at least someeee changes.
 

ziiid

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I don't actually think there is much of a problem with Sins in PvP but mainly their kill speed in lower end kit in PvE. Wouldn't the simple solution just be to lower mobs AC? AC only effects sins because warriors TDB ignores it, to me this would be the most logical change and you wouldn't need to mess with abilities to scale them for PvP.

/Xele

Interesting thoughts, would you expand on your thoughts with them in PvP?
Since we are talking about class balance on the whole we need to talk about the average kit of each class. Ie. If a MC 70 luck +7 wiz kills you its not because the class is OP its a good kit.
At the moment I am not sure if an average kitted sin could beat an average kitted person of any other class in pvp, I am also not sure what rational you would have to pick an average kitted sin over an average kitted different class for group pvp?
 

davey_boyy

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Luck 7 is close to irrelevant.
1) It is effective for other classes as well and therefore not the benchmark for classes being balanced.
2)I almost fell out of my chair laughing at "perfectly achievable" hahhaha, if I was to add up what me and another sin I know used on benes it would be worth 200 million gold.

In the real world where every sin doesn't have this "easy" to achieve luck 7, there damage is worse than warriors (who have more coming from skills(rage) and are very tanky) and Archers (who have more coming from skills(arrow barrage) and are ranged). There is another thread on wizards already with good info on what needs to change for them, this one has good info for sins. Your argument for them being "fine" I am sorry to say doesn't hold up.

200mill in benes is 1000 benes out of curiosity if this Is even true and not bs which sin wep were you trying to luck where you used 1000 benes and didn't get luck 6 or 7??? IS PRETTY EASY on this server to luck weps like fate blades their are 3 luck7 weps on the server and its only 4 months old so it cant be that unachievable then can it? as I said benes are readily available from all bosses and subs, get DC and learn to play sin they Cain if played correctly with correct Kit ur probably playing your class wrong.