- Apr 22, 2003
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I stand corrected, I assumed that you had quoted it fully.
Just wondering if anyone has actually read the descriptions of skills?
TDB - Warrior Harnesses the power of wind performing 2 weapon swings in one motion
DoubleSlash - Slashes the target Twice in a quick motion
from what i can see warriors do 1 swing at 8x the speed. and sins do 2 swings each at 8x the speed
it doesnt say does 2 swings for every one...
on a similar note flash dash skill says it paralyses enemy doesn't say anything about doing extra dmg...
(currently copies tdb stun for 1.2x the dmg)
Just wondering if anyone has actually read the descriptions of skills?
TDB - Warrior Harnesses the power of wind performing 2 weapon swings in one motion
DoubleSlash - Slashes the target Twice in a quick motion
from what i can see warriors do 1 swing at 8x the speed. and sins do 2 swings each at 8x the speed
it doesnt say does 2 swings for every one...
on a similar note flash dash skill says it paralyses enemy doesn't say anything about doing extra dmg...
(currently copies tdb stun for 1.2x the dmg)
Is this an actual bug with the graphic?
It just seems to me that we're over complicating an easy resolution...
- Allow sins to have max 12 speed and keep warriors at 8.
- Make warriors slaying a mandatory spell so as to interrupt the constant TDB's
Is this an actual bug with the graphic?
It just seems to me that we're over complicating an easy resolution...
- Allow sins to have max 12 speed and keep warriors at 8.
- Make warriors slaying a mandatory spell so as to interrupt the constant TDB's
This wouldnt help, as far as i can tell the doubleslash graphic is already performing as fast as it can, could be speed +100 but wouldnt actualy swing any faster.
Bhavesh- it doesnt say that tdb ignores armour and pierces magic shields either...
i didnt think it ignored armour... or magic shield ( dont have a wizzie to test and dont go round randomly hitting wizzies...)
remember this is a game about killing monsters not around killing players... hence the penalty for PK
people seem to expect the game be balanced around both pvp and pve which is never going to happen...
thinking players need to choose which one they want so staff can concentrate on balancing 1 aspect...
This wouldnt help, as far as i can tell the doubleslash graphic is already performing as fast as it can, could be speed +100 but wouldnt actualy swing any faster.
Bhavesh- it doesnt say that tdb ignores armour and pierces magic shields either...
exactly what he said...
again in yet another thread we are getting feedback from people who havent even realised what the actual issue at hand is... the doubleslash graphic should speed up x8 when you apply the attack speed buff. which at the moment it doesnt. causing sins to actually not be attack speed+8
This wouldnt help, as far as i can tell the doubleslash graphic is already performing as fast as it can, could be speed +100 but wouldnt actualy swing any faster...
this would explain why when i was making my attack speed 13 percent quicker it actually wouldn't make my double slash quicker so i stopped using it
Any chance of an update on progress with this?
