Actually that's why I posted. You're not applying the same mechanic to level 44+ exp, but it's fine if you apply it for people below 35 or 40? Hard to feel like someone isn't getting the short end of the stick, though.
If you think it is, that's okay. I disagree, but it's your decision and I'll go with it. I just know that leveling solo to 33, even 35, on a Tao is not fun and can be a major put-off.
im afraid to say that anyone who got bored lvling from 0-35 on here and quit would not have enjoyed/played the server at all exp 0-40 is perfect takes a bit of a grind but nothing too much, I doubt anyone who thought it was too slow to 35 would stay around anyway this server was not for them.
People play Mir for various things. I do it for group hunts, bossing, hunting rares and some group PvP.
Multiple people have mentioned in the other exp threads that they think it would be a good idea for leveling up to 33 to be made easier, as the game becomes significantly more fun at 33.
There's really not much to do pre 33 on here except for grind for exp or grind for ores. There are no exciting fun drops unless you get a 2-3 slot lower level yellow (like a Magic Bracelet or GoldBracelet). There's no point in even trying to do something like WT with 1-3 other people near your level as it's rather hard at level 25 even with 2-3 people and it's pretty much on farm on respawn for benes by people who have more level-appropriate bosses they could be killing.
Maybe I missed something, but I haven't found any fun activity that's doable by someone below 33 except the one time I went IWT/IZT with guildies, where I was marginally useful because I was spamming red poison and Mass Heals.
So please, tell me, what's so fun about 1-33 or 1-35 if you don't particularly enjoy the grind or if you happen to love playing a class which doesn't grind XP easily (which could do group hunts on more populated servers)?