Thread cleaned, off-topic posts moved to the guild section.
End of the day, you can wear a fivestringset and a bunch of crappy base mc geared kit and an RMS and your FF's will do mad damage when magicboostered - and still have 600HP when you pop a puri water.
Fine, allow wizards to do the crazy damage, but at least do something about FiveStringSet giving 30% HP buff (this was fine on euro but I do not think it's fine on here) and heck, just remove Puriwaters from the game entirely. They make the game too easy for the harder bosses and just cause to imbalance the class health-pool matchup. If you do this, and perhaps even make SunPotBundles a rarity rather than a luxury, the game would be far more balanced.
If wizzies are going to do insane damage (which is fine) they need to die fast when caught by an "end-game warrior" key words being "When caught". Currently this isn't the case, assuming the warr can get through the mass FW's, the clone flinch and the aoe spells a wizz can throw out to stop them.