Warriors have it hard enough already on getting Aspeed they have to sacrifice minimum 5-10dc to get the decent aspeed you want considering making Gem's fail and quite often might i add, the windmarbles are expensive and hard to get a hold off then one you make the gem, Storm/Freezing 70% of the time DO NOT WORK. So it's a massive waste of time and money but the outcome if it works is rewarded with a nice attack speed. Wizzies on the other hand do a lot of damage now.
isnt a rage jus wondering instead of makin stupid changes when u gonna take time 2 balance out the chars? becomin a joke now begining to think u ent got a clue -.-
given stacks of info to sam via skype jus reluctant to listen, saying it till im blue in the face
One thing I would have changed for wizards was made the pet tamed times a global change not a change from gameshop
Requires a reboot, which has not happened yet.
BH
Why does this need to happen, fix the bug with FW and wizzys will be perfect.
i know your looking into archers but any chance of this being sorted today, i feel like im playing a gimped class and it sucks.
I said it needed a reboot, I never said it was happening.
My test archer, level 40, average kit, level 36 weapon, hits over 100 with 70% of it's attacks and my AB hits 180 on average.
Remember I said some monster are weak to some skills.
What's the problem?
BH
Im sorry like but a warrior with a DSS and **** kit can 2 hit me, near enough 1 hit me.. warriors have got it way to easy on here.
I said it needed a reboot, I never said it was happening.
My test archer, level 40, average kit, level 36 weapon, hits over 100 with 70% of it's attacks and my AB hits 180 on average.
Remember I said some monster are weak to some skills.
What's the problem?
BH
jus done one quick test, BA ok has a few extra hit spaces than HeavenlySword but Dmg shudnt differ TOO much imo specially as sins eventually get CrescentSlash and this why im pointing out HeavenlySwords Dmg
BA level 3 - DC19-65 luck 1 - 10 Hits Avgs 50 dmg with a MAX hit of 67
HS Level 3 DC 18-34 ( lol ) Luck 3 - 10 Hits Avgs 76 Dmg with a MAX hit of 97.
Why can a sin with hardly any kit on deal this much dmg with a skill which gets taken over by CS, IMHO one skill needs buffin or the other nerfing,
no BIASED comments here either cause i love sins always have been a sin they just too broken on here to play even with luck 7 being OP just isnt enjoyable.
Let me no thoughts BH
