Important Newsletter (Monday 7th July 2014)

Play Now

Koriban

Addict
Legendary
Loyal Member
Aug 18, 2006
5,842
215
260
Brighton
Removing the wall/soft cap and changing the exp tables is the right way to go about it. Very few people will jump levels, and those that do had already (unfairly to them) grinded out the exp needed to level in the first place.

With the cap removed, people will be able to catch up much easier so this isn't really an issue.
 

ziiid

Dedicated Member
Dedicated Member
Feb 18, 2013
519
1
79
Removing the wall/soft cap and changing the exp tables is the right way to go about it. Very few people will jump levels, and those that do had already (unfairly to them) grinded out the exp needed to level in the first place.

With the cap removed, people will be able to catch up much easier so this isn't really an issue.


errr no body will be able to catch up any easier... the experience between the average player and the couple hardcore players your talking about will stay exactly the same....and since its not a change to the rate at which you can get experience the gap will be identical to the gap that already exists...remember babyhack has said several times that it is merely a redistribution of experience needed to get to 50 not a change in the overall required experience this means yes it will be slightly faster to get to say 46 but it does not mean it will change anything in regards to how far ahead the people who have leveled already are, nor does it make it any faster to "catch up " to them.

ie. they have 500 million exp now, after the patch they still have 500 million exper and it still takes just as long to get the 500 million experience.
 

Babyhack

Devilsoul Owner
VIP
Feb 4, 2004
5,343
28
285
Dublin, Ireland
errr no body will be able to catch up any easier... the experience between the average player and the couple hardcore players your talking about will stay exactly the same....and since its not a change to the rate at which you can get experience the gap will be identical to the gap that already exists...remember babyhack has said several times that it is merely a redistribution of experience needed to get to 50 not a change in the overall required experience this means yes it will be slightly faster to get to say 46 but it does not mean it will change anything in regards to how far ahead the people who have leveled already are, nor does it make it any faster to "catch up " to them.

ie. they have 500 million exp now, after the patch they still have 500 million exper and it still takes just as long to get the 500 million experience.

Yes but as I said they where not the real/final numbers.

The exp can be redistributed over levels up to 100 and this would make things easier on all players

BH
 

HarryH

On the bandwagon
Veteran
Apr 25, 2014
1,686
9
100
But people can reach 44/45/46 quicker than they could before, unlocking new spells, hellcave and new equipment.. There will no longer be a massive backlog of players sitting on lvl 44 which was the problem.
 

ziiid

Dedicated Member
Dedicated Member
Feb 18, 2013
519
1
79
Yes but as I said they where not the real/final numbers.

The exp can be redistributed over levels up to 100 and this would make things easier on all players

BH

1. If your concern is: How long it takes to get to level 50 then yes redistributing will work
2. f your concern is: How bit the gap is between average player and the top levels then redistributing does nothing, the "gap" say 500 mil experience stays at 500 mil and nothing would change.

If your attempt is to do number 1 without making people "jump" levels it will not work for the average player.

---------- Post Merged at 06:02 PM ---------- Previous Post was at 05:59 PM ----------

But people can reach 44/45/46 quicker than they could before, unlocking new spells, hellcave and new equipment.. There will no longer be a massive backlog of players sitting on lvl 44 which was the problem.

This would most likely mean all the people stuck at 44 would be stuck in the middle of 45, hardly a change that makes any difference or will help the server and the user count.
 

Jacko

Dedicated Member
Dedicated Member
Jul 7, 2011
946
10
104
the netherlands
The whole exp table should be lowered in needs from 44 on by a large margin redoing it makes it only even more steep lateron which isn't really what people were asking for you guys want to implement new content for that to happen people will need higher levels making a steep leveling curve will do nothing but piss people off. Let's for example take Meteor Shower (level 49 skill) are we ever going to see a player with this skill level 3 at this rate? No, we won't because it's nearly impossible to make enough exp it's smarter to up the exprate over time little by little each major patch so people get the feeling they're progressing there's nothing wrong with eventually level 55 being the new level 44 as long as you can make new content your server won't die off that easily. Although if you give people the feeling they're not progressing(leveling up and getting higher level skills instead of gemming your kit to max) people will start to get bored and will quit the server.

I hope Sam and Babyhack understand this and stop clinging to almost euro style game cause it's almost certain the server won't last as long as euro if it keeps the same.
 

ziiid

Dedicated Member
Dedicated Member
Feb 18, 2013
519
1
79
The whole exp table should be lowered in needs from 44 on by a large margin redoing it makes it only even more steep lateron which isn't really what people were asking for you guys want to implement new content for that to happen people will need higher levels making a steep leveling curve will do nothing but piss people off. Let's for example take Meteor Shower (level 49 skill) are we ever going to see a player with this skill level 3 at this rate? No, we won't because it's nearly impossible to make enough exp it's smarter to up the exprate over time little by little each major patch so people get the feeling they're progressing there's nothing wrong with eventually level 55 being the new level 44 as long as you can make new content your server won't die off that easily. Although if you give people the feeling they're not progressing(leveling up and getting higher level skills instead of gemming your kit to max) people will start to get bored and will quit the server.

I hope Sam and Babyhack understand this and stop clinging to almost euro style game cause it's almost certain the server won't last as long as euro if it keeps the same.

The kicker is that there is ALREADY content in the game for level 55 (spellls, items and caves). If we were talking about the average level being 60 I would agree we have a problem, but if the AVERAGE player was 50 they would still have a long ways to go for level 3 spells and higher level items.
 

lancelot1

Golden Oldie
Golden Oldie
Sep 26, 2007
610
3
105
How about something like below

Code:
Level43=50000000
Level44=80000000
Level45=150000000
Level46=250000000
Level47=400000000
Level48=700000000
Level49=920000000
Level50=1200000000
Level51=1400000000

remember I am trying to stop some players jumping levels

BH
+1. 25-30% increments level over level is more than fair. If you can do it starting at 22/25/30/33/38/40 all the better!
 

davey_boyy

Dedicated Member
Dedicated Member
Sep 8, 2011
324
1
44
But people can reach 44/45/46 quicker than they could before, unlocking new spells, hellcave and new equipment.. There will no longer be a massive backlog of players sitting on lvl 44 which was the problem.

Lol but instead when ppl are 46/47 If they even bother to lvl to these lvls it will just be exactly the same problem as we had before... he has not changed the exp or made it quicker, I give up BH iv tried to make you understand EURO TYPE EXP AS IN 0.50% or less per hour DOES NOT WORK, and it never will you can say bye bye to your server when C source server comes out unless you are willing to change and adapt the Rate of your server.. we all know that low rate private server do not last long I have played several of them... just wait and see what happens :)
 

ziiid

Dedicated Member
Dedicated Member
Feb 18, 2013
519
1
79
+1. 25-30% increments level over level is more than fair. If you can do it starting at 22/25/30/33/38/40 all the better!

Theoretically you could also have an exp cap on levels, say 150mil, once you get there every level after is 150mil, or 250 mil or whatever you wanted, really no reason to have more than a billion exp per level at the rate it is here. Euro had better exp and BG, mir usa and official have better hunting places (for exp) as well as more buff available (think you could get up to 4Xexp), ace had 5 X official. If you classify low rate official either as euro, korean or usa we are still short of that "low rate"
 

davey_boyy

Dedicated Member
Dedicated Member
Sep 8, 2011
324
1
44
1. If your concern is: How long it takes to get to level 50 then yes redistributing will work
2. f your concern is: How bit the gap is between average player and the top levels then redistributing does nothing, the "gap" say 500 mil experience stays at 500 mil and nothing would change.

If your attempt is to do number 1 without making people "jump" levels it will not work for the average player.

---------- Post Merged at 06:02 PM ---------- Previous Post was at 05:59 PM ----------



This would most likely mean all the people stuck at 44 would be stuck in the middle of 45, hardly a change that makes any difference or will help the server and the user count.

Lol exactly all this means is that simply ppl will get stuck at 46 or 47 instead of 44 but I still don't think 90% of players will even reach 46 at the rate the server is and the way the user count is going anyway....

Look Im one of the players who will actually gain exp back with this change and will get a substantial % boost, but I don't care about that because I then know the amount of hours im going to have to put in to reach 48 is huge were talking 500+ hours, the server wont stay busy for long enough for it to happen.
 
Last edited:

lancelot1

Golden Oldie
Golden Oldie
Sep 26, 2007
610
3
105
Lol but instead when ppl are 46/47 If they even bother to lvl to these lvls it will just be exactly the same problem as we had before... he has not changed the exp or made it quicker, I give up BH iv tried to make you understand EURO TYPE EXP AS IN 0.50% or less per hour DOES NOT WORK, and it never will you can say bye bye to your server when C source server comes out unless you are willing to change and adapt the Rate of your server.. we all know that low rate private server do not last long I have played several of them... just wait and see what happens :)
This is a low rate server for those that do want an environment with "EURO TYPE EXP AS IN 0.50% or less per hour" at high levels and slightly boosted Euro-type drops.

Bye!


Also +1 to a hard cap, set to what people agree is the last level they had fun getting to. If getting 46-47 is okay and fun but 47-48 feels like a freaking chore cap it at exp required for 47, for example.
 

Kalamonde

Dedicated Member
Dedicated Member
Jul 29, 2013
242
7
45
But do you want some players jumping from 47 to 50 in one reboot

This is what I am trying to avoid, they will still have gained the exp (no exp is being taken away) and levels will have a more normal exp rate per level

BH


whats the issue with people keeping what they earned? you guys realy love disapointing your players dont you?

and i like how you say its what YOUR trying to avoid! do you play the server? for once stop doing stuff to be anti fun!

what will be the issue of people jumping them levels? theyll actualy be able to hunt in orcs better? one reason ace was closed was because sam couldnt make content for people being so high level, but you guys cant even give us content for the level we are now! you gave us 2 low level caves that are a waste of time, most players are stuck around level 43 so why was there 2 places added for under 40s?


Numa and oma cave were added for gold and exp? you can get cash easy in ST and gain ok exp, you have no idea about your own server because you dont play it, yes you guys code it but you dont test what you apply and have no idea who to listen to half the time, even the beta testers that sam said would have some continuing contact and imput on the server gave up since he never listened and there was no actual contact!

you need to increase the team or select some players to give imput on the server and help direct the changes, and i very sure you have more then afew players or people with some know how about mir offering help!

ive offered more then afew times, ive reported afew things and suggested afew things that have made it into this server and on Acem2.... though now since im not licking anybodys arse i get ignored, i think the servers crap so im going to say it :P

moans over :P im going back to playing my game :D

OH! and grats on doing somthing about wizzies babyshack! :P


/Pandoria
 

Babyhack

Devilsoul Owner
VIP
Feb 4, 2004
5,343
28
285
Dublin, Ireland
OK peeps due to the number of concerns about the exp adjustments idea, it has been decided to go back to the drawing board.

Honestly I thought releasing the soft cap and adjusting the exp would be a good thing and something players would want.

I know plan to look at the exp from 43 onwards and adjust it to a more manageable level, the plan is to look into this over the weekend and hopefully get feedback from players and add it to the server at some point next week

BH
 

jez

Banned
Banned
Dedicated Member
Jun 9, 2013
447
8
45
The server was advertised at launch as X4 exp, please bear that in mind, we seem to have been shafted with that one. not such a low rate server.
 

Jacko

Dedicated Member
Dedicated Member
Jul 7, 2011
946
10
104
the netherlands
OK peeps due to the number of concerns about the exp adjustments idea, it has been decided to go back to the drawing board.

Honestly I thought releasing the soft cap and adjusting the exp would be a good thing and something players would want.

I know plan to look at the exp from 43 onwards and adjust it to a more manageable level, the plan is to look into this over the weekend and hopefully get feedback from players and add it to the server at some point next week

BH
tbh a simple change could be implement what your idea was and double server rates I know people look weird at it but at this stage in this server nobody is looking forward to doing 1-40 anyways almost any game makes it easier to level after major content is introduced and this can be accomplished in multiple ways.



Another cool idea would be to add the master-student system from mir3 which was a really good idea.
 

Babyhack

Devilsoul Owner
VIP
Feb 4, 2004
5,343
28
285
Dublin, Ireland
The server was advertised at launch as X4 exp, please bear that in mind, we seem to have been shafted with that one. not such a low rate server.

Basic Information
Live Date: 02/02/2014
Experience: Custom x2/x3
Drops: x2
Start level: 1

But not that any of that matters and was all before my time, as said I am looking into it

BH

---------- Post Merged at 11:03 PM ---------- Previous Post was at 11:01 PM ----------

tbh a simple change could be implement what your idea was and double server rates I know people look weird at it but at this stage in this server nobody is looking forward to doing 1-40 anyways almost any game makes it easier to level after major content is introduced and this can be accomplished in multiple ways.



Another cool idea would be to add the master-student system from mir3 which was a really good idea.

There is already a plan in place for levels 1-38 (it is in the OT of this thread)

What needs looking at is the exp from the soft cap onwards and that is what I plan to look into over the weekend

BH
 

jez

Banned
Banned
Dedicated Member
Jun 9, 2013
447
8
45
Basic Information
Live Date: 02/02/2014
Experience: Custom x2/x3
Drops: x2
Start level: 1

But not that any of that matters and was all before my time, as said I am looking into it

BH

---------- Post Merged at 11:03 PM ---------- Previous Post was at 11:01 PM ----------



There is already a plan in place for levels 1-38 (it is in the OT of this thread)

What needs looking at is the exp from the soft cap onwards and that is what I plan to look into over the weekend

BH

That was changed after launch BH, its not what we were led to believe in the months of waiting.
 

CitRix

Dedicated Member
Dedicated Member
May 17, 2014
169
0
42
BH well done on this thread, keeping everybody up to date with what's going on is exactly what I was talking about.

Remember that everybody wants an easy life and you will never please everybody no matter how hard you try so stick to your own ideas with regards to exp.

Personally I would like to see a new cave with a substantial advantage for leveling as a group. I miss big group levelling as it's just not worth it anymore. Just an idea.