Important Reboot today for Mir Chronicles v1.9.9.6

Mu online season 21 - grand opening

Nemo

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I still dont understand why you have made decoy no longer a decoy, It had multiple uses before, now it only has 1.
And am i right in thinking repulse no longer repulses the actual target you're targeting?
 

CantTouchThis

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Dec 9, 2012
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I see. Great. So youve basically listened to the cries on here and used that as a basis for your changes without looking at the facts.

What about SS having virtually no cooldown? What about the fact that even before this huge buff sins could solo bosses yet few other/no other classes can?

For sins, youve not only given with one hand but youve also taken away from warrs with the other. This is one of the most unobjective, unfounded updates to chronicles yet. Good work.
 

Follower

Golden Oldie
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Are there plans for new leveling content?

There will be a lot of people leveling these new monks and current leveling locations e.g. Numa/PB will be over flowing with people

Possibility of adding more Orcs to the province?
 

Lilcooldoode

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Yes
Are there plans for new leveling content?

There will be a lot of people leveling these new monks and current leveling locations e.g. Numa/PB will be over flowing with people

Possibility of adding more Orcs to the province?

My next project is perfecting the new spells aswell as fixing up current ones - half are already done but we didnt want to release too much on 1 update - next reboot youll likely see the new spells (theres about 10)

After that i will be adding new map/mob sets for all purposes yes
 

Jiggy

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May 17, 2014
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I think he is saying. everyone used to get 60millisecond now only the sin has that (unchanged) and everyone else is reduced.
so at aspeed 8 warriors will be slower overall by 0.12 seconds.*edit thanks*

Ok, that makes more sense. Didn't have a clue how many milliseconds it was.
 

HarryH

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Apr 25, 2014
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New high damage spells and new insane weapons, a HP a buff might be a good idea somewhere along the server. Obviously respecting the fact that warriors are the tanks and other classes squishy.
 

Lilcooldoode

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Basically over an 11 second period warriors lose 1 attack compared to before - its only going to be noticeable in pve - and there are new spells coming that will balance this change out
 

GimmeAKitKat

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Sins already solo'n bosses they have no right to be, and you make the gap between them and the rest bigger? And don't give SS a cooldown....... And I really hope you aren't amending the stats on current Razoredged blades.

Really need a new levelling area ASAP
 

Destinyy

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Little noob monks going to be running around Numa and PT now... Now how am I gunna lvl. -_-
 

Razarus

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Should play a game of how many monks can you kill in the TU archer room in 1 hour? =)
 

Muh

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Feb 13, 2014
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Disagree with FF and MB nerf, one at a time...
I'm a sin, quit wiz weeks ago, but from this post...you have royally ****ed them lol.
So, so glad i changed to sin.
Rip wizzies.
 

kickey

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Sins already solo'n bosses they have no right to be, and you make the gap between them and the rest bigger? And don't give SS a cooldown....... And I really hope you aren't amending the stats on current Razoredged blades.

Really need a new levelling area ASAP

Yeah they did! lol unfortunately tho, "Som1 ingame new about this update and was buying all razor edge blades" Apparently.

Dash have a cooldown? why would SS?
 

Muh

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Yeah they did! lol unfortunately tho, "Som1 ingame new about this update and was buying all razor edge blades" Apparently.

Dash have a cooldown? why would SS?
Prefer if both did in honesty
 

Koriban

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So MB still gives 18-18MC and their FF's chance of top end hit was nerfed a little? (Note, not it's damage, just it's chance)

That's, honestly, not even a nerf lol. Laughing my ass off at all the clueless wizzies crying, you can still spam blizz/met instantly and 1hit from off screen with damage that can't be mitigated, so relax. These nerfs will make the good wizards better, and the bad wizards (hurr durr I spam flamefield all day) worse.

Great changes, will be checking out the monk and thoroughly testing a.speeds attack animation.
 
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Windlepoons

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Jan 4, 2014
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No one in-game knew about this update until it was posted.

You do realise that in one update u have completely tottaly fkd one entire class and lost a LOT of players as a lot of ppl play wizards, I am extremely disappointed in this u have just ruined a lot of time and effort put into my character. I doubt wizzies will be able to kill any class now it was actually still hard to kill sum1 1 on 1 on a wiz I expect FF will be hitting 150-200 max now completely ridiculous stupid twat update!!!!
 

GimmeAKitKat

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No one in-game knew about this update until it was posted.

Yeh we keep hearing this, even though the same people keep seeming to get advanced info.

Aside from if people knew this or not, it shouldn't happen anyway, there are dozens of these weps ingame, sins are already OP, your now giving them a big buff in this update, aswell as flooding them with better weapons?

---------- Post Merged at 01:27 PM ---------- Previous Post was at 01:25 PM ----------

You do realise that in one update u have completely tottaly fkd one entire class and lost a LOT of players as a lot of ppl play wizards, I am extremely disappointed in this u have just ruined a lot of time and effort put into my character. I doubt wizzies will be able to kill any class now it was actually still hard to kill sum1 1 on 1 on a wiz I expect FF will be hitting 150-200 max now completely ridiculous stupid twat update!!!!

Wizzies aint getting nerfed much tbh, its sounds worse than it is. Your losing 6 MC from MB which is nothing really, and FF change will be unnoticeable.
 

HarryH

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Just wait for reboot and do as much testing as possible instead of assuming everything is drastic! The mere fact that I took 30 minutes out of my day and crunched some numbers on assassin attack speed and got it implemented into the game means that anyone who believes these changes today are too OP, work out the figures and post them.

On the whole it looks like:

- Warriors attack speed has been reduced by 8% so that they will now hit the same as assassins.

-Wizards MB has been reduced by 6-6, that's roughly 8% of a wizards MC @ lvl 52? That's WHILE it is active. No one has any idea how drastic the FF change is, it may be very minimal.

- Personally think 46 and 55 weapons are a terrible, terrible idea but as long as they change droprates on weapons across the board then it should be ok..
 

Muh

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Yeh we keep hearing this, even though the same people keep seeming to get advanced info.

Aside from if people knew this or not, it shouldn't happen anyway, there are dozens of these weps ingame, sins are already OP, your now giving them a big buff in this update, aswell as flooding them with better weapons?

---------- Post Merged at 01:27 PM ---------- Previous Post was at 01:25 PM ----------



Wizzies aint getting nerfed much tbh, its sounds worse than it is. Your losing 6 MC from MB which is nothing really, and FF change will be unnoticeable.

ozzie reply ingame u forum geek