- Apr 18, 2014
- 16
- 0
- 27
why you are adjusting skills according to one persons kit is retarded.
like i said in my post which you havent even bothered reading... if a warrior had a sowg and the same dc items as the archer he would do unbelievable damage and would be getting moaned at. so would you adjust the entire class based on the ridiculous DC of one player?
its like Xele commenting on how wizards werent that broken when he had something stupid like 100 mc and totally unattainable items for the average player.
and its like people saying omg sins are fine - going off one example of a sin with luck 7 fateblades and mental dc.
or like me complaining that dommino with his outrageously gemmed kit was doing 80-100 dmg with soulfireballs + the 50 from his deva + 30 or so from his shinsu and havving to pretty much spam sunpots... the fact i couldnt get away or start running because of his deva and shinsu. (i dont expect you to change anything with the class but its the same damn thing youve done to archers. people moan so youve changed them)
the whole mentality of how things are being changed is just ridiculous.
archer with 60 dc struggling to hit 300 with AB lvl 1 before nerf ... with lvl 2 and twice the dc i should think they would hit at least twice the amount. and with the cooldown and fact that it can be avoided with MR i dont see the big deal? and if it does need a nerf it should be only slight. but first... it should be put back to how it was until you have figured out how to get rid of the bug. not have the complete archer population completely screwed until you sort it.
is it just me that thinks this?!
what he said ^
/aso
